It’s east versus west again in the showdown between western developed rpgs and their Japanese counterparts. Recently, Bioware co-founder Greg Zeschuk shared his views on why he believe jrps have become stagnant and have lost their appeal. Now Bethesda has tossed their 2 cents into the debate.
Pete Hines is retiring from Bethesda Softworks after 24 years.
Im glad he leaving. Bethesda has been terrible under his leadership. Redfall, Starfield, Fallout76 and the list goes on an on. His leadership style is outdated. Hopefully, MS bring someone in that knows what they are doing.
I interviewed at Bethesda once, and while there were some very smart mid level team members, the upper ranks (EP/VP/Studio Head) were a total boys' club. The Madmen series ego in that lunch was stiffling.
I interviewed at Bethesda once, and while there were some very smart mid level team members, the upper ranks (EP/VP/Studio Head) were a total boys' club. The Madmen series ego in that lunch was stifling.
Pete Hines was against locking out the majority of their console playerbase (ps gamers). Probably disgusted at the hypocrisy of white knight Phil assuring PS gamers that they can still play COD. Acquisition goes through, Hines goes out.
Goodbye Pete.
i wonder if he was asked to leave.
im pretty sure not everyone was on board with the acquisition.
Head of Xbox Matt Booty said that it’s ‘unfair’ to put crunch culture on ‘one studio’
"Head of Xbox Matt Booty said that it’s ‘unfair’ to put crunch culture on ‘one studio’"
Alright Matt, so you're saying it's okay because there are other studios that crunch too? What sort of effed up logic is that for a supposed leader?
He's not wrong that it's standard in the industry (unfortunately). That being said, MS are the biggest corporation which is in gaming, they should be leading the way, so I expect better leadership than 'it's the standard so let's keep doing it'.
I hate game delays, but the standard should be to delay games instead of making people work themselves into the grave. Hopefully their working conditions get better now that they're part of MS.
Crunching has been going on forever and will probably not go away anytime soon. But funny how you all want to make this such a big deal. At least In the U.S. I know tons of people who work 12 hour days 6 days a week at factories and small industrial sites. In condition that aren’t some nice comfortable, air conditioned office space.
My point is, this is nothing unique to this industry and plenty of people work shitty long hours for much less pay in other industry.
To discredit how the gaming community reacts to delays is BS. All the negative articles, whining from the community, and toxic twitter crap. Can have an effect, especially on a smaller company.
But what cracks me up the most is people trying to spin this into MS not caring crap. So let me ask? Didn’t Xbox and Bethesda just delay it’s two biggest games this year? Haven’t they been taking a lot of shit for that? But they did the right thing, they didn’t crunch the studios so they could get it done.
Talk is cheap, actions only count and by their actions they have shown their willing to take the hard knocks to do the right thing. Argue all you want proof is in the pudding.
It has now come to notice that the company has moved to Steam instead of Bethesda Launcher for DEATHLOOP PC Codes.
Good news. Bethesda launcher is crap.
Sooner or later I might purchase Deathloop. Looks decent enough to entertain for a few hours.
They should release a demo on Steam now so we can all try it and see if we like it or not.
No shit?
Captain obvious
wrpgs are way more serious than typical jrpgs..story and gameplay wise
It depends on what games you like. JRPGs has some completely off the wall fantasy and WRPGs keeps to the LotR type realism. If that makes any sence.
I hope everybody reads what the guy said instead of jumping into the discussion section to post a hateful comment.
"I’ve never been one to draw lines, though I think it’s easier in this case to say, “these are the western and these are the eastern ones.” I think, by and large, if you look at Japanese games, overall their mindset is way more fantastical, even if it’s not an RPG.
Personally for me, sometimes I like that and sometimes I have a hard time wrapping my hands around it. A western game… again I’m generalizing, they’re more realistic.
Even if it’s post-apocalyptic America Fallout, there’s this filter on it: well, this could really be happening. It’s got this somewhat of a suspension of disbelief, even when we do fantasy stuff.
If you compare the sci-fi in Mass Effect to the science fiction in a million Japanese games, it just gets really, really out there. I think the two sensibilities break down more like that."
He even admits he's making a generalization for the sake of being able to answer the question briefly.
The guy who wrote up his share of the article is quick to judge the Bethesda guy with this.
"..Because flaming dogs falling from the sky ( a quest found in Fallout 2) and giant ants that breathe fire by expelling flammable venom from their venom sacks, then igniting it with a spark made by clicking their mandibles( also in Fallout 2) is ultra-realistic, isn’t it?"
Yes, you're so fucking clever. /s
The guy said that overall Western RPGs are more realistic. That is to say they are grounded in realistic times or cultures. Take Oblivion for example. Although it has magical elements and orcs and elves, the realism of the game comes from the Medieval culture, dress, architecture and so on.
Japanese RPGs have much more fantastical elements, but the guy doesn't say anything negative about the genre. He was merely trying to find a distinction between the two, even though there is some overlap in terms of silly shit happening.