A Call of Duty: Black Ops player has made a video showing the huge advantage that hosting players have in Call of Duty: Black Ops. He and a friend face each other on a server and open fire at the same time using the in game clock. The hosting player wins. Every time.
The video on Black Ops 1 shows some separate rooms, assets, and other features which exist outside of the boundary of the game.
From DownSights: "Black Ops is not Black Ops without Nuketown. Following the tradition of releasing Nuketown for Black Ops games, the new Black Ops Cold War game also offers a revamped Nuketown called Nuketown '84.
Nuketown '84 has the same dimensions and map layout except for the aesthetics. The map's aesthetics have changed to fit the 80s theme, with destroyed buildings and graffiti-filled walls compared to a clean 50s suburban neighborhood seen in Black Ops 1."
Jacob writes: "What do we have with the original Call of Duty: Black Ops? Quite simply, one of the best Call of Duty titles of all time."
No point in b!tching about it when there is a platform available with dedicated servers.
WTF this always happens to me since cod 4
That's why I only spent less than 2 days on the multiplayer. As soon as I noticed that other players see me before I see them on the killcam I saw no reason to continue playing it.
It's amazing that a bug like this is in the game after all this time they've had developing the MP aspect of the Call of Duty series. Embarrassing.
It's Black Ops. What did you expect?
Man Im hurting for Killzone 3!!