700°

Midway: PS3 Tech Issues Over, 'Ambitious Open-World Game' Coming Soon

Elsewhere in the call following its results, Midway CEO David F. Zucker said the company has learned from the development process of Stranglehold and Unreal Tournament 3, and that the company's multiplatform releases would be more promptly synchronized going forward.

The Midway CEO concluded of the issues: "We do believe that these technical issues are now complete at a core level in our engine. Looking ahead to 2008, we expect the PS3 versions of our titles to ship day and date..." with the Xbox 360 and other SKUs.

Zucker hinted at an "ambitious open-world game" from Midway, to be announced shortly, and said to be one of the highlights of their upcoming slate. However, no other information was given.

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gamasutra.com
Hapimeses6010d ago

I agree -- I'll be watching out for this one in the future.

kevoncox6010d ago

lol at bragging that the ps3 version of the game will now ship day to day with the 360 version... This is n64 vs. psx all over again.
Damn sony develop new tools please.

mesh16009d ago

OK so now CAN ps3 fans stop talking about ut3 BEING an exclusive +) as its going to be released on the 360 the same day as the ps3 , and also he mentioned the ps3 and the ue3 do not go well im not saying but maybe xbox version will be superior.

+ Show (1) more replyLast reply 6009d ago
vgn246010d ago

No one else including EA has the resources to figure out the PS3, but the floundering publisher from Chicago (Midway) is the one to smooth it out? Nice PR attempt Midway.

ATLRoAcH6010d ago

If Naughty Dog can figure out the Cell then what is everyone else's excuse.That whole PS3 hard to develop for is a little out dated.

Bathyj6010d ago

And Media Molecule are such are huge company.

Frankly, those guys are embarrassing most of the industry, just with their lack of whining and their results speaking for themselves.

WAR_MACHINE776010d ago

So just because EA has drunken monkeys at the wheel means that no one can figure out the PS3? Naughty dog, Insomniac, Team Ninja, Bethesda, From Software, and Ninja Theory all have a grip on it. If a bunch of much smaller devs can figure it out then what's Ea's excuse with their vast resources?

vgn246010d ago

Really? Naughty Dog has a handle on the Cell? Because I haven't seen "Uncharted" in stores. I've seen Lair and Heavenly Sword getting dusty on shelves.

Look, I understand alot of you guys who only have one system. You swear by it. But if you could afford (or like me) got all you stuff free, you'd agree the PS3 is crap. I'm not here to bust your balls. But really, you know for a fact that the PS3 isn't as good. Yet everyday you guys fight so hard for it. Why would you enjoy looking stupid?

There is no argument. It's been a year. It's done. In a year, the PS2 had overtaken the Dreamcast. You can wish all you want that your expensive Sony boat anchor is as good as the PS2, but it never will be.

So stop lying to yourselves, stop looking stupid, and most of all, stop acting like you know more about games. You do not.

The Wood6010d ago

cause you seem to have selectively forgotten the that the 'great' ea had issues with their early 360 games, strange that mr: 'When MS emails you saying, "No one can know that yet"' get ms out of your arse. If theres nothing on the ps3 just sell it and stop acting like a twat.

life note 4 u : the biggest companies are not always the first or the best at doing or achieving things.

UnasFortuna6009d ago

Midway has finally just taken the time to get it right with some help from Sony. Sony has been working hard at helping programmers/developers figure out the correct way to program for the PS3. EA has always put out bad ports... and we all know it is one of two possibilities for this problem. First, just pure laziness. Second, and more likely... EA putting out the better version on the 360 trying to swing buyers to that console. Actually... probably a combination of the two.

+ Show (3) more repliesLast reply 6009d ago
IdontTakeSides6010d ago (Edited 6010d ago )

HMM interesting so what was Isomniac and naughty Dog doing that others couldn't grasp.....if true then that's good news for us PS3 owners..!!...so since they resolved the issues can we get UT3 in december..??

Real gamer 4 life6010d ago

You see people. The ps3 different architecture was holding developers back, that the only reasn some multiplatform games was not lloking as good as their 360 counterparts. But now i see company like midway saying that we learned how to develop for the ps3, and it make me happy.

kalistyles6010d ago

somebody knows whats going on. Thank you Midway.

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140°

Tech Focus - Motion Blur: Is It Good For Gaming Graphics?

Opinion is divided on this one for sure! Is motion blur good for gaming? Why do developers include it?

TheOptimist2121d ago

I hate any game that has motion blur and the first thing I do is switch off the motion blur in games. It just makes me nauseous.

XentaJones2120d ago

motion blur makes me sick... so its off.

OpenGL2120d ago

I agree with Alex here, many implementations are terrible but when it is done right it improves the experience.

2120d ago
TheSplooge2120d ago

I always turn it off. Along with depth of field.

Mr_Wilson2120d ago

Those plus vignetting, chromatic aberration, and film grain.

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90°

Let’s be Honest, DOOM Looks like the Best First Person Shooter We’ve Seen in Ages

Alex from GamersFTW writes:

“In all seriousness though, I feel like DOOM’s success will be measured by how much the game has to offer. Graphically it’s looking spectacular, and I’m sure the latest multiplayer trailer caught all of our attention. Personally, the game is beginning to remind me of those late nights playing Unreal Tournament 3, which is totally a good thing. This, in addition to the promise of user-generated content, is making DOOM look like the best first-person shooter I’ve seen in ages.”

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gamersftw.co.uk
Shillmeister2951d ago (Edited 2951d ago )

The campaign looks brilliant, like a true nostalgia trip to the original DOOM titles of old! The multiplayer equally looks like a trip down memory lane to fast-paced and frantic arena games a-la Quake, and honestly the MP REALLY makes me want to the get game at launch to capitalise on the hype. Problem is I'm not overly fussed with multiplayer typically in games, they can get weary after a while, and buying a game solely for its MP is risky - especially on console - as it's heavily dependant on the community!

Rock to my left, hard place to my right..

EDIT: On the MP note, does anyone know if it'll have bots available, similar to Unreal Tournament 3? I still give that a quick play time to time with bots (and all the mad mutators).

c00lvilKid692951d ago

I’m exactly the same, usually multiplayer games are of no interest to me. But DOOM has sparked my curiosity, especially as someone who used to enjoy multiplayer first person shooters like Quake/Unreal. Totally understand your concerns about it being heavily dependant on the community, too. Which is just another reason they should include bots, in case the numbers need to be made up. I’m hoping the community will be good, considering the creative freedoms they’re handing over with the SnapMap thing.

2951d ago
esmittystud1012951d ago (Edited 2951d ago )

Its basically a "console" ahead, in terms of graphics, of another shooter called Homefront thats getting ready to release. LOL

wakeNbake2951d ago

Well thats just a low budget turd, no comparison at all.

mezati992951d ago

i am gonna have to agree with this

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30°

Game Music Daily Week 54

Great selections as always and they are...
Final Fantasy
Metal Gear Solid
Super Smash Bros.
Crypt of the Necrodancer
Unreal Tournament
Advance Wars
Payday 2

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