530°

Gran Turismo has 756 standard cars

According to a demonstration that SONY performed to demonstrate a new technology called PLAYVIEW TECH, it has disclosed the total number of standard cars that will come in Gran Turismo 5.

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nicagamerz.com
MAR-TYR-DOM4958d ago

After the LBP delay i really hope this doesn't get delayed. If it does, i will personally go and burn some houses on my street down.

Rumor4958d ago

This game is gonna make me become a --for lack of a better term-- racing simmer

kancerkid4958d ago

The standards cars are just upscaled from past games. They do not have damage modelling or anything.

nikoado4958d ago

@kancerkid

I believe standard cars still have performance affecting damage, and superficial dmg(scratches etc.)

They don't have "panel separation" though.

likedamaster4958d ago

Does this mean 756 cars with no crash physics, etc.?

God_Of_Epicness4958d ago

Great, after my exam, I'll buy this game (along with premium cars), Black Ops, Red Dead Redemption, and Assassin's Creed Brotherhood. Gaming ftw!

Biggest4958d ago

Ir's strange to me that this late in life people are asking the same questions about GT5. It's like a Glen Beck thing. You may know the answer, but if you don't like the answer, keep asking the same questions.

+ Show (4) more repliesLast reply 4958d ago
PS3Freak4958d ago

The disagree fairy is running rampant today!

OT: I really don't know if I can wait until November 2nd for this freakin game. It's too much.

thor4958d ago

Not really.

Standard cars are confirmed just updated models of previous GT cars (so they took say the GT4 model and smoothed out some of the corners). Since there are a lot of previous car models, it wouldn't be too hard to port them over.

I will not use standard cars. Nearly everything that GT5 has that is new is lost on standard cars. They have inferior damage, no cockpit view (making weather far less impressive), and worse visuals.

They should have left out the standard cars and rather left GT5 with a few more premium cars. The standard cars are a blemish on the game; dead weight that nobody wants to see.

To top it off, certain things like the VW Bus are PREMIUM. This means that whether a car is premium or not has nothing to do with how fast it is, how beautiful it is or how much you want to drive it. This means that although GT5 has around 250 premium cars, they won't be the ones that we want.

jetlian4958d ago

did that it would have half the cars forza has

Mr Marbles4958d ago

but I wouldn't say they won't be the ones we want, I would say, they will not all be the ones we want. In other words a bunch of the premium cars will be cars that we would much rather have seen on the standard car list, and there are probably a bunch on the standard car list that we would rather have on the premium list.

thor4958d ago

@Mr Marbles

Yeah I agree with you there, my wording may have been a bit clumsy though.

@jetlian

Exactly, GT5 DOES have half the cars Forza has. I don't know why they take so much time to model each car - it CAN'T be perfectionism because they're happy to ship a game with so many standard cars in it. Turn 10 were able to model the interiors of all of their cars, and add damage to all of their cars - and the cars were still very close to their real-life counterparts. What did Turn 10 do that Polyphony can't? Why couldn't all 1000 cars in GT5 be modelled to a reasonable level of detail (incorporating cockpit view and damage for all cars), and then they could work on improving them up until launch, rather than setting an unreasonable target where the diameter of the exhaust pipe needs to be accurate to within the micrometer leaving other cars as just up-rezed GT4 models?

jetlian4958d ago (Edited 4958d ago )

they would need another 15 years. 5 to do 250 cars 20 years for 1000 cars. I think a lot of it is forza's doing. If forza didn't have rollovers,damage, and whatnot this would have been out sooner.

Everyttime they got readu to ship a new forza with came forcing them to update something.

SoapShoes4958d ago

That's retarded, you're just pulling stuff out of your butt. The standard cars will look great and will have cockpits. They won't have as detailed of a cockpit or fully designed under carriage, but they'll still look great.

Really I don't care what you think, if you're upset by this then enjoy your vinegar.

Mr Marbles4958d ago

problem is if you are expecting a logical or reasonable response or debate from these people your out of luck. No one here will ever question Poly or Sony in any negative way whatsoever.

GT5 is god to them no matter what, they could announce tomorrow that suddenly there will only be 50 premium cars and these people would all scream AWESOME in unison. They are completely mindless automatons that cant seem to say a negative thing about Sony/PS3/Poly even to save their lives. In the long run this customer attitude only hurts the consumer, Sony will lower quality with such lowered expectations.

Personally I like alot about the GT series and am looking forward to it, but I am of sound enough mind to see when they are pulling BS or when perhaps they made a bad choice in a part of the game design. I also have no problem pointing it out or discussing it, not to troll or bash Sony, but just because its a game we all have an interest in. If there are negatives they deserve to be discussed just as much as the positives.

Elwenil4958d ago

So the 756 standard cars are just smoothed over GT4 cars? That must be a lot of smoothing to stretch the just over 650 cars in GT4 to over 750. Fools.

thor4958d ago

@Elwenil

I said "previous GT cars" - GT4 was just an example I gave.

@Estranged

I'm not, this has been confirmed in interviews. Research it yourself if you want, or go onto gtplanet.net and ask the nice folks there.

@Mr Marbles

Yeah it's annoying that you can't have a decent discussion on this site. I'm looking forward to GT5 as much as anyone here - I'm a MASSIVE racing game fan. Sometimes I am too aggressive, but even when I want to just have a calm discussion I get labelled a fanboy and the youngsters on this site throw out crude insults or assert their position without making a point.

raztad4958d ago (Edited 4958d ago )

"just up-rezed GT4 models"

Oh really?

http://www.youtube.com/watc...

Those cars dont look like "just up-rezed GT4 models" to me.

Seijoru4958d ago

They are using the same measurements and details they took from the cars while making GT4 dumbass, not just up-resing it. GT4 had perfect accuracy so they didn't see a reason to take all those measurments again.

thor4958d ago

@raztad

Yeah they do. Black-tinted windows are a giveaway. The edges have been smoothed and the texture resolution has been increased.

Lack of cockpit view is the main negative for me; the black-tinted windows pretty much confirm this.

NateDPG4958d ago (Edited 4958d ago )

The standard cars still look better than Forza's and you must be kidding if you think black-tinted windows proves anything.

blasian4958d ago

I dont think PD would have time for any more premium cars. The amount of detail in a single car is ridiculous and to have 250 cars already like that is really great. Although it would be nice to have 1000 premium cars it just wouldnt be possible right now.

thor4958d ago

@blasian

I would rather have a compromise of say 500 cars at 90% detail rather than 250 cars at 100% detail and 750 at 50% detail, just my opinion on the matter. For me the standard cars were a mistake and PD should have not set their standards so high that they had to make this compromise.

raztad4958d ago (Edited 4958d ago )

So Black-tinted windows is your definition of "just up-rezed"? come on thor, you can do better than that.

Just for the records I'm not saying Standard cars are not improved GT4 cars. That is very well known. However those standard cars, save cockpit view and damage detail, are up to GT5 visual fidelity.

In short, Standard Cars are not just up-rezed, but fully retextured and behave as you would expect from a GT5 car.

EDIT: I wanted to add, that if you truly believe standard cars are "just up-rezed" you are giving GT4 too much credit.

blasian4958d ago (Edited 4958d ago )

i can agree about the 500 @ 90%. It was probably because of nascar and wrc. Ill still be playing them though for the platinums.

NateDPG4958d ago

This thor guy is talkin some real crap:

"You may have heard that the standard cars will simply be remodeled versions of cars from GT4, but Polyphony wants to remind you that they're using the textures and physics the other cars have. Essentially, the models are being reused but it's hardly a copy-and-paste job. And here's the quote that clarifies the in-cockpit view, from IGameReport:

Standard cars do indeed have a cockpit/dashboard view, just not nearly as detailed as the premium cars. The existing cars are not just being copied; they are all being generated properly to create authentic experiences from car to car."

poindat4958d ago (Edited 4958d ago )

For the record, I disagree with thor and absolutely love the choice that standard cars give to the game, but he's correct about the features of standard cars. It has been confirmed MULTIPLE TIMES by Kaz and PD themselves that standard cars will not have cockpits. It's amazing how so-called "fans" of this game can miss such vital information.

You're only setting yourselves up for disappointment so stop being ignorant, go research the issue to find the truth (if I just gave the sources to you, you would just ignore them), and get over it. The game will be AMAZING regardless. The standards are definitely much improved over their GT4 counterparts, but will simply have a less complex damage model and lack a cockpit.

Signed,

Someone who actually knows what he's talking about

flipposguitar4958d ago

http://www.gtpla.net/wp-con...

the 69 camaro Z28 is standard... yup...that deffinatly looks like black tinted window to me... :/

cmon dude a Polyphony SCEA said that they used what info they had from gt4 about the cars and made them completly for the new gt5 engine. not a simple copy and paste job. direct quote here "The existing cars are not just being copied; they are all being generated properly to create authentic experiences from car to car.”

Dee_914958d ago

i think its the fact you keep saying "simply" and "the same" iswhats pissing people off
if you hoonestly think it was simple and so easy to just upscale cars like its a everyday thing then u are totally misunderstand the word upscale.
you really think ifit was that easy and simple and the exact same as gt4 u think 250 prem cars would take this long to make really ?

To people pissed about no cockpit for standards dont worry kaz said gt6 will be here much sooner than the wait for gt5 from gt4 and more than likely they will add a few more cars and implament cockpit vieww in gt5 standard cars .. justt my educated guess

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4958d ago Replies(1)
poopface14958d ago

I only had GT3 but My favorite thing was buying all the cars.

DigitalAnalog4958d ago (Edited 4958d ago )

You are so caught up in the detail of the cars that you forget the REAL reason what the game is all about. I'll give you a hint:

"THE REAL DRIVING SIMULATOR."

It's one thing to put details on the car but what about the way how the car handles? From what I've read, EACH car mimics it's real life counterparts. It doesn't matter if the 756 standard cars lack the interior's or not but rather HOW it feels like on the road. The idea is to take NASCAR, RALLY cars and put them in locations and arenas that NEVER thought possible. How it feels like to drive them in those situations. It's ALL about the driving and the possibilities. You call yourself a driving fan, but from your argument it seems to me your more the "car modelling" fan.

What happens if I DON'T like any of the 500+ premium cars (from your argument)? With a 1000 cars, I can have a variety of choices and pick which one suits my style. After all, I'm all in for the driving and the interiors are there for aesthetics purposes.

GT6 would definitely have more premium cars than the last but even then, the most important aspect is how "simulated" it is on the road. And THAT is what GT5 is all about.

-End statement

+ Show (5) more repliesLast reply 4958d ago
mrmcygan4958d ago

So do PS3's already have playview or is it going to be put into a firmware update?

arnoldocastillo20034958d ago

I think its gonna be implemented only with games directly in the software of the game.

The_Count4958d ago

Someone mind telling me what playview is. I've been a bit busy with this Katy Perry fiasco.

Ah ah ah

TrevorPhillips4958d ago

and I have $150 on GT5. Cannot wait for this game only 1 month and a half left :D

PixlSheX4958d ago

So.. this means there are 240+ premium cars?

Neckbear4958d ago ShowReplies(14)
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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies19d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken19d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga19d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken19d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6419d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long19d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197219d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic19d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 19d ago
DivineHand12519d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91319d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer19d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit19d ago (Edited 19d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91318d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit18d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 18d ago
Christopher19d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6918d ago (Edited 18d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit18d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal19d ago (Edited 19d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher19d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken19d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197219d ago (Edited 19d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic19d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2319d ago

Correction, they have no issue playing good live service games

shinoff218319d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit18d ago (Edited 18d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder19d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts19d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades25d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken25d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades25d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken25d ago (Edited 25d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii25d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

Read Full Story >>
gamesindustry.biz
S2Killinit27d ago

Big victory for Sony. And a long time coming.

DarXyde27d ago (Edited 27d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

27d ago
Profchaos27d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9527d ago

Patents suck. Most of them are complete garbage.

Knightofelemia27d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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