PSLS: In most situations, referring to something as a “game” is fine. It’s what we do, after all, we work in the video games industry. In the case of Journey however, I think that noun is too limiting. I think calling it an experience, or even an epic doesn’t capture what Journey is. The best I can do — which is still a disservice — is to describe it as a type of emotional, artistic, expressive reality that everyone should experience. When the debate of can games be an art form arises, Journey answers the question quite resoundingly: Yes they can be.
The composer behind Journey, Austin Wintory, recently had a chance to revisit the classic game, just in time for its tenth anniversary.
My fav indie game ever, played this on ps4 and ps5. Too bad it does not have a plat trophy.
Jenova Chen told us about the development of the game.
Today, veteran game developers with experience on games like Journey, Skyrim, Spider-Man, Edith Finch, Ratchet & Clank and more, have come together to announce a brand new game studio, Gardens.
Concept artist has a very distinct style and if they can translate that into the game well this studio will be making some visually stunning games.
Very cool little game. Very interesting things happening on the PS3 right now.
Nice.
I can't wait for this, thatgamecompany's interactive pieces are in a class of their own.
For those who haven't got it already there's a flower bundle on the store that comes with the game, soundtrack, and avatar for $9.99. I purchased it and it was worth every penny.
Looking forward to this game.