"...Anyone who has a working knowledge of 4th edition (excluding myself) will know that characters can advance beyond this, training towards the prestigious rank of 30, summoning questions as to whether Daggerdale is just the first of several D&D games Atari hopes to publish for home consoles. Chen even confirmed that characters will be transferable beyond the first instalment which, as previously reported, is due to land sometime in spring..."
TRG - Matt and Carl play through this downloadable dungeon crawler. Is it worth your time and money?
Crazy alert. Radical TV preacher Pat Robinson asserts in a new video that Dungeons & Dragons as well as any videogames featuring magic, are evil and have destroyed countless lives.
Every month, select DLC and games on Xbox Live are given a permanent price drop. Generally, there's usually only a few items that take part in this each month (January saw 3), but this month gives us 12 XBLA titles at a cheaper cost.
I always found it slightly odd that D&D titles never really took off in a big way on home consoles, maybe this is the start of a new push!
what i wouldnt do for another boulders gate , icewind dale, planescape tournament type. those and the old old gold box are still the best d&d games. i think i can still find every secret in pools of radiance with out looking anything up i finished it so so so many times
My D&D experience started way back when I was around 10 and plucked up some cash at a car boot sale to buy Baldur's Gate. I wasn't hugely impressed, though when I got Temple of Elemental Evil a couple of years later, I was hooked.
Soon after I actually purchased the D&D basic set and played with a few mates. I took the role of Dungeon Master and it was incredibly fun, though organising bi-weekly sessions proved too difficult and the game went into the attic.
Since then, I haven't touched anything D&D, though I have been following the development of 4E, so I will definitely pick this up, providing the combat is good.
4e was definitely designed with the idea of easily porting the rules to a video game. I know a few of the people who worked on the rules also worked on MMOs in addition to other RPG items.
Kind of disappointed they aren't giving us the ability to at least select our race/class options on our own, but confounding rigidity is a new direction with WotC.
I'd definitely prefer using the 3.5 rules. Actually, scratch that, would love to see the 3.5 PFRPG rules, which have improved upon them and maintained support of the ruleset that is as equally focused on combat as it is RPG elements. I think a third-person action game would be ripe for use of either with the growth potential, it's just that previous developers all want to make traditional D&D RPGs instead of thinking a bit outside of the box.
Then again, we always have games like Dragon Age anyway.