VGC: "Sony's data for the quarter ending December 2010 has arrived. During the quarter ending December 2010, Sony generated 2.206t Yen in revenue, or $27.238b at current exchange rates. That figure is down slightly from 2.237t Yen in the December 2009 quarter (nearly $1.0b). Profit for the quarter reached 72.3b Yen, or $893m. Like revenue, that figure is down from the previous December quarter, when profit tallied 79.2b Yen. Sony has also revised its total revenue figures for the year to March 2011 down slightly - to 7.2t Yen from 7.4t Yen ($88.4b instead of $90.8b). Profit for the fiscal year is still forecast to reach 70b Yen ($858.9m)."
Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.
This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.
cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me
Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.
Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.
I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.
Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.
How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.
Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.
Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.
I don't understand this articles, what are we suppose to deduce from these findings and why should we as gamers care?
PS2 still selling and shipping more units, still supported, incredible.
Congrats to Sony. They deserve it.
Edit: @kenmid Just like zootang said. They made a couple of important mistakes at the PS3's launch but they did quickly overcome them and now they're aiming for the top spot.
impressed here. PSP, PS2, an PS3... 3 different IPs and the reason sony stay afloat for so long during the hard times of ps3 back during 2006-2008.
when 2008 arrive the playing field changed drastically.
It Only Does Stamina.
Stamina in fanboys.
This is VGC charts..We all know they have wrong numbers, lets just wait foe the offical numbers from NPD...The funny thing on this site is when VGC reports the ps3 selling well then vgc magically becomes correct but when its the 360 turn to sell well on vgc it magically bcomes wrong...LOL...Just another day on N4G. I still luv this sit ;)