Before much was known of the Xbox 360, the Wii and the PS3, it was generally assumed that porting across the three platforms would be much easier than on previous consoles because they would most likely be pretty similar in terms of features and performance. How times have changed.
Last generation it was still relatively easy to handle multi platform ports with all three consoles having roughly the same basic capabilities at least in terms of features, with only the Xbox's "Live" online networking system really separating it from the Gamecube and PS2. Developers generally aimed for the lowest common denominator (the PS2) and worked from there, this time things look to be a little different.
Originally launched in 2011, El Shaddai: Ascension of the Metatron is coming to Nintendo Switch, so It's time to look back at the original.
Still have my ps3 copies. Bought it at launch and another one when I found it cheap and in perfect condition about 10 years ago. I wouldn’t buy it on Switch but if they made a PS5 version I would. I still have one of my PS3 Fats hooked up so good to go either way.
Id play it again on the switch. I wished my 360 version was bc but this is still a good way to play.
The artist behind Fallout 4’s Deathclaw reveals just how bad things got back when Bethesda took over the series
People are stupid I get it. No one should feel unsafe,
But I think they need to talk about why they cut so many corners during the development process and why none of their games ever look current. And why they think all of this is okay while they charge full price.
CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned
I just cant wait for GTA and PS3
I just cant wait for GTA and 360
it doesn't even seem that way every one of those games is the exact same with features and everything
i mean for ps2 and x-box hopefully that changes