170°

Should PSN Include SOE MMO Access on PS3?

DualShockers writes, "When PSN+ was announced at E3 2010, no one was really shocked by any of the details given, early beta access, possibly some cross-game chat, pretty expected stuff. However, I was not disappointed at the lack of shock value in this announcement. My own personal disappointment lies in a business decision by SONY and Sony Online Entertainment with regards to MMO pricing. The PS3 is the perfect platform for MMOs, but if there are multiple MMOs and they’re charging for all of them, it kind of defeats the purpose of marketing to the same group. I proposed an idea a while back that I sincerely felt SONY could have thought of alone, but it appears that this iceberg is heading towards the PS3 and the MMO demographic is about to smash into it.

First of all, there is a big problem with charging fees for every MMO game on PS3 at once and expecting them all to be successful. Obviously third parties will do whatever they want. Regardless of of...."

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dualshockers.com
Hitman07695048d ago

Seems to me that this would be a huge benefit to having PSN+ , I would be willing to pay double.

yess5048d ago

It could be very cool, but that means a lot of free content...
Someone have to make a living, and earn money.

Pay double is a bit to much though...

WildArmed5048d ago (Edited 5048d ago )

I agree. (not about paying double, but SOE MMO Access being a great addition to PSN+)
I'd shell out the money next week if this was confirmed.

nnotdead5048d ago

same with me. the monthly fee is the biggest reason i've never gotten into an MMO.

Biggest5048d ago

The nature of MMOs won't allow it. There has to be some kind of income for them to support the game. Though it would be nice, it won't happen.

deafwing5048d ago

This would make all those MMO games, especially Final Fantasy XIV more popular. This would a good move for them but more so for us.

HighDefinition5048d ago

Yes, it would be a great idea.

specialguest5048d ago (Edited 5048d ago )

Don't expect third-party games like FF14 to be covered by PSN Plus, and that's IF PSN Plus covers MMO. The PS3 will get the same treatment with FF14 just as the 360 & PS2 got with FF11.

+ Show (4) more repliesLast reply 5048d ago
saint_john_paul_ii5048d ago

yes, there should be, not just SOE mmo games, but all MMO games.

its should be part of the PSN+ service.

Hitman07695048d ago

Third parties would never agree to this, but I honor you for trying!

MGRogue20175048d ago (Edited 5048d ago )

... This PSN+ membership thing should really have alot more features..

taz80805048d ago

THis lost Sony some serious points with gamers since they always touted free. Icluding MMO subs would be awesome

JoelT5048d ago

but because of the way MMO's are structured and the upkeep required will keep it at a separate price. Although it is unfortunate.

ruiner44825048d ago

Touted what as free?? PSN is free...

Tony-A5048d ago (Edited 5048d ago )

I can't believe I got a bubble taken off for a fucking joke. I posted a video to a rimshot, confirming my comment was a joke, and the mods still insisted I really was trolling....

Yet when two people give me a bubble+, IT NEVER FUCKING SHOWS UP! You mods are idiots. Yeah, I said it. Sue me.

On Topic: Cool. Only reason I'm even replying to the topic is because yet another bubble could be easily taken off for Off Topic-ness.....

Anon73495048d ago

This new bubble system is broken I got mine tooken off for stupid BS.

+Bub for you

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50°

Square Enix Releases Final Fantasy XIV: Dawntrail Benchmark Software

Final Fantasy XIV fans can now properly benchmark their PCs and check out some of what's coming to their game this summer.

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hardcoregamer.com
60°
9.0

Final Fantasy XIV Online: A Realm Reborn Review | TheXboxHub

Richard writes: Final Fantasy XIV Online on Xbox is built for newcomers.

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thexboxhub.com
280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies14d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken14d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga14d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken14d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6414d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long14d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197214d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic14d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 14d ago
DivineHand12514d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91314d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer14d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit14d ago (Edited 14d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91314d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit13d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 13d ago
Christopher14d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6914d ago (Edited 14d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit13d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal14d ago (Edited 14d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher14d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken14d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197214d ago (Edited 14d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic14d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2314d ago

Correction, they have no issue playing good live service games

shinoff218314d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit13d ago (Edited 13d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder14d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts14d ago

Headline truncated:
"... off a cliff"

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