430°

Sony Dislikes Console Exclusive Titles

Sony as you know has a strong line up of Playstation 3 exclusive series such as Killzone, LittleBigPlanet and Infamous, recently they have now been critizing platform exclusiveness and has “warned” that it limits the games’ marketing potential.

LORD-PHOENIX4805d ago

third party exclusives...change the title

sinncross4805d ago

Actually to put their comments into perspective... they basically don't want to shell out lots of money for an exclusive when they could

1) Spend less money to secure exclusive DLC (Baman, RDR, AC:BH)
2) Use their money for their own first party studios.

It has the added benefit for 3rd party devs as their games are still multiplatform, but some extra content for 1 version won't be a problem.

tehpees34804d ago

Thats smart. It means they can focus on their own titles whereas M$ is running short.

Third party titles will come to PS3 anyway lol

malandra4804d ago

maybe this is meant as a response to the Resident Evil 6 timed exclusivity rumours

gaffyh4804d ago

Such a stupid article. They meant that it is better for 3rd party developers, because they don't want to force a company to make a game exclusive in that sense, because it limits their market. But at the same time, it means they can pay for exclusive content, which keeps both the developers and Sony happy.

sikbeta4803d ago

"Sony Dislikes [Third Party] Console Exclusive Titles"

Fixed :P and it's no like Sony "dislike" Third Party Exclusives, just use the money for First Party Games...

+ Show (2) more repliesLast reply 4803d ago
MrBeatdown4804d ago

Is it really that hard for the reader to figure out on their own?

vsr4803d ago

But 3rd party likes Sony,

Yakuza / Agent / FF versus 13 / MGS 4

And SO MANY PS1 PS2 Games !!!! ....... etc

blumatt4804d ago

Exactly what I was gonna say. They were referring to third party exclusives. Of course, that's a bit ironic too since the PS3 has a few of those coming too. haha

SnakeMustDie4804d ago (Edited 4804d ago )

Sony hates MGS4?

Anyway, I prefer exclusive games over exclusive DLC because having the latter will alienate the other console's fanbase.

Tommykrem4804d ago

They didn't pay for MGS4 so no. Also, the title can be a bit misleading.

Kon4804d ago

Well, just make every exclusive game multiplat and we're done.

nycrekid4804d ago

Just buy a Ps3 and your are done. Much easier than developing 15 games a year on two different platforms.

Kon4804d ago

I was kidding, i know that making multiplat games is harder than exclusive ones.

Zinc4804d ago (Edited 4804d ago )

Actually, just put a $120.00 graphics card in your desktop PC and you're golden. No limits, no excuses, maximum fun and maximum profit for developers because they are not subsidizing the hardware via licensing from the big 3.

badz1494804d ago

err...that doesn't solve the problem that you still need a PS3 to play PS3 exclusives! they don't come to PC EVER! some 360 exclusives too. so, what's your point?

Zinc4804d ago (Edited 4804d ago )

Well badz149, my point is that if we didn't have consoles, this subject wouldn't even exist. However, others would probably come to take their place... like OS wars and so on.

Picture it badz149... No special licensing... lowered costs per game... costs of computer equipment very affordabled... more games being made for an open platform...

More choice.

More freedom.

More fun.

More money being made for developers.

Developers don't have to rely on publishers as much as they do.

A video game renaissance is born.

A dream? Perhaps... but, a beautiful one.

DaTruth4804d ago (Edited 4804d ago )

As long as Sony keeps making games like they have been, I could really care less if they make a console!

I don't play consoles, I play games! I could get a better PC and just upgrade every five years like usual!

Somehow, I know it will hurt the market though, so the status quo should continue!

badz1494804d ago

I get your vision and it's good that you're accepting it as a dream. but let's look at it from another perspective

"More choice." - with only PC as the only platform? that's LESS choice than what we currently have! now, people who are comfortable with kb+m can game on PC, those who want it simple and stick with controllers can game on consoles and those who just game casually can stick to the DS or phones. everybody wins! granted that there'll be platform exclusive games, but that's not up to us gamers to decide but to follow the platform with games we want.

"More freedom." - not exactly. there's no freedom if you're being limited to just 1 platform IMO!

"More fun." - this is highly opinion. based on what you enjoy the most and everybody has different taste, FUN is not something that can be generalized.

"More money being made for developers." - no guarantee for this as if PC is the only platform available, competition will be fierce as well and things will never be the same.

"Developers don't have to rely on publishers as much as they do." - maybe it's hard to digest this fact but many studios available currently are 'alive' because of the publishers having their back and some even diminished not because of publishers axing them out, it's just because of their own incompetency.

"A video game renaissance is born." - I don't know about that as renaissance was launched because of the restrictions put on people during that time but now, the gaming market is as crowded as ever. I don't think any renaissance is needed but maybe we could do with some new fresh ideas.

long comment, sorry but just want to share my view

Zinc4804d ago (Edited 4804d ago )

Badz149 - It's cool man, I don't mind a long comment, I make plenty myself. I understand where you are coming from and enjoyed your comment.

I want to add that a computer is an all-in-one solution. If you want to game using other input methods and control schemes, there is no limit to what you can do with a computer. It accepts pretty much everything. But, a closed system with forever be static and that is the curse of all closed platforms that have strict control placed on them.

I think there is a viable reason to have handhelds and don't think of it as an all or nothing proposition. I think both can exist, because you can't take a desktop with you on a road trip or the train. However, who knows what the future might hold?

Developers rely on publishers, like coke heads rely on their dealers... that is all I will say about that.

Having one stationary platform like the computer, would open up so much more innovation and opportunity for not just the developers, but the end consumer.

I think the state of the industry has created an upwelling of indie development and that is largely fostered by the pc gaming community. That is a true renaissance created by the weight of the system in place, that same system that trends toward stifling innovation in favor of tried and true formula.

Remember... all things start with a dream. Reality has to begin somewhere.

+ Show (4) more repliesLast reply 4804d ago
Aarix4803d ago

19 Disagrees? God damn cant you fanboys take a joke?

Raven_Nomad4804d ago

3rd party Exclusives are pretty close to being at an end anyway.
Most people by now can own all three consoles pretty cheaply and exclusive means jack squat to you like it does me anyway.

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies14d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken14d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga14d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken14d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6414d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long14d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197214d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic13d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 13d ago
DivineHand12514d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91314d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer14d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit14d ago (Edited 14d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91313d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit13d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 13d ago
Christopher14d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6913d ago (Edited 13d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit13d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal14d ago (Edited 14d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher14d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken14d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197214d ago (Edited 14d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic13d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2314d ago

Correction, they have no issue playing good live service games

shinoff218314d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit13d ago (Edited 13d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder14d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts14d ago

Headline truncated:
"... off a cliff"

Show all comments (43)
80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades20d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken20d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades20d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken20d ago (Edited 20d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii20d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

Read Full Story >>
gamesindustry.biz
S2Killinit22d ago

Big victory for Sony. And a long time coming.

DarXyde21d ago (Edited 21d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

21d ago
Profchaos22d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9521d ago

Patents suck. Most of them are complete garbage.

Knightofelemia21d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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