This is dedicated to the 2 people posters who said COD wasn't a tactical shooter. One poster said he doesn't think people want a tactical shooter, then I responded that the 2 of the most popular shooters of this gen, are based on tactical gameplay but Socom is the pinnacle(give or take) of the this style, which was followed by the usual illogical COD hate and trolling.
This is the definition of tactical:1. Of, relating to, or using tactics.
2.
a. Of, relating to, used in, or involving military or naval operations that are smaller, closer to base, and of less long-term significance than strategic operations.
b. Carried out in support of military or naval operations: tactical bombing.
3. Characterized by adroitness, ingenuity, or skill.
Anything there looks similar to COD?? The reason COD is categorized as tactical is 1 because of the modern military based gameplay and 2 because of the tactics players must take in order to be successful, such as weapon attachments, calling in airstrikes camoflauge etc etc. Please if you don't know what you're talking about ask a question and/or keep your insults to yourself sp you can save face. I never said I like COD, but I'm mature enough to recognize it's a good game atleast.
The friendly folks over at Razer recently sent us their full size Kishi Ultra mobile gaming controller, and this thing didn't disappoint.
VGChartz's Mark Nielsen: "Upon finally finishing Devil May Cry 5 recently - after it spent several years on my “I’ll play that soon” list - I considered giving it a fittingly-named Late Look article. However, considering that this was indeed the final piece I was missing in the DMC puzzle, I decided to instead take this opportunity to take a look back at the entirety of this genre-defining series and rank the entries. What also made this a particularly tempting notion was that while most high-profile series have developed fairly evenly over time, with a few bumps on the road, the history of Devil May Cry has, at least in my eyes, been an absolute roller coaster, with everything from total disasters to action game gold."
3,1,4,5 to me, never played 2. 5 gameplay is amazing but level design was really disappointing to me, just a bunch of plain arenas, the story felt like a worse written rehash of the 3rd and the charater models looked weird ( specially the ladies ). Another problem with 5 was that there was not enough content for 3 charaters so I could never really familiarize with any of them
2.
Dmc.
4.
5.
1.
3.
God DMC2 was an awful game.
And in case this isn't obvious it goes worst to best
Order changes depending on your focus. I tend to focus on gameplay/fun factor, so...
5, 3, 1, 4, 2.
I really didn't like 4 but commend Dante's weapon diversity. The retreading of old ground was pretty unacceptable to me.
But even then... Still more enjoyable than 2 for me
TSA go hands on with the beta for Inazuma Eleven: Victory Road, but how is the game transitioning to the post-stylus era?
can be played using tactics but the one i hate the most is camping. campers should be burned alive
If you gonna stand in a corner for the whole match and just shoot people who wonder past you might aswell not play IMO.
just go play a different game if you don't like moving.
All shooters have a tactical nature inherently.
Basically the ones with the strongest emphasis on tactics are called "Tactical Shooters", and the ones with lesser emphasis on tactics are not.
By those guidelines, CoD is not a tactical shooter. Games like SOCOM, R6V, GRAW, Operation Flashpoint -- those are tactical shooters. CoD has tactics, but the emphasis is lesser than in the other games I mentioned. It fits into more of a "cinematic" (often called "arcade" in MP.. I dunno why) shooter subgenre, with titles like Medal of Honor, and the Battlefield: Bad Company series.
I would argue that, even in the "cinematic shooter" subgenre, there are games more tactical than CoD -- like Battlefield, for instance. Basically any shooter which revolves more around out-thinking, or out-manuvering the enemy in a dynamic environment (by, for example, knocking down walls in Battlefield), and less around pure player response time and map memorization(sorry, but CoD is more dependant upon this than many other games) is a "tactical shooter".
CoD doesn't really qualify, despite its use of fundamental battlefield and team tactics (in MP). Teamwork and team tactics tend to win you the match in ANY game, though!