650°

Does the Playstation Move Work in the Dark?

Mucu from GOS writes, "This was by far one of the most asked questions when I got my hands on the Move. Well, I just decided to try it out and the results are in. Watch the video to find out if you will be able to get your Move on with the lights out.

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FanOfGaming4996d ago (Edited 4996d ago )

Interesting...

Edit: watched the video, awesome, I don't play with light on most of the time anyway lol

IT WORKS

FanOfGaming4996d ago

I want more experiments mucu -- like: Will it blend? lulz

Bigpappy4996d ago

So does any spot light in my home. Whats the point?

TheTeam064996d ago (Edited 4996d ago )

Well, the Eyetoy and Kinect don't, so they were testing it out to see if the Move could do it like the Wii can (although I'm pretty sure Sony mentioned that it would work in the dark already, hence the glow).

That was the point.

DORMIN4996d ago

I guess this article is informational for those who didn't know, but if any of you watched videos of Move at E3 showroom floor, you would notice that most of the booths were dim to no lighting.

Its actually a cool aesthetic having the LED light on the controller, especially when they make it work with games like Sorcery.

SeNiLe9114996d ago

actually, the Kinect should work in the dark no problem since it has an infrared projector combined with a monochrome CMOS sensor.

http://en.wikipedia.org/wik...

"The depth sensor consists of an infrared projector combined with a monochrome CMOS sensor, and allows the Kinect sensor to see in 3D under any ambient light conditions."

But a video proving it would be nice to see.

RageAgainstTheMShine4996d ago

On top of Move working in the dark, that LED sphere's light is what makes data processing for the PS Eye the fastest.

Tom Cruise's gloves in Minority Report have LED lights. The move is like its prototype.

ExplosionSauce4996d ago

The Kinect cam works in dark/dim lit rooms, but to be able to work in completely dark rooms like the one shown in this video would still be kind of hard. You could argue that the light emitted from the TV may be enough for Kinect, but an external light source may still be required.

Wii works because of its IR sensor and Move works because of the track-ball. The human body, without either of those things would be hard to track on camera.

rroded4996d ago

o rit it dont work even with the lights on...

ha take that you bubble popping kinect supporters!!!

RedDragan4995d ago

@SeNiLe911

:|

Ambient lighting is not dark

AssassinHD4995d ago

The glow of the TV creates ambient light. You were not expecting to use the Move with the TV off were you?

Anon19744995d ago

I use a 1080p home theater projector in my den. The less light the better, but I learned that even though the PS eye camera is able to see in the dark, most of the software I had bought for it thus far didn't do nearly as well in low lighting as it did when I could turn on the pot lighting, thus effecting my projected image.

Again, just another reason why I think Move will be right for me.

jadenkorri4995d ago

that we won't see an article "kinect, will it work in the dark".

cliffbo4995d ago

the PSEye cannot see in the dark, it's the MOVE controller's light it sees. that's why it works and Kinect can't

rockleex4995d ago

Mainly because of the light cast from the TV.

But if a PS Eye game has dark gameplay sections too, then you're outta luck.

+ Show (10) more repliesLast reply 4995d ago
DarkTower8054996d ago

but with Sony you don't even have to doubt if it will work in the dark, sitting down, close or far. They take that much care into their products that we know if they release it, then it's pretty much good to go.

Can't wait to get my Time Crisis on in the dark.

Mr Logic4996d ago

"Ambient light conditions" does not = darkness.

SeNiLe9114996d ago

neither is the room with the glow of a TV on you, creating "Ambient light conditions".

nveenio4996d ago

Nowadays, with computers being what they are, the term "ambient light" means less "available light" and more "evenly distributed light". So, when we say, "There's a lot of ambient light here," we're actually making reference to the fact that everything seems to be lit very evenly and indirectly. The light from a TV wouldn't normally be considered a source of ambient light because it doesn't light evenly. It would more resemble a spot or flood light.

SeNiLe9114996d ago

Well in theory, Kinect should work in Total Darkness thanks to the infrared projector. Just like Infrared Cameras and Night Vision Goggles, they can see in pitch black darkness.

Howstuffworks http://electronics.howstuff...

-SIXAXIS-4995d ago

@SeNiLe911: But in theory the Kinect should work while sitting down as well...

SeNiLe9114995d ago (Edited 4995d ago )

and it shall, if the game or application was made to.

Don't expect to play Dance Central sitting down though. LOL

I wounder if I would get more agrees if I stop stating facts and start making up stuff that makes no since at all. Ahh, who cares!

BigPenguin4995d ago (Edited 4995d ago )

Yes, the IR projector and CMOS sensor would work in pitch darkness. But the Kinect also needs its RGB camera to work. It has one of those shoved up inside it as well.

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Theonik4996d ago

Of course it would work in the dark. The thing has a glowing ball in the end ffs.

The Lazy One4995d ago

why would it not work? There's a reason they stuck bright glowing balls on the end of the controllers.

KingME4995d ago

As long as the bulb on the end of move is on, the why would one think it's in the dark. I would think that move works better in the dark.

A better question would be does move work under very bright conditions, like perhaps on a sunny patio on a bright sunny day.

n4gno4995d ago

"It's not in the dark
As long as the bulb on the end of move is on"

lol. imagination of fanboyz is endless (he can't see "start" button on his controler, but he's not in the dark, poor xfanz)

ARBitrator4994d ago (Edited 4994d ago )

He's not the one being tested for working in the dark. The damn controller is.

Just because the guy can't see the start button doesn't mean the PS Eye can't see the 60 watt light bulb on top of the controller, pull your head out of your butt.

One of the primary basis for move is that the camera can see the bulb, do you not think it's easier to see something that is lit up is by viewing it in the dark.

Can you see a glow in the dark 1 inch ball sitting on a table at 200 yards? No! I bet you can if they turn the lights off. Get it?

goflyakite4995d ago

I don't know why this was a "most asked question". The light would be more recognizable in the dark.

avengers19784995d ago

I already have my sports champions bundle reserved, IMO it is going to be a very nice addition to my already great PS3 gaming.

DarkSpawnClone4995d ago

Does the Playstation Move Work in the Dark?

Duh!! -__-

+ Show (6) more repliesLast reply 4994d ago
Natsu X FairyTail4996d ago

of course it works. Sony wouldnt release something knowing it wouldnt work in the dark.

4996d ago Replies(2)
THC CELL4996d ago Show
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50°

Air Conflicts: Secret Wars - PlayStation Move's Best Kept Secret

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

350°

Why the PlayStation Move Failed

Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.

SullysCigar946d ago

I use them most days and have for years 🤷🏻‍♂️

They're definitely way past a needed update, but I've got a tonne of fun out of them, so they haven't failed me.

bouzebbal946d ago

The best motion control platform it's so intuitive.. Died due to lack of support from Sony.. It had some amazing games

thorstein946d ago

They are used constantly for PSVR games. So, no they haven't failed. Neither has PSVR (or VR in general.)

Bigman4k946d ago (Edited 946d ago )

The article was talking about why it ps move failed before psvr came along

SPEAKxTHExTRUTH947d ago

It failed because it sucked plain and simple.

LOGICWINS947d ago

I feel that's a bit harsh. To this day, playing Killzone 3's campaign with PS Move/Sharpshooter gun combo is the most fun/immersive experience I've ever had with an FPS.

I think Move was simply not as profitable as Sony wanted it to be, but it didn't "suck".

SPEAKxTHExTRUTH947d ago

It most definitely sucked. You people can act like it was something special all you want but it was horrible. The entire motion control fad was a waste of resources and time. Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it...

Minute Man 721947d ago

@SPEAK

The Move was better that the Wii mote. If the Wii was anywhere accurate as the Move was you could say the Wii was better. Sure it sold boatloads but was it really played consistently??

yeahokwhatever946d ago

I played it in 3D with the move gun on a 100 inch projector and it BLEW MY MIND. I was exhausted, but i finished the campaign standing there.

SullysCigar946d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming"

Just no. Games release most weeks (for years now) that support Move controllers. Some ONLY use Move controllers.

Look, I get you're not a fan, but if you're going to rant, at least inform yourself in advance.

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LordoftheCritics947d ago

I would say both Move and Kinect weren't supported properly.

Sony and MS abandoned what could have been amazing.

SPEAKxTHExTRUTH947d ago

Kinect sucked too. I would say Kinect may have been cool had it worked as intended but it was ahead of it's time. Both Kinect and Move are gimmicks nothing more. I honestly don't see why Sony still implements "motion controls" recent controllers. Who really uses that crap? And to play what?

Profchaos946d ago

I so t think Sony abandoned the move it's technically repurposed and still supported on the ps5 just for VR

RedDevils946d ago

Kinect should be kept as media interactive features.

LordoftheCritics947d ago (Edited 947d ago )

@SPEAKxTHExTRUTH
Again if it was supported right.

Where even a fast click of my fingers could get an immediate in game response.

It feels trash because we have been shown or lived with bad versions of gesture based tech. Think Minority Report fast. That could be something.

''You people can act like it was something special all you want but it was horrible.''

No one is acting like it was special, I said it could be amazing.

''I think Move was simply not as profitable as Sony wanted it to be''

Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game and then we can discuss profits.

947d ago
SPEAKxTHExTRUTH947d ago

I don't deal in "what if". It wasn't supported right and even if it was it was still a gimmick.

thorstein946d ago

"Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game"

You just described every AAA PSVR game. And even the indies have incredible integration. No Man's Sky VR is insanely good.

Silly gameAr947d ago

And, you can act like it was horrible, but I had a blast with my Move. I had the whole collection of House of the Dead, Dead Space Extraction, and RE Darkside Cronicles, The Fight, and Socom 4, and I would play the hell out of those games I even beat a playthrough of the Resistance 3 campaign with the Move. Getting drunk and playing with friends was a freaking blast.

You can pretend that you had a move and played it all you want SPeak the Truth, but it was accurate, and usually on point. I hate when people act like they've played something just to trash it, when they really just have a vendetta, and think the Move is easy prey for your hate.

Minute Man 721947d ago

Wait you can play Dead Space with the Move?? I need it

Orchard947d ago

“You can pretend that you had a move”

I love this crazy idea that if someone has something bad to say about hardware/software - they must be lying about owning it and clearly do not own it!

Because all hardware and software has a 100% approval rating from all purchasers…

P_Bomb947d ago (Edited 947d ago )

Shoot I forgot about Dead Space Extraction and Umbrella Chronicles. Had those too. Still do (digital).

SPEAKxTHExTRUTH947d ago

I have a vendetta against Move? Lmao that's the most ridiculous comment I've read today. I didn't buy it because like I said motion controls are gimmicks. I had a Wii and it was decent enough but a gimmick although successful. I had a Kinect and it too was trash. Don't act as if you know what I have and haven't owned. Move was nothing more than a Wiimote ripoff

yeahokwhatever946d ago

SO MANY really great experiences for the Move. The Fight was excellent!

Silly gameAr946d ago (Edited 946d ago )

@Minute Man

There was a game called Dead Space Extraction that you could play the Move with.

@Orchard. Please don't reply to me, because every time I say something to you, I magically end up restricted. So, just ignore me like I ignore you, so there will be no hurt feelings, please.

+ Show (3) more repliesLast reply 946d ago
Vanfernal947d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it..."

That is demostrably false.... Most VR games have motion controls and the PSVR uses the Move controllers.

SPEAKxTHExTRUTH947d ago (Edited 947d ago )

VR games have a controller most of the time not some magic wand. And VR is not the same as PS move or Kinect. I'm not a fan of VR either. A controller and a couch is all I need for my gaming needs.

Vanfernal946d ago

@SPEAKxTHExTRUTH

"And VR is not the same as PS move or Kinect."

PSVR LITERALLY uses the Move controllers. Now it's just obvious you have no idea what you're talking about. You're saying Move failed and nobody uses it anymore when it's an integral part of PSVR and is still being used in 2021.

ScootaKuH946d ago

It didn't suck. It worked but the games just weren't there, that's why it failed.

Father__Merrin946d ago

The move was excellent it was 1 to 1 precise time crisis was a joy to play aswell as sports champions it didn't hit mainstream as it was an addon unlike Nintendo wiimote

946d ago
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Godmars290947d ago

Lack of games that proved the concept that 3rd parties could then copy en masse?

Silly Mammo946d ago

I wish that someone would have made a proper boxing game. I still have a blast with the Sports Champions boxing, but to have a boxing game that was more in-depth would have been awesome.

Dario_DC946d ago

Try Creed for PSVR, it's brilliant

OMGitzThatGuy947d ago

Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.

Ryushaa947d ago

Except the Move was an idea roughly implemented in the PS2. Yes, I'm serious.
Just search on youtube: PlayStation 2 - Motion Controller (2004)

Nonetheless, just like the whole Wii, it was more of a gimmick than a proper input evolution in games.

jukins947d ago

Exactly. Its funny time and time again sony is the first innovate. Often at its own peril. Like your example the move started on ps2 taken advantage of by nintendo. Sony buys gakai for game streaming only for other companies to overtake them.

Profchaos946d ago

Are you talking about the gametrak on os2 which used strings to track your hand position I used to have this and a gold game it was awesome but the game itself sucked if it had integration with tiger woods or something it would be way better the tracking was excellent even back then as it wasn't using guesswork.
However the game was very forgiving and no way to turn it harder and no licensed players or courses hurt it.

947d ago Replies(2)
yeahokwhatever946d ago

99% of the Wii's games were "shovelware", in fact, I think thats what started that phrase..

EvertonFC947d ago

Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.

yeahokwhatever946d ago

There were plenty of games and I'm glad that not every game became a Move game.

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290°

These PS3 Games are Going to get Really Expensive

Could you get rich by investing in PS3 games? Almost definitely not. Can you make a few bucks by flipping PS3 games over the years? Yeah, sure! It wouldn’t even be that difficult. But let’s face it: Once these games are in your collection, you’re probably keeping them forever.

Read Full Story >>
ghettogamer.net
CDbiggen949d ago

There's a reason I didn't buy most of these when they came out.

MadLad949d ago

After a game's multiple generations old, and can't be had new at a reasonable price, that's when I see nothing wrong with emulation.

What's the point of paying someone scalper prices when the dev/publisher isn't even benefiting from it?

mkis007949d ago

Emulation doesn't stop a games physical box from becoming collectible.

Knightofelemia949d ago

I paid $30 for SH Downpour on PS3 now it's around $70-$85 Canadian Lolipop Chainsaw I paid $15 and it has really gone up in price. I wonder if Transformers War and Fall of Cybertron will go up in price two of the best Transformers games every made.

neutralgamer1992949d ago

In 5 years time all those games will be worth at least $150 to $200 that you listed

949d ago
neutralgamer1992949d ago

Ever since Sony announced that they would shut down PS3 store these prices have skyrocketed and even though Sony backtracked now most gamers realize that it's a matter of time before the PlayStation 3 store is shut down. If you want these games get them while you can even if digital because once that story shut down the physical prices will just go crazy high we saw that already

And many of these games did not sell like crazy amounts so they are limited number of copies available for sale at any given time

MadLad949d ago

Folklore is a game I've always really wanted to play, but I got a PS3 late in the generation, and it was already really expensive to find, being it didn't exactly sell well, therefore was already kind of a collector's item.

Kept hoping I'd find a cheap copy randomly at stores and flea markets, but never happened.

franwex949d ago

I got mine for $5 at Walmart like 10 years ago. I have yet to play it.

neutralgamer1992949d ago

It was available at GameStop for a while for under $20. Don't know har happened but GameStop started to sell their used games based on ebay prices it seems

You can still find it for around $60-70 and which in my opinion is a good price for a game that will be worth double if not triple that in next 5 years

Mr Logic949d ago

Have you considered modding your PS3? Neither Sony or the dev would be getting money from that Folklore purchase. Kind of a victimless crime at that point.

MadLad949d ago (Edited 949d ago )

@neutral

Honestly, I just want to actually give the experience a try. I'm not someone who would buy it at a premium just to potentially rip someone off down the road.
I mean, there are collectors out there and if paying a couple hundred dollars is worth it to them then more power to them, but I'm not one to be on either end of that exchange.

I know it's taboo, but I might dig in and see the state of PS3 emulation on PC. I have a good PC, so it might be able to power through the often times poor performance, being PS3 is known to be hard to emulate.

I've never emulated anything past the PS2/Dreamcast but, as I said in my first post, I don't see anything wrong with emulation if the game you want to play can only be had used, with no money going to the creators.

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