GamerZines writes:
In an official Q&A on Double Fine's website, Tim Schafer has finally addressed why titles such as Costume Quest and Brutal Legend haven't been released on PC.
Prepare to headbang your way into glory with these metal-infused games. You'll find yourself flipping your hair in pure excitement.
It looks like a third entry isn't happening soon.
Just how do studios cope with the pressure to "produce a worthy sequel"?
I'm about 9 episodes into this and it's great. They've been recording it for long, long time, pre Kickstarter and Rhombus.
"So far, our publishers have not elected to fund that work. Not because they hate PC Gamers, but because they don't see enough financial reward."
Translation: Piracy is more rampant on the PC than on consoles and it's not worth the effort.
They don't want to make pc ports because you need to invest huge time to make the game compatible for different systems at different resoloutions and graphic settings while on console its just one setting.And they can cut gamers throat by asking 10$ more for console versions.Less work,bigger money.Piracy is just an excuse.It never was a problem.Those who pirate would not buy the game anyway.So,they are not potential customers.Witcher, a new ip from a new dev sold 2 million copies.I wonder if the publishers are telling the truth about AAA titles' sale on pc!
. http://pc.gamespy.com/artic...
They should publish on PC... those two games are PURE FUN, especially Costume Quest. OH god, I hope they release the expansion before X-mas!