Ryan writes: Achievement whores. Trophy sluts. Point chasers.
Every gamer knows at least one. A friend who cannot stop talking about how bad the games they play are, but insist they must beat them due to some delusional sense of duty. A friend who insists on showing off the items they earned for their XBL Avatar or their Home character. A friend who has fully completed more games than you own, but is unable to tell you how any of those games were other than good/bad or easy/difficult. A friend who plays games like Takeru Kobayashi eats hot dogs.
A gorgeous real-world Miraidon from Pokemon Scarlet and Violet has been created in Japan by the Toyota Engineering Society.
JDR thinks the gaming industry needs more licensed IPs. It's basically a cry for Firefly: The Game, and why not? JDR delves deeper into why more isn't adapted for the interactive screen.
Nah. Video games are their own thing they wouldn't be improved by leeching off Hollywood more.
Read the article and it gives no mention of the many problems prevalent with licensed IPs, such as games and dlc being delisted when their licenses expire, Adult Swim games being the most recent example.
Only if they're good, if its going to be a 2D sprite art game, you can get away with a small team and small budget. But if you're going to make it a 3D polygonal game, you're going to need a large team with a large budget, and often times these licensed games are quickly pushed out the door, unpolished, rough, boring, bland, snorefest at best, and downright broken at worst.
We have an Indiana Jones and James Bond game currently being developed by two veteran teams with I assume fairly sizeable budgets. Let's hope they turn out to be worthwhile.
A new Mad Max game to coincide with the upcoming film would have been awesome. I loved the first game, I'm guessing it didn't sell too well as they never bothered following it up.
"The Game Music Foundation are today very proud and pleased to announce an additional concert, circling back to the roots of Game Muisic Festival in Poland. On April 28th, 2024, the National Forum of Music in Wroclaw will once again become a place to celebrate the art of video game music, featuring scores from The Last of Us and The Last of Us Part II." - The Game Music Foundation.
I wish more of them were hidden. I feel like it takes away from it all when you're trying to get them like a job.
Yeah. Trophies are great. Derp.
Trophies are welcomed. They make you seek out the odds and ends of games and usually cause you to explore every aspect of the game. However, I sorta miss the days of not having achievements, as games were PURELY meant for having fun. Now theres always a little voice in my head saying (no do this to get this) which is usually the lesser fun route, or just repeat "X" amount of times to achieve something.
I will say that Trophies are more enjoyable than Achievements SIMPLY BECAUSE of the Platinum Trophy. With Trophies theres actually a reward for getting 100%, where as Xbox, more than often I see someone with 100K+ gamerscore and 600-700/1000 achievemetns gained.
Really? They're called "Trophy Sluts"?
......... Can't I just be a Trophy Whore as well as a Chivo Whore?
I'm very much an achiev-Os whore. I love them so much and I DON'T KNOW WHY!