Creative Assembly's upcoming console game - which features the 20th Century Fox Alien license - is aiming for the very top, according to the developer.
"We want to make a 90% game, and we want it to be in a world that the mass market absolutely gets," said Tim Heaton, Creative Assembly studio director, in an interview with VideoGamer.com last week.
Gamereactor talked to senior designer Leif Walter about what players will be doing in Three Kingdoms-era China.
Microsoft has a lot riding on Halo Wars 2, a real-time strategy exclusive that debuts on the Xbox One and Windows on February 21. The game has been in the works for a couple of years at the Creative Assembly, the United Kingdom studio behind the Total War series.
Then make it work on the Xbox one which it was made for and to hell with that other platform . simple
GR talked to 343i studio head Dan Ayoub about working with The Creative Assembly and bringing a strong narrative and villain to the table.
Oh crap, 343i are putting their Halo "seal of approval" on this are they? Its doomed forever to being just slightly above average then.
Does anyone aim for low scores?
I'm sure they are lol... Here's hoping
just talk. that is all.
I am hoping for the best though because anything to do with "Alien" is cool with me.
They should just aim to make a good game, rather than worrying about metacritic.
Deliver a quality experience and the scores will follow.
They are a real good dev anyway, Total war is theirs. Alien has loads of potential, great games have already been made with Alien in them http://www.metacritic.com/g...