CFD!'s Rob Rich reviews one of 2010's most overlooked titles:
"I’ll admit, I was a bit skeptical about Enslaved: Odyssey To The West when it was first announced. I mean, I enjoyed what little I’d played of Heavenly Sword and all, and it’s not that I doubted Ninja Theory’s ability to make a great game… it’s just that it seemed so far off. Then I played the demo and suddenly (like most people, I’m sure) I became very, very interested indeed.
"Of course, we all know that a demo isn’t always indicative of the final product. Sometimes they’re great, but the full game falls prey to various issues along the way that turn it into a big pile of yuck. Other games (i.e. Dead Space) are great, but have absolutely crappy demos that make you think the devs would have done better to just avoid releasing one entirely. So the real question is just how well does the demo represent the finished product? Is Enslaved every bit as epic and enjoyable as that first chapter, or does it peter out after a strong start?"
GB: "With this feature, we talk about 15 games on the PS3 that should be remade for the PlayStation 5."
Little Big Planet 1 and 2 deserve a mention, IMO.
Good call on Motorstorm, a game released 2 gens ago but still looks and feels so good. Motorstorm 2 and Motorstorm RC were gems as well. They followed up the Motorstorm games with the brilliant Driveclub, which still manages to put modern racing games to shame. Imagine closing down a studio as talented as that ... (!) Incredible.
A little 'arcade-gem' back then was The Last Guy, a top down 'follow the leader' snake-like game where you had to find and lead survivors to safety during an alien invasion, on terrible looking 'Google-earth' maps. Graphics were poor, even back then, but would love that same gameplay with modern maps and graphics.
Street Fighter 4, once it finally had a full roster, was quite good, but it was always an ugly game, sadly. Imagine bringing that back while using the current SF6 engine.
Some good choices here and Resistance: Fall of Man is my most wanted PS3 remaster/remake. Not sure about their claim it was Sony's answer to Gears of War though.
I’d rather have sequels than remakes. Look at Dead Space 1 Remake. Would’ve been cooler if we got a new entry and it failed with sales sealing the fate of a sequel rather than just replay the same game and it fail in sales and we never get a new entry.
Remakes are great for things like PS2 and earlier games to really get a crazy new graphical coat, but I think we should ease up on all these remakes and actually do sequels.
I rather they remaster and port over to PC and current gen all the games permanently stuck on PS360. Those games don't need remakes, they need to be given a chance to live again outside of their confined consoles and then give a few proper sequels. Like Sleeping Dogs, Motor Storm, LA Noir, should get another entry.
From Xfire: "It's not unusual to see the occasional bad PC port, but these ones make the bad PC ports look great in comparison."
To be fair with GTAIV, it was a very CPU bound game, released at a time when the vast majority of PC gamers still believed that the CPU was nearly irrelevant, and that you only needed a good GPU. 95% of "gaming" builds back then were using turds for CPUs.
Joseph, Josh, and Chris go over a striking Sony decision, a Star Wars: Knights of the Republic remake seems to be happening, and local JRPG lover Chris talks about Atelier Firis DX.
Despite some frustrations, I really did like this game.
As did I. My biggest frustrations were the all-too-common audio bugs.
I honestly had very, very few issues with this one. It was in my personal list for 2010's GOTY. I also didn't find the melee combat as blah as a lot of people said they did. *shrug*
I'm not gonna lie, from what I read in this review, now I feel like I've missed out. Severely, since this type of game is usually a big deal for me. Will get on that! Thanks. :D
I wish the damn thing hadn't bugged out and refused to load my save or else I would've had a fair shot at finishing it.