Gaming Irresponsibly's Adam Allcroft writes: This IS NOT a comparison between the 3DS and PS Vita but an analysis of what Nintendo may be doing to try and prevent the Vita from being a success. You cannot do one of those accurately until you actually have had both consoles in your ownership for a while, and we haven’t.
While gamers usually take notice of the mainline missions, these 5 side quests deserve more widespread attention for how entertaining they are.
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
A new list goes over eight of the the most useless amiibo, ranging from the Shadow Mewtwo card to the Qbby figure.
He makes an interesting point as to why we aren't seeing much but shovelware on the 3DS for a few months
1. Cave Story 3D doesn’t mean anything. The game is too niche. I love that game, but I'm facing reality.
2. Nintendo can’t ”give the PS Vita a weaker launch than their own”. As they are not launching the platform, they are not responsible for its launch strength. Sony is. What Nintendo can do is try to have better software for their own platform.
3. OoT 3D doesn’t mean anything. It’s an old game repackaged. It doesn’t sell hardware where Nintendo needs to. Mind the NPD numbers in the upcoming weeks, and you'll notice this.
4. Yes, the 5 games Nintendo is launching this fall are critical to the 3DS’s success. We’ll see how that plays out.
5. 3D, as a feature, currently is useless and possibly more harmful than helpful. Unless we see some games that utilize its strengths in game-changing ways, that make people say "wow, this truly enhances the depth of gameplay in ways that weren't possible before" everyone will continue to not care. The DS and Wii achieved this, but 3D remains unproven. Same goes for Sony with their 3D efforts on PS3, glasses or not.
6. PS Vita indeed has 3G and a 2nd analog stick, but neither of them matter in getting mainstream consumers to buy it.
Here’s what does matter:
http://www.youtube.com/watc...
The idea behind the name “Vita” is to make the hardware viewed as more organic than a machine; make it seem more essential as a part of the user’s life. Sony will attempt to achieve this through having the first real socially-networked mobile gaming platform. These are the features that keep people coming back to Xbox Live instead of PlayStation Network, including cross-game chat; and now they are part of Vita, as well new utilities like Near and LiveArea.
When your hardware gives you a sense of constant connection, the experience becomes more compelling and you’re more likely to keep the device with you. Today, gaming handhelds are competing directly with smartphones. Features like those shown in the video are imperative to securing a broad userbase in an era where people typically prefer to carry only one device that can do everything. This raises the question: is it really the games that matter so much now? Frighteningly, we will see that they become a smaller part of the equation in relation to the growing necessity of social functionality. With Vita, you will always know what your friends and rivals are up to.
3DS has some great new software approaching in the upcoming months but Nintendo also has forces working against this. First is the 3DS’s prohibitive price. The DS retailed around $150, and fared well, but parents are less likely to spend $250 to entertain their child. Moreover, I believe the 3DS will be a tougher sell with the older demographics, as they are less likely to be convinced by the 3D effect even after experiencing it, and Nintendo’s dismissal of the necessity of an engaging, always-on social experience will not play toward their favor.
But as you stated in your opening paragraph, it’s too early to make accurate predictions. We’ll just have to wait and see.
This enitre opinion piece is centered around three points:
1. Ninty's 1st party titles that we've seen countless of times in different shape and form.
2. Ocarina of time 3D.
3. And comparing what the PSV has that the 3DS doesn't.
-------------
Cave story doesn't seem like a heavy hitter to me mainly because you can get it for free on the PC and imo the art direction for the remake took a turn for the worse. I was actually expecting the same game but retaining it's pixel graphics and make use of some sort of 3D background layer effect + the use the 3DS's 3D.
And how is releasing Ocarina of time 3D going to change the ones who are interested in the PSV to get a 3DS instead ? As i may recall, Ocarina of time 3D was known since E3 2010, that's before anyone knew about the NGP (the PSV codename at the PS meeting in January 2011)It's supposed to be the other way around.
It simply makes no sense, im pretty sure the ones planning to buying the PSV is going stick to buying it no matter what nintendo may throw at them.
And it's strange how you left out some of the key features the PSV has that the 3DS doesn't.
- One touch screen on the front and one touchpad on the back, both multitouch.
- Cross game chat.
- Markerless AR games (no cards needed)
- Cloud Saving
- 5 inch OLED screen.
the article seems to think that the 3ds has a better linup, and it should have a better linup, its been out for quite a while now, but i dont see it, i think the few games that have been shown for the vita look better than all the junk that the 3ds has for it.
vita seems like it has real quality titles. titles that are on par with the biggest franchises out today in terms of quality. the 3ds doesnt have those games, they have games that seem... old...
People keep claiming that the 3DS will have the best games because its made by Nintendo. But honestly from what i have seen the Vita seems to have better games to me.
Just an opinion no need to fret about it.