ISM: The PS3 OS has seemed to be a work in progress since the PS3 launched. Little by little, slight improvements were made to the XMB and PlayStation Network overall. Being a daily user of PS3, I'm very appreciative of gaming, general entertainment features of PS3. Those features are great, however…
Video games are no longer just a simple past time. Today's games are evolving into true works of art. Offering intriguing narratives, cinematic setpieces, and profound messages, games can entertain us for hundreds of hours.
Originally launched in 2011, El Shaddai: Ascension of the Metatron is coming to Nintendo Switch, so It's time to look back at the original.
Still have my ps3 copies. Bought it at launch and another one when I found it cheap and in perfect condition about 10 years ago. I wouldn’t buy it on Switch but if they made a PS5 version I would. I still have one of my PS3 Fats hooked up so good to go either way.
Id play it again on the switch. I wished my 360 version was bc but this is still a good way to play.
The artist behind Fallout 4’s Deathclaw reveals just how bad things got back when Bethesda took over the series
People are stupid I get it. No one should feel unsafe,
But I think they need to talk about why they cut so many corners during the development process and why none of their games ever look current. And why they think all of this is okay while they charge full price.
If i recall, Phil Harrison has been pushing for all of these features on the PS3 from the get go. The Big heads though in JP kept denying it though...
They should really bring this idea back to life!
That would have been epic but doesn't matter now -_-
All I would like is for Sony to revamp & overhaul the PS3's internet browser.
Also, revamp & overhaul the XMB aswell.. It needs to be changed up a little like how Microsoft is doing with their new dashboard coming on November 4th for the 360.
A little change is necessary & convenient once in a while..
They had a lot of community features all planned from the get-go, but I'm guessing it was scrapped when they lowered the amount of RAM PS3 would have to lower the price. I think that's also why in-game XMB took so long to implement, even though it was there in early previews of the PS3 in 2006.