Critical Gamer writes: In a bleak city, down an even bleaker alley, sat the bleakest bar in the world. Desperate glimmers of light slid under the gap between the old wooden door and the street outside, only to be swallowed and drowned in a mixture of darkness and rainwater. A slim figure wearing an ageing mud coloured trench-coat sloshed through puddle after puddle, eventually reaching the dull dark door to somewhere no one wanted to be and reached for the rusted handle. With an easy twist and an ear splitting creak, the door opened.
“You found your way back. That’s an Achievement,” someone remarked sarcastically upon his entrance.
GB: "With this feature, we will be taking a look at 15 of the best games from the PlayStation 2's vast library."
Toyohashi, Japan is set to host a large-scale Monster Hunter event to celebrate the franchise's 20th anniversary, complete with themed hotel accommodations.
Shaz from GL: "Acting is a difficult craft to master, and what many don't consider is just how hard it can be to perform across different mediums of entertainment."
Interesting article, it doesn’t surprise me because some people are better all a-rounders than others. Regardless of fame or how good they are in their specialty.
This is why I feel like the live action stuff in Alan Wake 2 especially is pretty bad. It also looks really cheap and amateurish.
Very creative article about Achievements
Ah, achievements. I have never truley got stuck into them, but am finding they are a great reason to go back and replay games again and again. I like them best when they are weaved into the game narrative or a sub plot.
BTW I like the article style!
Yeah I've gone back to games just for the achievement's or trophies, very nice article. The style is awesome
I've only got one platinum trophy, and I've got too many games to play through to spend the time earning more. Just being able to finish a game these days is an achievement!