320°

Joe Danger Dev Clarifies XBLA Comments

NowGamer: Hello Games' Sean Murray has moved to explain whay he described XBLA as a 'Slaughterhouse'...

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nowgamer.com
Blaze9295025d ago

i love when people like to track-back on their words. we all know what you meant and it will stay like that. don't p**sy out now

AridSpider5025d ago

he probably just wants to bring the game or something else over to XBLA and was just made Trials HD beat them to the punch. whiny developers these days.

Inside_out5025d ago (Edited 5025d ago )

These guys are making so much money these days they don't care what they say and to who...now he's talking about the Wii. Last time I checked the Wii was at 72+ million consoles sold. I got an idea. lets Criticize them too.

As for Trials HD, it has become a real success story. If you get a chance, read some of the developers " Trials " and tribulations on making his game...in the meantime, here's a couple of vids...you can see why this game has sold so well...

http://www.youtube.com/watc...

http://www.youtube.com/watc...

http://www.youtube.com/watc...

jimmins5025d ago

He makes a throwaway comment on WiiWare. Which is clearly less developed than XBLA/PSN

darthv725025d ago

for every game there is a trial version. Giving the consumer the opportunity to decide if it is worthy of their points or not. You can't say the same about psn. If anything, psn not having the same availability of trialware tends to make the sales of these games a final deal as you cant return your downloaded game for money back. Someone thinking they might like the game pays up front for it on psn and then they dont like it.

The publisher get the money regardless. Live having trials is a risk because it adds choice to the mix. You try, you like, you buy or...you try, you dont like, you delete the trial.

I would like to at least see more preview videos for psn games that do not offer a demo. It may not be much but it at least lets me see what the action looks like.

BabyTownFrolics5025d ago (Edited 5025d ago )

about Live

when I purchased my PS3 and went to the store I was surprised by the lack of trials for the games. Some games do have demos but most dont. I am not putting down PSN or the games available there, but i had assumed when people speak of the parity between the two services something as simple and fundamental as a trial version of available games would be a given.

Each service has its strengths and weaknesses, this being a strength for Live (all games except some Games on Demand (original Xbox and current 360 games) have trial versions) and a weakness for PSN, though I wonder if this will become one of the selling points for PS+ in the future.

NYC_Gamer5025d ago

alot of devs are making themselves look foolish now days

lochdoun5025d ago (Edited 5025d ago )

lol
Limbo says hi.
Keep your poor Trials HD ripoff on PSN. I'll take the real thing.

tdogg060519915025d ago

Also can you tell Alan Wake if it wants to sell to come to the PS3 ya thanks.

Blaze9295025d ago (Edited 5025d ago )

the hell does Alan Wake have to do with this or Xbox LIVE Arcade? I swear you fanboys are becoming dumber by the day and just love to reply anything to make yourself feel even.

lochdoun mentioned how LIMBO is already off to a successful start thus countering the dev's comment about XBLA being a slaughterhouse. And because Joe Danger and Trials HD are similar he says keep it on PSN.

So please explain to me where Alan Wake and sales come into this please.

Dark3605025d ago

Also can you tell ModNation Racers if it wants to sell to come to the Xbox 360 ya thanks.

Unicron5025d ago (Edited 5025d ago )

"lochdoun mentioned how LIMBO is already off to a successful start thus countering the dev's comment about XBLA being a slaughterhouse. And because Joe Danger and Trials HD are similar he says keep it on PSN. "

And he did it in the most fanboyish way possible. Kudos. This is N4G, stupid BS feeds stupid BS. Haven't you learned by now?

PS3Freak5025d ago

He said that SOME games do well on XBLA while some are condemned to sell very few copies. So LIMBO doing well doesn't counter anything he said, it is just one game. I am sure there alot of XBLA games that sold terribly. The same thing probably goes for PSN anyways.

HolyOrangeCows5025d ago (Edited 5025d ago )

"Limbo says hi"

Oh, a $15 game that only lasts 3 hours says hi? Tell it I said I'll see it when it goes on sale.

+ Show (2) more repliesLast reply 5025d ago
Spenok5025d ago

Will do my friend. You keep playing what you like, and ill do the same for me. If you could though, please stop telling other people what to like and dislike.

J-Smith5025d ago

i thought 'Slaughterhouse' was a downloadable game LoL

Agent_Cody_Banks5025d ago

Joe Danger looks like the type of game to but me back into the psyche ward for a few years. Just seeing that little bastard smiling while riding a motorcycle causes me to cut myself.

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400°

New Project Is So Ambitious It Would 'Seem Impossible' Even With a 1,000 Person Team

Hello Games' new project would feel impossible to create even with 1,000 people behind it, the developer has said.

Speaking to IGN, studio co-founder and managing director Sean Murray said that, while it's not a sequel to No Man's Sky, the new game is just as ambitious.

phoenixwing741d ago

Sean really? Haven't you learned a thing since your first game about over promising?

porkChop740d ago

I was about to say the same thing.

roadkillers739d ago

I was tooooooo. Seriously others weren’t thinking it lol

Bobertt740d ago

He didn't promise anything though.

1nsomniac740d ago

Here we go again…. Yes he did. That’s why there was a class action lawsuit against him. With an ultimatum. That’s why we’ve received a free overhaul of the entire game.

Old McGroin740d ago (Edited 740d ago )

@ 1nsomniac

What exactly has he promised about the new game? All I can see is him saying it's ambitious.

Edit: Hold on, maybe you're talking about No Man's Sky?

1nsomniac740d ago

My bad, yes I’m talking about No Mans Sky.

thorstein740d ago

Oh, but if we want to hate something, we need to read into everything and create our own narrative./sarcasm.

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740d ago
The_DFO740d ago (Edited 740d ago )

If he hadn't learned anything, he would have offered a long list of specific features, released an E3-style pre-rendered cinematic trailer labeled "in-game footage", and made the round of talk shows gushing his enthusiasm for the project.

All we have here is: "We're working on something. It's a challenge for us."

If anything, he has demonstrated again and again that he has learned to be very disciplined in how he communicates with the public. He doesn't even make promises regarding updates to NMS until after they have released. All we get ahead of time is a single, cryptic emoji on his Twitter feed.

Kados740d ago (Edited 740d ago )

It seems to have been mostly just a matter of him underestimating the time it would take to do what they wanted with it. They have yet to announce a release date for the new game, so they have as much time as they need for a proper launch this time around.

NMS is also currently far beyond what was ever promised.

Abear21740d ago

It’s like he’s trying to throw all the good will away that he’s earned with these free updates. Under promise-Over deliver. The hype train that leaves too early will likely run out of steam before it’s destination.

Bathyj740d ago

Well that's just poor planning of your resources. I don't see what time you leave having any bearing on fuel

-Foxtrot739d ago (Edited 739d ago )

This guy literally deserves no sympathy if he does it again

739d ago
+ Show (4) more repliesLast reply 739d ago
DnBSkillZ740d ago

This is the equivalent of 16x the detail

Magog739d ago

C'mon now haters. How many teams this small even have the guts to try to make games this ambitious? Most of them are happy to make the billionth pixel art rogue like.

H9740d ago

Oh hello Sean, are you even done with No Man Sky's original promises yet

arkard740d ago

I think no man's sky has actually surpassed its original promise at this point.

JEECE740d ago

By far. Particularly since about 40% of the promises they supposedly made were just things the community made up from watching trailers.

IRetrouk740d ago

Why does everyone forget about the office flood?

eXclurel740d ago

They did and they continue to add on it.

MrNinosan740d ago

They did many years ago and surpassed those promises by miles.

Kados740d ago

All the original promises were met by v1.5 "NEXT".

+ Show (1) more replyLast reply 740d ago
Vithar740d ago

here we go again LOL Sean calm down

BrainSyphoned740d ago

So go the Star Citizen route and get paid for your idea. Then you can create infinite ideas inside a game while never releasing the game.

Moe-Gunz740d ago ShowReplies(1)
Si-Fly740d ago (Edited 740d ago )

‘You can experience parts of Star Citizen now’ would be a more accurate statement.

Moe-Gunz738d ago

Lol @ my comment getting flagged

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90°

Joe Danger: Autistic boy, 8, inspires relaunch of game that helped him 'experience normal kid stuff'

Hello Games founder Sean Murray said the letter "broke our hearts and made us want to set things right". It has now been relaunched on iOS.

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news.sky.com
GhostofHorizon816d ago

What an amazing story, Joe Danger was a fantastic game and hearing about these kinds of stories makes me much happier than hearing adults bicker back and forth about which animations a game is re-using and the amount of pixels on the screen.

This is what gaming is really about and I feel like some people just tend to forget that

230°

Hello Games’ Sean Murray on the studio’s next No Man’s Sky-sized game

Sean Murray shares Hello Games' plans for their next big hit with the same size as No Man's Sky.

masterfox1328d ago

Sean's main to-do list points for their next big game:

1.- Dont tell lies about your new game
2.- Display the actual game
3.- Dont add bs endings

lalalala1327d ago

I don't think they actually lied, they just made a bit of a crappy game with no real goal. It was pretty obvious from when they were promoting it, it just felt completely aimless and it was it seems.

1327d ago
Jericho13371327d ago

Regardless of this, the man got death threats after it was released. So to start with, how about gamers act like civilised human beings for the next one?

MadLad1328d ago

Try not lying about this one, having the early buyers waiting years for something that sort of looked like what you promised.

1327d ago
rainslacker1327d ago

I think he wasnt very good at addressing the marketing, and maybe got ahead of himself with what he said. I never thought he maliciously lied with intent to deceive. Just always felt he was really excited about his game. I also think people took a lot of things he said and exaggerated them to be worse than the context made them.

Not that I really care to get into a back or forth on what was what back then.

The point I wanted to get at though was that he'd do well to maybe hire a professional marketing person or firm to do the marketing, because he seems like hes not adept at setting the proper expectations with his marketing.

Nacho_Z1328d ago

Comments on this dev teams articles are so predictable. Never mind the fact that an independent investigation found them not guilty of intentionally misleading consumers and that they've grafted for four years on free updates to make it right.

I guess people enjoy holding grudges for some reason.

MadLad1327d ago (Edited 1327d ago )

They weren't taken to court. That doesn't equate to not being deceiving lol. They straight up were dishonest about mechanics, depth, and scenarios to be had within the game.

I'm not exactly going to thank them for working on a shell of a game they sold at retail to millions either.

"Oh thank you, Hello Games, for secretly selling me a secret early access title for full retail! Maybe years down the road you'll finally give me something similar to what you told me I was buying at launch, as other people get it for half the cost, or cheaper!".

Nacho_Z1327d ago

Yeah exactly as I said.

1327d ago
yeahokwhatever1327d ago

best game studio right now. they had lofty goals and missed them initially. but they added more for FREE than most studios offer paid. theyve been working hard for their players, and not for their publishers. I appreciate that dedication.

roadkillers1327d ago

It really showed to their strengths to continue. They didnt make additional revenue with that besides attracting new fans. Didnt sell any of that as aditional content. Very strong devrloper

Nebaku1327d ago

So fixing a mistake, makes them a better studio than the 10's of hundreds that don't make the mistake in the first place?

isarai1327d ago

When the game was made by 3 people, then finished off by a team of only 23, after losing tons of work after a studio flood. Yes, imo it makes them better than many.

roadkillers1327d ago

You build a crap hotel, no one wants to stay. You spend three years remodeling to make it unique and above standard, people will support your hotel by staying in it.

yeahokwhatever1323d ago

they didnt just fix the shortcomings, they exceeded them. on top of that, the game is still selling how many years later? and they're not charging anyone for all of this extra work. its dedication that just exceeds what ive come to expect from game creators. yes, other bigger studios launch more complete experiences. but then they charge for every little thing. yes, i know thats driven by "the board" and revenue-driven development. but seriously, these guys are my favorite devs right now because they're targeting their players, not the board of directors. and thats my point.

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