460°
8.0

IGN: Enslaved: Odyssey to the West Review

As a trip through an interesting, beautiful world covering ground that hasn’t been effectively tread in games, with a strong narrative and engaging, believable characters, it provides something unique this Fall. If you can look past its flaws, Enslaved might surprise you as much as it did IGN.

Presentation - 9.0
Graphics - 8.5
Sound - 9.0
Gameplay - 7.0
Lasting Appeal - 6.5
Overall -

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xbox360.ign.com
showtimefolks4949d ago (Edited 4949d ago )

so LOS is getting around 7.5-8
now this should be around 8 as well

vanquish got 93 as its first review i expect that to get between 8.5-9

fallout new vegas will be the one i buy in these days value for money needs to be there for every thing else there is gamefly

also medal of honor should get some good reviews i want to play the SP since ps3 will have 2 SP i might buy that too
............................. .............................

capcom your reboot for DMC will be about 7.5 if NT has anything to say about it

and everyone who disagrees just waite and see NT can not i repeat can not make a great game they will tell a great story sometimes but not a overall great games
............................. .............................. . ...

There are problems though. There are some bizarre graphical glitches and hiccups throughout the game. Occasionally cutscenes will break, leading to characters' voices acting without their bodies and other bizarre moments. There's also some major framerate issues throughout the game, particularly on the PS3. These range from distracting to debilitating from a gameplay perspective, but luckily, they're uncommon

so even though NT had past experience with ps3 we get this well my money can be spend on other games when will these devs understand that 40million user base is large enough to give equal ports

Less avoidable are controls that feel overly loose for an action game. Monkey takes much longer to respond to input from the controller than he should. We're talking visually noticeable delays in response for most actions. Heavenly Sword had a similar problem, and there's a learning curve as you grow to compensate for it.

Lasting Appeal

While Enslaved is a good 10-12 hours long, once it's finished, it's finished, save for some minor collectable cleanup and whatever trophies or achievements you see fit to work toward.
............................. ..................

Natsu X FairyTail4949d ago

worst comment i've seen in weeks.

YellowLightofDeath4949d ago (Edited 4949d ago )

"There's also some major framerate issues throughout the game, particularly on the PS3. These range from distracting to debilitating from a gameplay perspective"

If this statement were reversed, oh boy, there would be some sweet fanboy love in here.

ryuzu4949d ago

Don't you read your own comments then?

r.

Game-ur4949d ago

C: LOS is getting 9 and 9.5 scores from most reviewers, IGN and GS scores are whack, you can tell when Edge gives the game a higher score than them.

I just played the CLOS demo and it confirms the great reviews, even by story alone it's great, it will probably be the best story in a hack and slash game. And the gameplay is RICH. This game exceeded my expectations by miles.

Socrates4949d ago

@game-ur

I agree with you. After playing the CLoS demo and watching all the gameplay videos I am certain that CLoS deserves a much higher score than those ignorant reviewers gave it.

Anyway, I am also looking forward to Enslaved. Not quite as much as Castlevania, but I definitely want it.

ABizzel14948d ago

This is one of the worst reviews I've ever seen.

Gameplay and Lasting Appeal 7.0, and 6.5

Those are 2 of the most important things a game needs to be successful, and yet this managed to score an 8/10 with those low scores.

Their review basically sums Enslaved up as an average game, with good graphics, voice work, music, and story.

+ Show (2) more repliesLast reply 4948d ago
morganfell4949d ago

Cue Tameem Antoniades complaints about everyone on the planet.

hennessey864949d ago

i enjoyed the ps3 demo so ill be picking this up

FACTUAL evidence4949d ago

Guess this game might be an hour longer than Heavenly Swprd.

n4gno4949d ago

"when will these devs understand that 40million user base is large enough to give equal ports "

..even better port, with better hardware (but time, money, i know...).

by the way, the "framerate issue" is approximatly the same on each console, and don't really ruin the game ("on rail" is more a problem for me)

+ Show (2) more repliesLast reply 4948d ago
showtimefolks4949d ago

was aight its like this game is made for casuals no thinking for gamers if you want to jump jump on the shining pipes etc,,,,

story will be good just like it was in HS one thing NT knows and that is story

needs to save some money for sly collection/gt5 in november day one buy for both

off topic

kojima please make MGS1-3 in hd
RS you all need to make gta 3-vc and sa in HD
capcom lol dmc 1-3
and last sony jak series in HD

who is with me good night lol

showtimefolks4949d ago (Edited 4949d ago )

for gaming in general almost every kind of gaming is coming.

shooters,rpg,hack and slash etc,,,,

after the slow summer i am happy to finally play some good games

Lucreto4949d ago (Edited 4949d ago )

Day one for me.

I like the fact it is according to IGN to have a great story that is a huge plus. The soundtrack as well will be good.

Now my only choice is to get it in HMV or GAME both have good preorder bonus.

Naughty Dog4949d ago (Edited 4949d ago )

Enslaved falls apart a bit in the play department, with loose controls and platforming that can occasionally lean toward autopilot.

If the gameplay sucks in Enslaved, I wonder how they are gonna fuk up DMC.

Pass. I have no confidence in NT and Hevenly Sword wasn't even that great imo.

slave2Dcontroller4949d ago

Except I think Heavenly Sword was sweet but enslave is GARBAGE.

THE MAX SPEED 214949d ago

8 is a pretty good score and I think you should play the full game before calling it Garbage already.

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120°

15 PS3 Games That Would Absolutely Shine as PS5 Remakes

GB: "With this feature, we talk about 15 games on the PS3 that should be remade for the PlayStation 5."

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gamingbolt.com
kenpachi8d ago

You left out The Darkness games bring those back

fan_of_gaming7d ago

The head of Nightdive Studios has posted that The Darkness is on their list of games they want to do, so hopefully something comes from that

Yi-Long7d ago

Little Big Planet 1 and 2 deserve a mention, IMO.

Good call on Motorstorm, a game released 2 gens ago but still looks and feels so good. Motorstorm 2 and Motorstorm RC were gems as well. They followed up the Motorstorm games with the brilliant Driveclub, which still manages to put modern racing games to shame. Imagine closing down a studio as talented as that ... (!) Incredible.

A little 'arcade-gem' back then was The Last Guy, a top down 'follow the leader' snake-like game where you had to find and lead survivors to safety during an alien invasion, on terrible looking 'Google-earth' maps. Graphics were poor, even back then, but would love that same gameplay with modern maps and graphics.

Street Fighter 4, once it finally had a full roster, was quite good, but it was always an ugly game, sadly. Imagine bringing that back while using the current SF6 engine.

fan_of_gaming7d ago

Good suggestions, I'd be in for
LittleBigPlanet
LittleBigPlanet 2
Motorstorm: Pacific Rift
Motorstorm: RC

purple1017d ago

God damn I love motorstorm so much

At the time I had a low-mid range sony 40” tv, The latency to the controller was waaaay too high, would to play a modern version

In saying that later I got a 3d lg tv and playing the 3d motorstorm in my bedroom with the environment crumbling around the track, was something special, specially compared to what others were playing at the time, will always remember that

Skuletor7d ago

Some good choices here and Resistance: Fall of Man is my most wanted PS3 remaster/remake. Not sure about their claim it was Sony's answer to Gears of War though.

CrimsonWing697d ago

I’d rather have sequels than remakes. Look at Dead Space 1 Remake. Would’ve been cooler if we got a new entry and it failed with sales sealing the fate of a sequel rather than just replay the same game and it fail in sales and we never get a new entry.

Remakes are great for things like PS2 and earlier games to really get a crazy new graphical coat, but I think we should ease up on all these remakes and actually do sequels.

fan_of_gaming7d ago

Yeah for sure, sequels would be ideal. But in the current market environment where many big publishers are risk-averse, I'd rather get a remaster or remake that a developer can do on a budget that will be approved, rather than nothing for an IP.

Inverno7d ago

I rather they remaster and port over to PC and current gen all the games permanently stuck on PS360. Those games don't need remakes, they need to be given a chance to live again outside of their confined consoles and then give a few proper sequels. Like Sleeping Dogs, Motor Storm, LA Noir, should get another entry.

fan_of_gaming7d ago

Yeah I'd be fine with remasters of PS3 games too, they don't have to be remakes.

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60°

The 10 worst PC ports that ruined otherwise great video games

From Xfire: "It's not unusual to see the occasional bad PC port, but these ones make the bad PC ports look great in comparison."

Kados1014d ago

To be fair with GTAIV, it was a very CPU bound game, released at a time when the vast majority of PC gamers still believed that the CPU was nearly irrelevant, and that you only needed a good GPU. 95% of "gaming" builds back then were using turds for CPUs.

Giblet_Head1014d ago (Edited 1014d ago )

Ya, 2005-2010 was an interesting period. Entry/mid level CPUs have come a long way since then.

RonsonPL1013d ago (Edited 1013d ago )

The "majority" is still just as dumb as before.The game was simply f...d.
It had micro-stutters and never ever ran properly. People who say otherwise simply couldn't see the microstutter because of their LCD display's blurry motion. It should fly in 85fps or 100fps on fastest CPU back then, but it didn't. It was a buggy, awful port. I had a CPU over twice as fast as what x360 had. A GPU 5x as fast. And I couldn't do anything to make it run perfectly.
I don't know who's fault was this. Maybe it was not the developers alone. Maybe it was because of the drivers and the fact nobody gave a flying f..k about stable, high framerate on a PC game. We've had two different OSes then, and as I pointed out, microstutters were not that obvious on an LCD. There was no Digital Foundry to point such problems out and not many people still played on CRT monitors to be able to notice the problem (in like 2 seconds of playing, seriously, you don't need any tools. It just hits your eyes like a speeding truck)

GTA V continued the tradition. It manages the CPU resources so badly, it basically cannot run at locked 144fps till this day, or even 60fps in stereoscopic 3D mode (so 2x 60fps per second) because it's so dependant on single core performance and because it's so messed up by either port devs or Nvidia (who said they will fix it, then 3 years of promises led to shutting the forums down, which solved the problem in their eyes - no one complains anymore ;)

GTA III port was never optimized for even 60fps, not to mention 100 or 120.
The port of GTA V was hidden in their cabinet for almost 3 years, during which PC gamers were bein lied to about it.

See the pattern yet?
Yeah. They don't give a shit about PC gaming or assume a buggy, stuttery mess is good enough, as long as people keep buying the games.

Actually... to think of it. They didn't make a proper Lemmings game for PC either. There was Amiga version and that's it. Only later on they mercifully released Lemmings: Tribes sequel. Until then PC gamers could only dream about digitized (real recorded audio) sounds and music. So this tradition of shitting onto PC gamers is now 30 years old ;)

100°

Active Quest Episode 117: Star Wars: KOTOR Is Likely Returning, Atelier Firis DX Is Addictive

Joseph, Josh, and Chris go over a striking Sony decision, a Star Wars: Knights of the Republic remake seems to be happening, and local JRPG lover Chris talks about Atelier Firis DX.

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activequestpodcast.com
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