In Hyperdimension Neptunia, Nisa and another character Gust, are not hidden characters and they do show up on the back of the games box. They both do absolutely nothing until you pay for their activation pack at $1.99 a piece (news story here: http://n4g.com/news/714181/... ). While $3.98 may not be a lot of money, the practice of charging players to play a character is just plain BS. If I were to pay a dollar for every character I unlocked in a RPG, especially a game like Siukoden, I would’ve blindly lost $100 in addition to the $50 I paid for the game.
Noisy Pixel Explores the History of Hyperdimension Neptunia in Video Series focusing on the game's inception in Japan and its release in the west on PS3.
VGChartz's Adam Cartwright: "Console wars have been around pretty much since the dawn of videogames, but the Hyperdimension Neptunia series makes light of these arguments by personifying consoles and their manufacturers as cute goddesses and has them battle it out for supremacy. It proved to be a sleeper hit for publisher Compile Heart, who after an initially shaky start with the first entry transformed the series into its most compelling franchise."
I (Robin Ek, TGG) just spotted a super sexy cosplay of Neptune from "Hyperdimension Neptunia". Yes, I think it's safe to say that Mikki Monster nailed her Neptune cosplay like a boss.
@Simon_the_sorcerer "Since you got the interview, may one drop you a few interview questions?"
- Sure =) You could drop the questions here on the post itself.
I agree DLC is going too far now..
Unfortunate sign of the times. And while idiot consumers agree to pay... this practice will continue and increase.
Stuff like this is exactly the reason Activision is rumoured to be looking to make CoD multiplayer a subscription model - and will make money from it.
I don't buy DLC 99% of the time & if the devs or editors say "our next game is going to be released with DLC" i gently write its name in the "to buy only in a goty edition 1 year after release with all the dlc packed" column.
A dlc exclusivity, whatever it is for a skin, a map, a quest, a sidekick, is always something terribly pathetic in my mind. It was never and never will be a good point for any of my purchase.
Games are already enough expensive.
In the 90's and early 2000's games included unlockables instead of dlc packs the stuff that were extracted so that the devs figured it would be optional.
I seriously agree with this, honestly, at least Gust and Nisa should have been in the game.
It's an annoying practice, sadly, but hey- not like they're unlock keys, at least.