190°

Gran Turismo Figures Reflect The Decline In Handheld Gaming -StickTwiddlers

Whilst the jury is still out on whether Gran Turismo 5 is a damn good game or a damp squib, the shipping numbers have come out and they are extremely impressive. Sony has shipped 5.5 million copies to stores worldwide amd whilst this doesnt equal out to over 5 million copies actually being in the hands of consumers, it does give a good indication of how well the title has been selling when demand for stock is so big.
In 12 days the worldwide numbers have hit 5.52 million, a solid head start to it’s previous full home console title, Gran Turismo 4 which sold 10.86 million copies in it’s 5 years since release.

Its not all good news for the series though as along with the sales for GT5, the sales were also announced for the PSP title that came out in October 2009. Sonys handheld console, the PSP, has sold 62 million since release but the Gran Turismo PSP title, that was praised to be a killer app for the device, has only sold 2.24 million copies, including downloads. Seeing how shoppers are also able to get Gran Turismo PSP for free with various PSP Go offers, that’s not an impressive amount of actual monetary sales for the title.
This raises an important question though: Is the PSP (or handheld gaming) dying when a title in a long running, high profile, series is unable to scrape more than 2.2 million sales?

Read Full Story >>
sticktwiddlers.com
disturbing_flame4879d ago

RIP hardcore gaming. Welcome casual market.

zootang4879d ago (Edited 4879d ago )

Didn't the PSP just do 300,000 in a week in japan? Isn't The DS out selling everything?

Final Fantasy 13 Agito is yet to be released also

@Below

People are still buying it! Everyone reports shipped (sold to retailer, cash in pocket!) so I fail to see your point.

Dark_Charizard4879d ago (Edited 4879d ago )

These are just shipment numbers. Stop misinterpreting and inflating numbers. GT5 has sold around 3 million, which is also extermely high but it doesn't imply anything like decline of handheld gaming.

And zootang, are you living under a rock or something? Monster Hunter Portable 3 was recently released for PSP, causing a huge sales spike.

Below - Go check VGC. Their numbers only deviate by 100-200k maximum.. but ofcourse, if you don't want to accept that you can believe the fake inflated numbers. As it is you live in a world of lies that thinks GT5 is the best racing game of this generation... lol! Look at your comment history, you're an obvious fanboy!

ShinMaster4879d ago (Edited 4879d ago )

I don't think he^^ said that Handhelds weren't selling.

Also, where's your source/proof that GT5 sold 3 mil as of right now?
And why does 5.5mil bother you?

ShinMaster4879d ago (Edited 4879d ago )

Also, where does it say shipped?
http://www.scei.co.jp/corpo...
Unless you can prove otherwise.

himdeel4879d ago

I agree shipped and in the hands of consumers is all semantics because zoontang is correct shipped means someone has already purchased those items and money has changed hands.

StickTwiddlers4879d ago

@AGhostFromThePast

Look a little higher and you'll read:

"Sony has shipped 5.5 million copies to stores worldwide amd whilst this doesnt equal out to over 5 million copies actually being in the hands of consumers..."

+ Show (2) more repliesLast reply 4879d ago
Vherostar4879d ago

the thing is people dont want hardcore or expect it on handhelds this is partly Nintendos fault for never making hardcore games for the gameboy brand in the past and it just went from there. Handhelds are seen as a casual thing to do while on the move. Nobody really sees them as hardcore except a select percentage. Consoles is a whole differnt kettle of fish though.

kesvalk4878d ago

i am sure this is the first generation that seriously supported handheld gaming, i neved had a handheld nor my friends, yet, this generation more than half of my friends have brought a DS and i have a DS and a PSP

the two have games that would fit right in on consoles, i would even go as far as to say that perhaps, this generations or the next is the last generation to have consoles...

even more if the PSP3 really have PS3 graphs (i doubt, but it could be).

George Sears4879d ago (Edited 4879d ago )

GT series is intended to be played on a big screen not on a handheld device so I am actually surprised the game did so well on the PSP. I'm a fan of the series (hell I just bought GT5 a few days ago) but I find playing this game on a handheld a bit awkward compared to my tv.

PirateThom4879d ago (Edited 4879d ago )

I think the problem is that the PSP GT feels like an extention to a full game rather than a stand alone title and there's not enough cross over between GT5 and PSP to make it worthwhile rather than handheld gaming being on the decline.

A career mode would have been a start.

Stealth20k4879d ago (Edited 4879d ago )

What bullshit article is this?

the psp just sold 300k in one region last week and the ds just outsold everything.......even consoles

wow another idiotic apple fanboy who doesnt realize that we all own a psp for the quality and content of the games.

And handheld gaming is on a meteoric rise.....this gen the ds and psp have sold mor eunits and have more sales than consoles and or any other handheld before it.

Nothing to see but another dellusional apple fanboy who actually thinks the game quality doesnt matter.

@below, they arent dominating anything because guess what its not a game system. By that logic the pc is dominating. The ds and psp have sold more than the consoles this gen, are consoles dying? no

The ds sold more than every other game system last week in every region and the psp sold 300k.......

Only to these screwed up people think that 65 million units sold and 130 million units sold is failing when theres basically no precident

@second point, the ds has outsold the wii by a pretty decent margin and the psp has outsold everythign other than the ds and wii. Iproducts arent game devices, they are multimedia devices that happen to play games like pc's

@kwyjibo you must be 12......phones arent dedicated handhelds so you cant even compare sales of phones and game devices. Its why they arent compared ever. You dont compare pc's and consoles. Not everyone games on phones and not everyone games on pc's

The psp go is literally irrelevant with the other psp models selling like gangbusters. And the psp 2 will be just as successful

deadreckoning6664879d ago (Edited 4879d ago )

@stealth- You don't need to be an apple fanboy to comprehend that Apple is dominating the portable market. For example, if I acknowledge that the Wii is the dominant force in this console generation as far as sales are concerned...does that make me a Wii fanboy?

And the fact that you need to curse in the very first sentence of your comment says a lot about your personality. Are you angry about something? Issues at home?

@kwyjibo- Don't waste your breath dude. Logic rarely applies on this site.

@stealth- Ummm...the Iphone, Ipod touch, AND the Ipad are gaming machines. Seriously dude? Why are people on this site so ignorant?

http://www.youtube.com/watc...

http://www.youtube.com/watc...

http://www.youtube.com/watc...

guzman4879d ago (Edited 4879d ago )

Getting the most out of that last bubble, huh Dead?

kwyjibo4879d ago (Edited 4879d ago )

That's nothing, Android are activating 300,000 phones a day.

The PSP is irrelevant everywhere aside from Monster Hunter land.

Sony could have done something bold with the PSPGo, but they didn't. They undermarketed it, and had absolutely no confidence in it. They were too afraid of alienating the pathetic middlemen wastes of space which are the retailers.

Oh, that "quality and content" that you're looking for? It's going mobile, some examples -

http://wireless.ign.com/art...
http://wireless.ign.com/art...

The guys waiting for "quality and content" on the PSP are just going to be left holding their dicks when the platform is (and pretty much already has been) abandoned, like the kids with the N64, desperately clutching to overpriced first party titles while everyone swims in a wealth of fantastic games.

----

Edit - "they arent dominating anything because guess what its not a game system."

Such a fail statement. Apple put out adverts last year, purely dedicated to gaming. Their US gaming revenues outstripped that of the PSP in 2009 - and given that they don't bother with wasteful UMDs, means that their margins and profits were disproportionally higher.

http://blog.flurry.com/bid/...

You neither have the facts or the argument.

guzman4879d ago

You think Xbots are bad, just wait til the Apple cretins hit. The frothing they produce will make this mongoloid above me look like a sane individual.

kwyjibo4879d ago

Lol, nice one guzman.

This is what you're reduced to, calling names. Its just that insults don't negate facts.

foss34879d ago (Edited 4879d ago )

Apple bringing gaming into the casual mainstream is going to have the effect of AOL bringing non-techies onto the internet.

Sure, gaming revenue is going to increase and Apple are going to make a ton on gaming on the ipod. I'm not going to argue that.

I will argue that the quality of gaming, and especially the quality of the gaming community, will suffer. Why? The games will adjust to please the market, which will become more casual and less intelligent (the larger the market the more you have to dumb things down), thus the quality will suffer. Same analogy for the community.

Esena4879d ago

I think it's because of what Gran Turismo is claiming to be. It is "The Real Driving Simulator." It isn't something you can get on a handheld device as well as it can be done on a home console. You don't have the pretty graphics, the realistic sounds, the wheel attachments, etc.

That's why handheld games should be games that are designed for well, handheld gameplay. Puzzle games, platformers, strategy, etc.

Although I loved Peace Walker, and the GOW games, no one will argue if they were to be on console, you would not have bought the PSP version. (Well maybe not "no one" but you know what I mean...)

Show all comments (28)
150°

Apple officially allows retro game emulators on the App Store

Retro gaming console emulator apps are now welcome on the Apple App Store and can even offer downloadable games.

Read Full Story >>
engadget.com
-Foxtrot13d ago

Nintendo is probably preparing their battle stations as we speak.

purple10113d ago (Edited 13d ago )

Yep most probably
Definitely infact

It’s just since apple got official dualsense support a while ago, (ios 14.5, it was 2 years ago now) I thought it useful to post here

fsfsxii12d ago

Lmao imagine thinking nintendo has a chance against Apple

Profchaos12d ago

The beaten quite a few prolific companies the past like universal so it's not unwinable

H913d ago

Nintendo be like: we were supposed to bully them together

120°

10 Weirdest Game Consoles of All Time

From systems that could keep your beer cool, to oddities trying to get in on the popularity of VHS and laserdisc, you’ve got some very, very weird video game consoles out there.

Read Full Story >>
culturedvultures.com
darthv7215d ago

I had the LaserActive... it was a nice collectors piece but not very practical. Especially when it came to needing recapping. I think i paid all of about $50 for the floor model from an incredible Universe back in the day. I ended up selling it many years later for $300 at the time due to it needing a new laser and the aforementioned recapping.

An honorable mention not on the list would be the VM Labs Nuon. It basically looked like any regular DVD player but it had ports on it for controllers to play specific games. one of which is still exclusive to it with Tempest 3000. It also offered nuon enhanced DVD movies with extra content not accessible by regular players.

_Decadent_Descent15d ago

Wasn't there some KFC console, or am I mistaken?

CoNn3rB14d ago

It was announced but it never actually came out as far as I know

280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies15d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken15d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga15d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken15d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6415d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long15d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197215d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic14d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 14d ago
DivineHand12515d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91315d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer15d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit15d ago (Edited 15d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91314d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit14d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 14d ago
Christopher15d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6914d ago (Edited 14d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit14d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal15d ago (Edited 15d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher15d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken15d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197215d ago (Edited 15d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic14d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2315d ago

Correction, they have no issue playing good live service games

shinoff218315d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit14d ago (Edited 14d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder15d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts15d ago

Headline truncated:
"... off a cliff"

Show all comments (43)