270°

Bone-idle : PS Move from Laughing stock to Game Changer

Bone-idle writes "Sony had to respond and in what seemed like a concept they had just slapped together, the Move was born, the initial on stage display introduced the motion controller to the world and to say it underwhelming is an understatement. What seemed like little more than a Wii controller with a glowing orb attached was shown off and while the features show remained very basic, the show ended with everyone very much in the belief that it was a bit of a joke and would be little more than a brief gimmick to cash in on Nintendo’s market"

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bone-idle.ie
Emilio_Estevez4733d ago

May not be ahead of kinect in sales, but "the hardcore" seem to prefer move over kinect. I do.

LOGICWINS4733d ago

Yeah..but don't "the hardcore" seem to prefer the DS3 and 360 controller over EITHER Kinect and Move?

zootang4733d ago

Nothing wrong with choice my friend.

BoneIdle4733d ago

For online i use the controller only because ill get my ass handed to me other wise, but in solo campaigns the Sharp shooter is amazing. It really adds to the game rather than just being a fun side piece.

LOGICWINS4733d ago

^^Yeah, thats why I havent gotten Move yet. I play online ALOT and I don't feel like getting owned because I'm using Move. I hear people get better when they use Move online..but I hear the exact opposite from others.

BoneIdle4733d ago

It has plus's and minuses, i find it harder to turn and look around but my accuracy is off the chart good with the move. So much so my head shot ratio looks like it was tampered with lol

LOGICWINS4733d ago

Honestly, it seems like something that would work better with 3rd person shooters. I'd buy Move in a heartbeat if UC3 or Starhawk supported it.

Imagine doing Melee with Move in UC3. That would be sooo worth it!

Joni-Ice4733d ago

It all depends on the game for me Logic. I used the Move for KZ3 and recently got the platinum. However I use the DS3 for Socom 4 singleplayer.

BoneIdle4733d ago

Even the on rails Dead Space extraction game was very good with it and i usually get bored with on rails shooters.

Only problem with 3rd person shooters can be judging the cover, ive often snuck up on a guy thought i could shoot him but just shot the rock in front of me giving away my position lol !!

guitarded774733d ago

I have both Move and Kinect and at the end of the day I'm gonna use a regular controller for hardcore games. I think the motion controllers are better suited for multi-player party games like bowling and stuff like that. All that said, I prefer the Move and my wife likes the Kinect... I'm a core gamer and she's a casual gamer. I think the move provides a more accurate and less stressful gaming experience and the Kinect has the fun factor but less precision.

Emilio_Estevez4733d ago

Yes, but that's not what we are talking about...The article is kinect and move only. Did u read it?

+ Show (6) more repliesLast reply 4733d ago
banjadude4733d ago

I still need to get a sharpshooter, to complete my Move set!

math4733d ago

I don't think the "core" gamers are playing with motion controllers. Motion Controllers are for casuals who think they are core gamers.

B1663r4733d ago

Huh??? I just enjoy being able to wave my hands around to pause movies when I am not playing games. It is really nice not having to grab the controller.

claterz4733d ago

Yh because if you're a core gamer you have to be using a pad and only play shooters...

Hardcore gamers can use motion controls, and it doesn't make them a casual gamer. Well if it does, I don't care, I'll still play with Move because it's fun!

maddfoxx4733d ago

Some of the PS3 games are pretty good with move. I actually makes heavy rain a challenge to play and Killzone feels like it works better with the move. I can't to play No More Heros!

BoneIdle4733d ago

Yip i played Killzone through once with dual shock, once with move then 3 times with the sharp shooter and its by far my favorite controller method.

jneul4731d ago

lol try telling that to lots of us who converted to move with kz3 its just so much better than a ds3 and you get completely owned by move players, move is here to stay get over it

+ Show (1) more replyLast reply 4731d ago
BabyTownFrolics4733d ago

I still dont use MOVE as much as I would like, I am looking forward to that no more heroes game

Silly Mammo4733d ago

I use the Move/Nag for KZ3 and while I'll never say I dominate in the game. Usually, I do end up one of the Top 3 players on my team at the end of a map.

I never understood the turning problem that others have had. I did do some fine tuning with the controller options though.

Tired4733d ago

I think software:hardware sales for the kinect speak volumes.

I have 15 move or move enabled games-some great some terribly mediocre...but the tech works.

I do like the look of gunstringer tho...not enough to warrent a new console purchase.

Bring out a few more killer apps and maybe I'll be sold.

I am happy to be won over to the dark side but Alan wake/Limbo
is not enough...pull your finger out microsoft x

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230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

Read Full Story >>
blog.playstation.com
SullysCigar352d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor352d ago

Can’t wait for their next franchise

SullysCigar352d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg351d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz149351d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance1138352d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim352d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC352d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance1138352d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle352d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix76352d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

+ Show (2) more repliesLast reply 352d ago
REDGUM351d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware730352d ago (Edited 352d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger351d ago

thank you fps lover, I'm with you

talocaca352d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy352d ago (Edited 352d ago )

Kinda wish they move on from Horizon tbh.

potatoseal351d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright351d ago

There were rumours that they were working on a Socom reboot.

Show all comments (47)
50°

Air Conflicts: Secret Wars - PlayStation Move's Best Kept Secret

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

350°

Why the PlayStation Move Failed

Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.

SullysCigar956d ago

I use them most days and have for years 🤷🏻‍♂️

They're definitely way past a needed update, but I've got a tonne of fun out of them, so they haven't failed me.

bouzebbal955d ago

The best motion control platform it's so intuitive.. Died due to lack of support from Sony.. It had some amazing games

thorstein956d ago

They are used constantly for PSVR games. So, no they haven't failed. Neither has PSVR (or VR in general.)

Bigman4k956d ago (Edited 956d ago )

The article was talking about why it ps move failed before psvr came along

SPEAKxTHExTRUTH956d ago

It failed because it sucked plain and simple.

LOGICWINS956d ago

I feel that's a bit harsh. To this day, playing Killzone 3's campaign with PS Move/Sharpshooter gun combo is the most fun/immersive experience I've ever had with an FPS.

I think Move was simply not as profitable as Sony wanted it to be, but it didn't "suck".

SPEAKxTHExTRUTH956d ago

It most definitely sucked. You people can act like it was something special all you want but it was horrible. The entire motion control fad was a waste of resources and time. Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it...

Minute Man 721956d ago

@SPEAK

The Move was better that the Wii mote. If the Wii was anywhere accurate as the Move was you could say the Wii was better. Sure it sold boatloads but was it really played consistently??

yeahokwhatever956d ago

I played it in 3D with the move gun on a 100 inch projector and it BLEW MY MIND. I was exhausted, but i finished the campaign standing there.

SullysCigar956d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming"

Just no. Games release most weeks (for years now) that support Move controllers. Some ONLY use Move controllers.

Look, I get you're not a fan, but if you're going to rant, at least inform yourself in advance.

+ Show (1) more replyLast reply 956d ago
LordoftheCritics956d ago

I would say both Move and Kinect weren't supported properly.

Sony and MS abandoned what could have been amazing.

SPEAKxTHExTRUTH956d ago

Kinect sucked too. I would say Kinect may have been cool had it worked as intended but it was ahead of it's time. Both Kinect and Move are gimmicks nothing more. I honestly don't see why Sony still implements "motion controls" recent controllers. Who really uses that crap? And to play what?

Profchaos956d ago

I so t think Sony abandoned the move it's technically repurposed and still supported on the ps5 just for VR

RedDevils956d ago

Kinect should be kept as media interactive features.

LordoftheCritics956d ago (Edited 956d ago )

@SPEAKxTHExTRUTH
Again if it was supported right.

Where even a fast click of my fingers could get an immediate in game response.

It feels trash because we have been shown or lived with bad versions of gesture based tech. Think Minority Report fast. That could be something.

''You people can act like it was something special all you want but it was horrible.''

No one is acting like it was special, I said it could be amazing.

''I think Move was simply not as profitable as Sony wanted it to be''

Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game and then we can discuss profits.

956d ago
SPEAKxTHExTRUTH956d ago

I don't deal in "what if". It wasn't supported right and even if it was it was still a gimmick.

thorstein956d ago

"Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game"

You just described every AAA PSVR game. And even the indies have incredible integration. No Man's Sky VR is insanely good.

Silly gameAr956d ago

And, you can act like it was horrible, but I had a blast with my Move. I had the whole collection of House of the Dead, Dead Space Extraction, and RE Darkside Cronicles, The Fight, and Socom 4, and I would play the hell out of those games I even beat a playthrough of the Resistance 3 campaign with the Move. Getting drunk and playing with friends was a freaking blast.

You can pretend that you had a move and played it all you want SPeak the Truth, but it was accurate, and usually on point. I hate when people act like they've played something just to trash it, when they really just have a vendetta, and think the Move is easy prey for your hate.

Minute Man 721956d ago

Wait you can play Dead Space with the Move?? I need it

Orchard956d ago

“You can pretend that you had a move”

I love this crazy idea that if someone has something bad to say about hardware/software - they must be lying about owning it and clearly do not own it!

Because all hardware and software has a 100% approval rating from all purchasers…

P_Bomb956d ago (Edited 956d ago )

Shoot I forgot about Dead Space Extraction and Umbrella Chronicles. Had those too. Still do (digital).

SPEAKxTHExTRUTH956d ago

I have a vendetta against Move? Lmao that's the most ridiculous comment I've read today. I didn't buy it because like I said motion controls are gimmicks. I had a Wii and it was decent enough but a gimmick although successful. I had a Kinect and it too was trash. Don't act as if you know what I have and haven't owned. Move was nothing more than a Wiimote ripoff

yeahokwhatever956d ago

SO MANY really great experiences for the Move. The Fight was excellent!

Silly gameAr956d ago (Edited 956d ago )

@Minute Man

There was a game called Dead Space Extraction that you could play the Move with.

@Orchard. Please don't reply to me, because every time I say something to you, I magically end up restricted. So, just ignore me like I ignore you, so there will be no hurt feelings, please.

+ Show (3) more repliesLast reply 956d ago
Vanfernal956d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it..."

That is demostrably false.... Most VR games have motion controls and the PSVR uses the Move controllers.

SPEAKxTHExTRUTH956d ago (Edited 956d ago )

VR games have a controller most of the time not some magic wand. And VR is not the same as PS move or Kinect. I'm not a fan of VR either. A controller and a couch is all I need for my gaming needs.

Vanfernal956d ago

@SPEAKxTHExTRUTH

"And VR is not the same as PS move or Kinect."

PSVR LITERALLY uses the Move controllers. Now it's just obvious you have no idea what you're talking about. You're saying Move failed and nobody uses it anymore when it's an integral part of PSVR and is still being used in 2021.

ScootaKuH956d ago

It didn't suck. It worked but the games just weren't there, that's why it failed.

Father__Merrin956d ago

The move was excellent it was 1 to 1 precise time crisis was a joy to play aswell as sports champions it didn't hit mainstream as it was an addon unlike Nintendo wiimote

955d ago
+ Show (5) more repliesLast reply 955d ago
Godmars290956d ago

Lack of games that proved the concept that 3rd parties could then copy en masse?

Silly Mammo955d ago

I wish that someone would have made a proper boxing game. I still have a blast with the Sports Champions boxing, but to have a boxing game that was more in-depth would have been awesome.

Dario_DC955d ago

Try Creed for PSVR, it's brilliant

OMGitzThatGuy956d ago

Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.

Ryushaa956d ago

Except the Move was an idea roughly implemented in the PS2. Yes, I'm serious.
Just search on youtube: PlayStation 2 - Motion Controller (2004)

Nonetheless, just like the whole Wii, it was more of a gimmick than a proper input evolution in games.

jukins956d ago

Exactly. Its funny time and time again sony is the first innovate. Often at its own peril. Like your example the move started on ps2 taken advantage of by nintendo. Sony buys gakai for game streaming only for other companies to overtake them.

Profchaos956d ago

Are you talking about the gametrak on os2 which used strings to track your hand position I used to have this and a gold game it was awesome but the game itself sucked if it had integration with tiger woods or something it would be way better the tracking was excellent even back then as it wasn't using guesswork.
However the game was very forgiving and no way to turn it harder and no licensed players or courses hurt it.

956d ago Replies(2)
yeahokwhatever956d ago

99% of the Wii's games were "shovelware", in fact, I think thats what started that phrase..

EvertonFC956d ago

Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.

yeahokwhatever956d ago

There were plenty of games and I'm glad that not every game became a Move game.

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