550°

Top 10 Most Addictive Games

A list of the ten most addictive video games ever made.

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wedolists.com
TheThrills4Life4979d ago

Starcraft 2 should have been #1. That game is absolutely amazing.

DivideBYZero4979d ago

I played that game till 4am in the morning the day I got it, and I had to be at work at 7am.

mrv3214979d ago (Edited 4979d ago )

Clearly you should have phone in sick and kept playing Starcraft 2.

In Korea the release of Starcraft 2 was a HOLIDAY so not too many people would lose work.

Darkstorn4978d ago

I find Demon's Souls highly addictive as well. I just can't get that game out of my head for some reason...

LastDance4978d ago

Darkstorn the people that disagreed with you havent played it

Conloles4978d ago

TheThrills4Life is too true

Panthers4978d ago

LOL I am hating myself for not playing much over the past 2 days. I need to get back on track and shoot for the diamond league.

RedDead4978d ago

Jurassic park Operation Genesis

lol I know, the first time I played that as a kid I accidently stayed up till 6am, I looked at my watch and wondered where the hell the time went, I then released the dinosaurs and they caused havoc :)

danmachine4978d ago (Edited 4978d ago )

the first time i got oblivion i played it from early afternoon to 7am in the morning.
it was the first next gen and xbox 360 game i played.

+ Show (5) more repliesLast reply 4978d ago
JDPGamer20024979d ago

Haven't played it yet, but I am dying to.

chazjamie4978d ago (Edited 4978d ago )

i am glad i aint a nintendo or pc gamer. why would anyone be proud to be addicted to a game?

whats next: TOP TEN MOST ADDICTIVE DRUGS.
coke

what the comments going to say: well i know what you guys mean, i could really use some powder, but dont wanna disappoint the fam.

lsd.

god i miss it so much, its supposedly more addictive than WOW. seriously whats the difference between the two? none man, the doctors said so.

Darkfiber4978d ago

Yeah it's so awesome I got bored of it 10 years before it even came out.

Panthers4978d ago

If your suggesting that this game is just like SC1 then you have not explored the depth of it. Small changes made this a much different game, yet at its core its still very much Starcraft, which is what EVERYONE wanted. Why change one of the best and longest lasting games of all time? I mean when a game still has a huge online following 12 years after release, you know you are doing something right.

Daver4978d ago

@Panthers

small changes still are small changes, thats not making a different game that much...
why changes? because starcraft 1 has been played for more than 10 years and still being played so why not something more fresh? it took them 12 years to make a game that is WAY too similar to the first 1. Buildings are the same units are the same, races are the same, even if they added few more new things it is still too much like the 1st one.

Daver4978d ago

Demons souls, Diablo and Fallout 3 were very addictive.

Scrooge4978d ago

After all these years I'm still addicted to Mike Tyson's Punchout. Still can't beat Iron Mike. Damn near impossible!

+ Show (4) more repliesLast reply 4978d ago
TheKoreanWalker4979d ago

Really good list. All of these games are incredibly addicting. One suggestion would have been to add Super Bomberman 2 or Halo 2. But Tetris is definitely #1 for me.

ReporterGirl4979d ago

I still prefer Halo 1 to Halo 2.

DDP4979d ago

Good list. They needed to add Diablo 2 instead of Diablo 1 though. Much better game. Also, some RPGs have been really addicting also. FFVII for one.

Theflyinghumanoid4979d ago

Ms. Pac-Man? I got tired of that game in 5 minutes. Its the same screen over and over again. Where's 007?

MountainMaverick4979d ago

I like it. I still can play Tetris for hours.

Samus20804979d ago

Ever play Tetris Party on the Wii? 4 players at once with weird viruses. So much fun.

ClSmooth4979d ago

2 player tetris = best gaming experience ever.

Show all comments (78)
20°
9.0

Headquarters: World War II Review - Jump Dash Roll

Headquarters: World War II is a turn-based strategy covering both sides of the war. How does it compare to the likes of Company of Heroes? JDR heads to the front line for today's review.

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jumpdashroll.com
20°

Virtuos Working On A Multiplatform UE5 Remake, Rumored To Be The Elder Scrolls IV: Oblivion

Virtuos is currently working on a multiplatform Unreal Engine 5 remake, which is rumored to be The Elder Scrolls IV: Oblivion.

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nintendopal.com
100°

Starfield Highlights a Major Problem With the AAA Game Industry

Video games -- particularly AAA video games -- have become too expensive to make. The intel from every fly on the wall in every investor's room is there is an increasing level of caution about spending hundreds of millions just to release a single video game. And you can't blame them. Many AAA game budgets mean that you can print hundreds of millions in revenue, and not even turn a profit. If you are an investor, quite frankly, there are many easier ways to make a buck. AAA games have always been expensive to make though, but when did we go from expensive, to too expensive? A decade ago, AAA games were still expensive to make, but fears of "sustainability" didn't keep every CEO up at night. Consumer expectations and demands no doubt play a role in this, but more and more games are also revealing obvious signs of resource mismanagement, evident by development teams and budgets spiraling out of control with sometimes nothing substantial to show for it.

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comicbook.com
franwex50m ago

It’s a question that I’ve pondered myself too. How are these developers spending this much money? Also, like the article stated, I cannot tell where it’s even going. Perfect example was used with Starfield and Spiderman 2.

They claim they have to increase prices due to development costs exploding. Okay? Well, I’m finding myself spending less and less money on games than before due to the quality actually going down. With a few recent exceptions games are getting worse.

I thought these newer consoles and game engines are easier-therefore-cheaper to make games than previous ones. What has happened? Was it over hiring after the pandemic, like other tech companies?

MrBaskerville45m ago(Edited 40m ago)

Costs quite a bit to maintain a team of 700+ employees. Which is what it takes to create something with state of the art fidelity and scope. Just imagine how many 3D artists you'd need to create the plethora of 3D objects in a AAA game. There's so much stuff and each asset takes time and effort.

That's atleast one of the things that didn't get easier. Also coding all the systems and creating all the character models with animations and everything. Animations alone is a huge thing because games are expected to be so detailed.

Back in the day a God of War type game was a 12 hour adventure with small levels, now it has to be this 40+ hours of stuff. Obviously it didn't have to be this way of AAA publishers hadn't convinced themselves that it's an arms race. Games probably didn't need to be this bloated and they probably didn't need to be cutting edge in fidelity.

franwex24m ago(Edited 21m ago)

Starfield’s animation and character models look like they are from Oblivion, a game that came out about 20 years ago. I cannot tell the difference between Spider-Man 2 and the first one at first glance. It’s been a joke in some YouTube channels.

Seven hundred people for 1 game? Make 7 games with 100 people instead. I think recent games have proven that it’s okay to have AA games, such as Hell Divers 2.

I guess I’m a bit jaded with the industry and where things are headed. Solutions seem obvious and easy, but maybe they aren’t.

raWfodog36m ago

I believe that it is due to this unsustainable rise in production costs that more and more companies are looking to AI tools to help ‘lower’ costs.

KyRo14m ago

I genuinely believe it's mismanagement. Why are we seeing an influx of one person or games with a team no bigger than 10 create whole games with little to no budget? Unreal Engine 5 and I'm sure many other engines have plugins that have streamlined to many things you would have had to create and code back in the day.

For instance, before the cull, there were 3000 Devs working on COD alone. I'm a COD player but let's be real, there's been no innovation since 2019s MW. What exactly are those Devs doing? Even more so when so much of the new games are using recycled content