150°

"Bollocks" does 3D hog CPU - Evolution

Eurogamer writes: "3D games don't crumble under immense CPU hunger: that's "bollocks", MotorStorm maker Matt Southern has said.

"You do need a little bit more processing power, but I don't think it's quite the hit that some people are claiming," Southern said at his Eurogamer Expo 2010 presentation. "That might just be the fact that we've been doing it for years now and have kind of got really optimal code.

"I've seen people say that it takes a huge chunk of the processing power. Bollocks. It takes a little."

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eurogamer.net
Cyrus3654952d ago

Just like anything it has to be optimized, probably coded...or it will hog the cpu, but if done efficiently, probably little over-head. Kind of like how that dude from Microsoft said there is no need for chip on Kinect to do tracking, can be handled by the Xenos.

shazui1234952d ago

It CAN be handled by the Xenos, however, it clearly needs more processing power than is available to it. More tracking "points" maybe? so that it's accuracy is higher and you don't get the glitchy twitching and limb morphing that you have in almost every kinect demo so far.

InTheKnow4952d ago

I guess there will be no side by side split-screen for a while...At least not in 3D.

The 360 has all the horsepower it needs to run a 3D game...the problem arises when you look at the HDMI 1.2 situation. Same with Sony's HDMI 1.3 connection.

In order for Sony to run full 1080p other areas of the video/audio spectrum will have to be compromised...Sony has said they do not want to do that. It's not much better for the 360 as it only has HDMI 1.2 and will require even further reductions for a higher resolution.

It doesn't matter...3D is being rushed in by Sony ( as well as others ) as a last desperate attempt to make a profit on the struggling ( by Sony's standards ) PS3. It's a double edge sword for Sony...on one hand the PS3 is somewhat capable of running 3D and on the other, there is alot of cheaper alternatives out on the market. Add to that, Sony's own number crunchers have said they expect that 50% of TV's sold in " 2014 " will be 3D COMPATIBLE. 2014 is a long ways away. 1% of households now have a 3D compatible TV.

Also...Sony lost out to Panasonic recently the rights to the biggest selling 3D movie to date...Avatar. Avatar will only be able to be viewed on a Panasonic 3DTV.

There is no doubt about how great 3D looks. The problem is the medical " issues " associated with 3D...lazy eye after prolonged exposure, especially in children under 8 years of age is a REAL potential problem. The cost is another stumbling block...and of course the infamous geeky $150 glasses. Toshiba has said they have developed a glasses-less 3Dtv to be marketed in 2011. Wait and see is the order of the day.

nickjkl4952d ago (Edited 4952d ago )

inthe know

you do know hdmi 1.3 and hdmi 1.4 are the same just that

hdmi 1.4 can handle resolutions as high as 4k by 3k and
hdmi 1.3 is doing resolutions as high as 2560x1600
hdmi 1.2 just lacks the ability to out put high bandwidth audio and video

the avatar blu ray is a timed exclusive

"At launch, running through an undisclosed period of time, the disc will only be available to consumers who purchase a Panasonic 3D Viera plasma TV. The promotional offer will likely take the form of a variety of bundles onto the purchase of Viera 3D TVs and related equipment, although exact details are still to be announced, the company said."

and i wouldnt bring up that medical stuff either because its been with us since tvs came out

remember dont sit close to the tv now look at us sitting close to computer screens

kneon4952d ago

HDMI 1.3 has the same bandwidth as HDMI 1.4 so I don't think the HDMI version is a limiting factor for the PS3

DigitalAnalog4952d ago (Edited 4952d ago )

The Xenos CPU does not work like the Cell processor, so I think most of the 360's tasks are done by the GPU alone. Just like my C2D don't do much for gaming since my GPU is considered "outdated" according to experts.

-End statement

nickjkl4952d ago (Edited 4952d ago )

thats tottaly different people were expecting kinect to have its own cpu so it can be used somehow with games that were already out

like ps3 and the move

MNicholas4952d ago

however, 3D does "hog" GPU. In fact, that's precisely what the developer said.

As for Kinect, that's a whole different problem. That really is a CPU hog since all the processing burden is on the CPU, not the GPU. According the IBM tests, the Xenos CPU is pretty slow. As a result, Microsoft had to scale back accuracy (they use a low precision point cloud) yet it still has massive amounts of lag.

+ Show (1) more replyLast reply 4952d ago
SMW4952d ago

Good. Hopefully this means alot of 3D games. Hopefully Sony shares what they know with 3rd party devs so we can see more games in 3D.

3D is awesome.

Try it.

nickjkl4952d ago (Edited 4952d ago )

did the 3rd party want to learn the cell processor
did 3rd party want to use more space on blu ray
did 3rd party use mlaa even though sony offers it to all studios

and devs say it could be incorporated in an afternoons worth of work

PirosThe4th4952d ago

lol... only third party dev used it and that was for the saboteur...

Hotel_Moscow4951d ago

except it has been proven the saboteur does not use mlaa

http://www.eurogamer.net/ar...

Downtown boogey4952d ago

Did you guys see that he said it was running full HD in 3D?!

SMW4952d ago

Yes.

I saw it.

It made me...... Happy =D

DigitalAnalog4952d ago (Edited 4952d ago )

Hopefully the final product would be such. This would mean a literal 1080P 60FPS, in order to achieve the target rendering of 720P and 30FPS in "stereoscopic" 3D (you know, since games are already, in 3D).

-End statement

Super-Brad4952d ago

I played the new Motorstorm at the Eurogamer Expo, and it was epic (I Got the top lap speed) :)
The 3D side is okay but even though it is in pre-release state and needs much more work, the game lagged during major explosions and many and I mean many times did I walk pass the booths and people was getting the PS3's resetted as they had crashed.

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220°

Revisiting PS3 classic Motorstorm - The driving celebration that should never have ended

Digital Foundry : Evolution Studios' Motorstorm is one of the first, finest and most fondly remembered of launch titles for PlayStation 3. It's a release designed to answer the question posed by each new console generation: what makes a game 'next-gen'? With its robust physics engine and massive tracks, Motorstorm serves up a bold affirmative answer to this question, delivering an experience that could never have existed on prior console hardware. At the same time, the path to release was fraught with challenges that almost serve as a microcosm of the PlayStation 3 release situation itself. It was a success, however, with a trilogy of PS3 releases, plus PSP, Vita and even PS2 off-shoots.

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eurogamer.net
RaidenBlack705d ago

After Driveclub and Onrush, the dev team will now contribute to and assist with the development of the upcoming NFS.

darthv72705d ago

I would give anything to have a full compilation of the series remastered to play on PS5 with full DS support. Feeling the deformation of the tracks as you race in pacific rift or the snow laden tracks in arctic edge... that would be sweet.

MastaMold705d ago (Edited 705d ago )

Yes MotorStorm World Tour for PS5 damn it Sony make it. The Desert, Pacific Islands, The Arctic and City races.

Army_of_Darkness705d ago

Motorstorm Pacific rift was awesome! I think MotorStorm: Apocalypse was what killed the franchise due to its change of direction...

darthv72705d ago

Pacific rift is the best (IMO) but apocalypse wasnt what killed it. At least it was still somewhat of a MS game. The RC one is really a departure from the norm. None of which were bad as they were all fun in their own ways.

Army_of_Darkness705d ago

Lol! I completely forgot about the RC version.

Knushwood Butt705d ago (Edited 705d ago )

RC was a blast to play on Vita.

Apocalypse had unfortunate timing due to the 3/11 earthquake in Japan. I never got around to playing that one.

Evolution had some harsh experiences. I had Driveclub from launch and the server issues weren't that bad and certainly didn't prevent you from enjoying the game.

ABizzel1705d ago

Agree Apocalypse didn't kill it, it's just racing games in general just became less popular nearing the end of the PS360 generation as it was flooded with medicore racers and the extremely niche but enjoyable ones like Motorstorm, Blur, Spilt Second, and Forza Horizon (still going strong, but actual sales have been decent fro a racer, and often expanded by console bundles and now GamePass)

But since the PS4/XBO generation had a lack of arcade racers, it's a prime time for games like this to come back.

I've said for the longest, the additional income of PS+ Premium should be used for, Remastering, Remaking, or recreating sequels / spinoffs of classic PS franchises to launch into the service. Many PS3 games fit this mold of looking good enough that a quick remaster to 4K@60 with better texture maps would give them near PS4 quality.

Remasters: A game like Motorstorm look good enough where it can simply be remastered in 4K @ 60fps, and have better textures for mud, mountains/rock structures, and vehicles and it would hold up WELL.

Remakes: Games like Legend of Dragoon, Warhawk (could be a simple remaster also), and so many others could get remakes like FF7.

Recreates: Shorter sequels/prequels/spin-offs to other classic PS IPs like how Infamous First Light / Blood Festival (BF was a highly underrated vampire game) and Uncharted Lost Legacy. Give spin-offs to things like Heavenly Sword, The Order 1886 (1786 or 1986), Puppeteer, Tokyo Jungle, and more.

ABizzel1705d ago (Edited 705d ago )

This is also why Sone NEEDS to get PS3 emulation up and running. It gets rid of all the PS3 server farms and replaces it with software that can work on EVERY future PS console with updated coding.

At bare minimum emulation could double the resolution and framerates of all PS3 games making many of them 1440p@60fps without any real work, and a few 4k@60fps.

As for full-on remakes again updating to 4K@60fps with completely revamped textures, and an option for 1440p@60fps with global illumination can make these games shine with a new lease on life.

Also I'm still waiting on my DriveClub 1440p@60fps update 😭

ChiefofLoliPolice705d ago

Apocalypse was actually pretty good i don't think that's what killed the series. PR was the best though.

+ Show (3) more repliesLast reply 705d ago
Kurt Russell705d ago

I was late to PS3 and Pacific Rift was the first game I picked up on it... huge miss to not have one on PS4, hope it gets some love on PS5 (as well as Ridge Racer and Wipeout).

akurtz705d ago

Only driving game i enjoyed.

darkrider705d ago

Really cool franchise. It's shame it ended

RosweeSon705d ago

Never really got into it myself I remember getting it with ps3 and being a bit underwhelmed I preferred the RC version they did for vita 🙌🏻🤣

EvertonFC705d ago

Going from ps2 to ps3 was not underwhelming when I first played motorstorm, it was like nothing we'd ever seen before ?

RosweeSon705d ago (Edited 705d ago )

Each to their own didn’t like it myself. 🤷🏻‍♂️✌🏻 ;I didn’t say going from ps2/3 was underwhelming just the launch game motorstorm, bit different but hey ho.

PS3 was a slow burner for me it’s my least favourite Sony console, maybe as I had my 360 as my main at that point but yeah wasn’t impressed with first couple of years to be honest but that’s just me. Once uncharted MGS4 GT5 Last of us GTA4/5 dropped sure but launch games weren’t all that imo. Resistance was alright wasn’t as big a change as ps4 or even now ps5 for me. PS3 took out rumble and basically went HD it’s wasn’t exactly a revolutionary start. 🤷🏻‍♂️✌🏻 ;

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260°

DriveClub director confirms he’ll reveal his next game this year

Paul Rustchynsky, who was additionally lead designer on several MotorStorm titles at Sony‘s Evolution Studios, is currently working on an unannounced project as part of Avalanche Studios’ new Liverpool development team, which was formed last summer.

deleted842d ago

Nice. I really like Avalanche's Apex system, it can make some pretty stunning environments. Hopefully it'll translate well into a racing game! (assuming that's what he's working on)

Magog842d ago

He specifically says it won't be a racing game of any kind.

deleted842d ago

Yea, I see he posted a different tweet clarifying that now, but that was not posted in this original tweet or any of the replies. I apologize for not scrolling through all of his Twitter account.Thanks.

Magog842d ago

@OtterX It's in the credit URL actual story. No need to get upset.

MIDGETonSTILTS17842d ago

Motorstorm 2 deserves a remaster.

The balanced monster trucks vs dirt bikes.

chicken_in_the_corn842d ago

Why a remaster? A new game would be so much better

MIDGETonSTILTS17842d ago

Because it’s been designed already…

Azfargh841d ago

I would be happy with just that at 60fps... but... if it were a new game with course maker, 50 cars racing at the same time, focusing on Pacific Rift and Monument Valley... I would feel way better

MIDGETonSTILTS17839d ago

That sounds like alotta extra work for content nobody is clamoring for.

Classic maps for me please. I actually want the game to release.

MaximusPrime_842d ago

"To set some expectations, I'm not working on a racing game.
So sorry, no DRIVECLUB sequel, MotorStorm successor or ONRUSH offshoot.
This is something very different to anything I've worked on before"
So it will not be a racing game. That's a shame. :(

moriarty1889842d ago

Agreed. Driveclub and Motorstorm were great games and deserve sequels. Onrush was fun for me as well. I wonder what type of game he will unveil when the time comes.

Mr_Luke842d ago

Damn, i hoped a DC or Motorstorm sequel... :( let's see what they can pull out from the hat.

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110°

How the developers of Driveclub survived the end of Evolution

While Evolution is no more, its spirit lives on at UK racing game developer Codemasters, who snapped up the Driveclub team just a month after Evo shut down and set them to work on a new racing game that would become OnRush.

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eurogamer.net
Bismarn2227d ago

Are they going to continue the same development style of releasing a game before it's finished (or even well underway) and then developing it through patches for the next two years like they did with Driveclub?

letsa_go2227d ago

haha That was such a shitshow! Hopefully they have learned from their mistakes.

pody2226d ago

You actually described early access. Interesting.

_FantasmA_2227d ago

Driveclub is my 2nd favorite racing game. Only the Midnight Club games (all of them) top it. I may get GT Sport later this summer. I can't wait for a sequel if they somehow get the rights to it. This makes me want to reinstall it even though I have the platinum.

Zeke682227d ago

You should never had uninstalled it to begin with !! ;)

_FantasmA_2226d ago (Edited 2226d ago )

I only have the 500 GB hard drive. I have to delete games to make space for the newer games. I need to get a portable hard drive so I can have space for all my games.

Zeke682226d ago

Don't take it like that. I just meant Driveclub is a personal favourite of mine and I would never ever uninstall it myself. But I totally understand the lack of space.
Now I have 2 TB HDD internal in my PS4 Pro and a 3 TB external and the internal is full since waaaay back and I even need to uninstall games on a regular basis on my external so: more space = more games = same problem hehe ;)
Game on !! ;)
And buy a 2 TB internal, you'll thank me later ;)