SFG writes: That old saying,”Be careful what you wish for, because it might come true”, became a reality. It was easy to calibrate the game, and get it going. Moving the character was a bit easier this time around. You used to have to hold down a trigger button to move, now all you do is move the Navigator analog stick.
"Many video games catch not only great commercial attention but remarkable critical attention as well. We have seen games like Heavy Rain, The Last of Us Part II, and even entries in the Metal Gear series described as fantastic interactive experiences, even heralded in the same way as Hollywood's greatest films.
I would suggest that not only is this an unfair comparison but also a harmful one. Video games, by their very nature, are an intricately different medium and should be weighed against one another rather than another form of media," Phillip writes for GF365.
I think Hollywood films will becoming increasingly more like video games in the future, especially as the world embraces the "new normal" from the pandemic. It makes sense, as games like Spider-Man: Miles Morales showcase just how realistically we're reaching in graphical capabilities, as well as showcase extreme action sequences in spectacular ways. And as time goes by, it'll get easier and cheaper to produce such "art", as well as create new star "actors" that never age, never die, never complain, never gets involved in scandals, etc. Technology is amazing and we're only just getting a taste of what it'll eventually be.
No. For the money spent, a quality game provides far more entertainment value than a quality movie. Especially when looking at what is going on in the world, and how a studio can attempt to pilfer from consumers by charging 30 dollars for Mulan via streaming. Ridiculous. There is no comparison....games all day.
What exactly is the David Cage experience, and is it of value? We examine two classics, Fahrenheit and Heavy Rain, to find the answer.
Quantic Dream has announced a new video series to celebrate the 10-year anniversary of Heavy Rain. Check out the first part here.
Wow, 10 years...and yet, still one of the best/most emotional/thrilling gaming experiences I’ve ever had.
So grateful to Sony for believing in Quantic Dream’s vision for this game, and giving them a chance. I’ll never forget David Cage saying “We want to challenge the player, but not with the controller, but mentally, with their decisions of “How far would you go to save someone you love” Well, they broke my emotional gamer heart lol.
My teenage son refuses to play this game, because I’ve told him in little detail the emotional impact it had on me all those years ago. Maybe one day he will.
Still have my origami crane they teach you how to make when you're installing for the first time.
it's been 10 years? wow, that was so fast, I feel like this console gen went fast as well although it hasn't. I really look forward to the PS5 this holiday season though.
Been looking forward to trying this with the Move. It's one of the first games available that takes the patch approach to an existing title.
"All in all, the patch works pretty well, but I for one, would rather play with a regular controller."
That's not what I wanted to hear. If these are just better off with a controller and it doesn't do anything for immersion then what is the use.
I downloaded the demo so I need to try it myself. Nice of QD to make a demo available. Are they going to patch the original game? There is no way I will buy it again just for Move support.
Playing it for the first time now. Move works with it really well. The action scenes are awesome, don't care much for the really slow parts though.
I think a game like Heavy Rain can straddle the line between hardcore and casual. I'm afraid the author is right that it becomes a point a click adventure...sorta like Myst, but I don't think it takes away from the game, save perhaps the difficulty.
I'm buying the Move edition, but I hope I can play with the DS3 as well. Best of Both Worlds.
Dam I got to try this, I Loved the game but never got around to finishing it
After playing the game when it first came out and now playing with the move, i have came to the conclusion that it would have been 20x more epic if i was using the move the first time i played the game. It would have made it even more unique, more challenging, and in many ways deeper.