“We’re really close, but this was an executive decision that was made yesterday,” said Taku Imasaki, the North American producer for Gran Turismo 5, in a phone interview. “Realistically, we thought we had a good date. We’re not happy over here.”
Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.
This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.
cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me
Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.
Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.
I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.
Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.
How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.
Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.
Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.
They even delayed the announcement of the delay?? :P (I'm kidding of course)
There isn't much people can do now. I hope they give us a reason. Right now it's "they want to create a perfect experience". Now, I assume every good developer has this expectation and I know of many who have made, what IMO, are (near) perfect experiences in much shorter time.
You may say that GT5 is much more ambitious, but I have to say that some of the games others have made had much less people and less funding yet they managed to make ambitious games.
I'm not exactly sure why GT5 requires so much time, I do get concerned that there is a hidden reason when I see a delay 20 days from launch. I'm not that majorly upset because I was never a huge fan of the game, but I know of die-hard GT fans that are majorly pissed. And I'm glad to see people not blindly defending the delay. Sometimes enough is enough, and though I respect the desire to make a perfect game I do think that toying the patience of the community comes at a price. Never dangle a carrot in front of a donkey because eventually he will kick. I worry that if the game isn't perfect it's going to get a lot of backlash over even the tiniest of flaws.
Oh, if it's a demand issue, then I guess Sony doesn't really care if people do cancel their preoders because there are going to be people with money "by then" to fill those cancellations by simply walking into any retail stores.
And there i was thinkin MR PS3 woke up this mornin and decided 2 delay GT5 just like that, i bet they knew weeks ago that theyd change the release date
you can thank call of duty for the delay