DP: Ugh…so I just turned off my PS3 after coming to two conclusions, buyer’s remorse is real, and my interest in multiplayer gaming has died tremendously. What was I doing before I turned off my PS3? I...
The Outerhaven writes: According to Moon Studios, no rest for the wicked early acess PC release will clock in around 15 to 25 hours of gameplay.
The Outerhaven writes: A hunting we will go... Brightcore is important for making Power Cells and other crafting materials.
Cord Smith, the former director of marketing for Compulsion Games' well-known title We Happy Few, has gone through quite a change since leaving the studio. This is represented by his new indie platformer Always In Mind, which takes players into a bizarre dream world full of fantasies inside the head of a little boy named Teddy. Sector got the chance to ask the industry veteran a few questions about his inspirations for the game.
Awesome read.
i like betas and demos, but they are spoilers
This guy totally makes solid points, too bad at a place like this his opinion and point of view will get bashed...
lol at the title pic.. that is all :P
i know thats' sarcastic , but really ..if you enjoyed the ride during the beta and had fun ..you could just delete it to start another beta .