260°

Uncharted Film Director Feels Games Aren't Emotional

Uncharted the film has already been having a tough time pleasing fans, now the Director David O' Russell adds more fuel to his own fire.

"You guys are playing the game, and it’s about playing the game. It’s not about a narrative embracing you emotionally."

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slashfilm.com
theunleashed644803d ago

hey! about doing me a favor and everyone else if you just change the name of the characters in the movie and the name of uncharted to something else that be great.

lociefer4803d ago

n4g members feel uncharted film director dosent play games or gets them

LORD-PHOENIX4803d ago

yet i bet he messes up the film.

he needs to go and play heavy rain

BakedGoods4803d ago

I'm a big fan of the director, but Uncharted is literally 'uncharted' territory for him.

If you're not going to make a movie faithful to the series (fans and Naughty Dog included), then skip it.

captain-obvious4803d ago

this movie is going to flop hard

shadow27974803d ago

Now he's just being stupid.

I could just as easily say that when you're watching a movie, you're just watching everything happen. You're not experiencing the events of the narrative from the first person, but from the third person. You have no control.

What Mr. Russell fails to understand is that videogames have the potential to be a storytelling medium far beyond any medium before it. In a lot of ways, the player becomes the character. The player becomes vested in the story and events, because in a way, it's actually happening to them.

We haven't quite pushed past the movie barrier yet, but one day videogames will be the best way to experience a story, no contest.

Oh, and arrogant much?:

"I personally think it’s really cool when you [...] get someone such as myself to make this picture. You can be guaranteed that it’s going to be real, it’s going to be raw, it’s going to be intense, it’s going to be original, and it’s going to be propulsive."

Soldierone4803d ago

The more i hear from him, the more sad I get. This could of been such a great film and he is ruining it before it even gets out.

first he thinks there is a family in this game then he says this. no wonder kojima doesnt want hollywood touching MGS.

hay4803d ago

I believe Mr Russel told us more about himself that he intented. It's obvious he doesn't know much about games, also it appears that he doesn't know the game at all, that's why film won't be faithful to the original but will end as an... "interpretation" of the action/adventure cinema respecting names, not the game itself.

Reibooi4803d ago

I'm really sick of these retarded hollywood directors who make statements about gaming and gamers without having ever played a game in recent times. Just because you played Frogger or Pac Man back in the day doesn't mean you have a opinion on gaming today.

Gaming not emotional? Really? My ass. I have been saddened by many a game. Shadow of the Colossus moved me more then any movie as did Xenosaga Episode III. I cried my eyes out during the ending of Final Fantasy VII Crisis Core despite KNOWING before hand how it ended. Gaming is full with emotion. And for those who say that when someone says there is no emotion in gaming they are referring to game play and not cut scenes they are still wrong.

Again Crisis Core is a perfect example. In the last portion of the game you play Zack in a battle against 1000's of soldiers you cannot win and you will often hear of many people who refused to stop fighting because they knew what was coming. That's emotion DURING game play. It's not as common in gaming but it does happen.

As for Uncharted 2 it's a emotional roller coaster. You laugh at Drake when he is funny you feel for him when he is hurt and you really feel for Elena by the end when you are unsure of her fate after what happens. It was JUST as emotional if not more so then any movie with the same type of premise.(basically better then any adventure movie in recent memory)

CrIpPeN4803d ago

Final Fantasy VII, IX and X are emotional rides.

I think it is terrible saying that games are not emotional.

maybe he have seen to much footage of shooters.

+ Show (6) more repliesLast reply 4803d ago
ShinFuYux4803d ago

Excuse, does anyone know if there's a petition I can sign that says I wont watch this movie unless the director and story is changed. You see, when someone who says he's really not into video gaming his main idea about story should be "really intense family dynamics on a global stage" is utter bull.

Someone, PLEASE, PLEASE make a petition and so we can sign it and send it to sony and show them that their fanbase is WEEPING, CRYING with agony seeing how this franchise is going to be ruined.

-Alpha4803d ago

Petitions wont work. Just ignore the damn movies. If you think this will suck wait until Shadow of the Colossus' movie :|

PixlSheX4803d ago

True! I just finished Shadow of the Colossus last night and the ending was sooo sad. Games hardly make me cry, but this game had me crying like a little girl. Other than MGS4, FFX and this i can't think of any.

Jio4803d ago

He obviously hasnt played many games

Cajun Chicken4803d ago

This man hasn't even looked at the back of Uncharted's box.

life doomer4803d ago

that doesn't explain how I almost cried at the end of metal gear solid 4, and I rarely get emotional for anything.

SSKILLZ4803d ago

I'm with you bro, MGS4 ending = T_T

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies12d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken11d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga11d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken11d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6411d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long11d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197211d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic11d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 11d ago
DivineHand12511d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91311d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer11d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit11d ago (Edited 11d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91311d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit11d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 11d ago
Christopher11d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6911d ago (Edited 11d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit11d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal11d ago (Edited 11d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher11d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken11d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197211d ago (Edited 11d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic11d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2311d ago

Correction, they have no issue playing good live service games

shinoff218311d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit11d ago (Edited 11d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder11d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts11d ago

Headline truncated:
"... off a cliff"

Show all comments (43)
80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades17d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken17d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades17d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken17d ago (Edited 17d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii17d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

Read Full Story >>
gamesindustry.biz
S2Killinit19d ago

Big victory for Sony. And a long time coming.

DarXyde19d ago (Edited 19d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

19d ago
Profchaos19d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9519d ago

Patents suck. Most of them are complete garbage.

Knightofelemia19d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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