As many long-term gamers may have already noticed, the trend with how some of the top selling games is changing. Heck, most might even argue that the change has already come. Developers seem to have taken a somewhat backwards approach to what style of games sell for each genre and have adapted that knowledge into how they create each of their titles.
Today Electronic Arts CEO Andrew Wilson provided a look into his ideas for the use of generative AI in the company's development processes.
EA is still a shady shitty company even with or without the help of Skynet. All they will use AI for is new ways to milk loot boxes and come up with the same sports title with a different year on the label. They are one company I truly do hate with a passion. They single handedly ruined some great franchise with their death touch. ME, Dead Space, Alice Returns, Dante's Inferno.
EA layoffs followed by 'Generative AI to Drive Monetization'
I knew it. Wonder what AI salary looks like? Nothing.
And take away creativity, and people's jobs as we've been seeing. Got it.
No thanks. I want my games created by people, not AI.
EA doesn't want to lose their title of worst gaming company ever, always trying their best to remain the champs!
What's sad is that they have so much potential to be a decent publisher.
SSX Tricky / SSX 3
Def Jam Vendetta / Fight for New York
NBA Street
NFL Steet
Mirror's Edge
Bad Company
Burnout 3 / 4 / 5
Remember when EA used to be awesome? It's all over with now. Unpolished, if not out-right broken games these days. Endless monetization and gambling in their sports games, and let's not forget wasting hours of your life trying to unlock characters or equipment using "surprise boxes!"
Gareth, Justin, and JoeyZ look at Layoff news for EA and Sony and reasons behind the downturn in the industry and more.
EA CEO Andrew Wilson writes: "In this time of change, we expect these decisions to impact approximately 5 percent of our workforce. I understand this will create uncertainty and be challenging for many who have worked with such dedication and passion and have made important contributions to our company. While not every team will be impacted, this is the hardest part of these changes, and we have deeply considered every option to try and limit impacts to our teams. Our primary goal is to provide team members with opportunities to find new roles and paths to transition onto other projects. Where that’s not possible, we will support and work with each colleague with the utmost attention, care, and respect. Communicating these impacts has already begun and will be largely completed by early next quarter."
All the big ones doing the same stuff. Terrible. I just hope that all these people are able to get a new job as soon as possible, God know that it is horrible to be left jobless when you have your kids or your parents depending on your financial help
The point I feel is problematic about all of this is that focusing on Owned Ip means more sequels, remasters and more of what was selling last year.
Unfortunately, this article is 100% correct. I hope to actually have a hard time with certain aspects of BF3... Change it up!!!
Interesting opinion article. Hate to say it but I have to agree. There's no skill needed in FPSes anymore, just takes a time commitment.
I miss when it actually took some skill and effort to be good at a FPS game.
Valve, make Counter-Strike 2 already :(
KZ3 is confusing
very interesting point, rationally I completely agree, I want it to be gritty realistic and hard, which is why Killzone 2 was such a joy too me and partially why I'm thinking of not picking up Killzone 3
However my actions sometimes deceive my thoughts as I can play CoD for countless matches often getting the old 'one more round' syndrome and is the reason why I have put so many hours into CoD 4 and MW2. This is where its odd as I can play a single round of killzone and be satisfied, I can play hard and think that what I did was better because it feels harder than CoD but then I'm happy to switch it off - not to say this is always the case sometimes the situations swap.
Interesting, personally rather than see a new direction of FPS I'd rather see the return of RPGs or Action/Adventure games as the main genre as this gen has been dominated by FPS, thoughts anyone ?