430°

Twisted Metal on PS3 Proves Graphics Aren't Really That Important

B Thompson: "One thing is curious though. Twisted Metal on the PS3 is being built from the ground up for that hardware exclusively. So even though the focus is to ensure everything runs smooth, shouldn’t a major exclusive be able to get some kind of support from Sony to ensure it reaches AAA status? Either way, it’s nice to see Sony fans change their tune and be supportive of gameplay over looks. We all remember that Lair “looked good”, but if the game is about combat, the combat has to work. Kudos to David Jaffe for putting gameplay over visuals."

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gofanboy.com
VG_Releaser5046d ago

Watch, Jaffe will shock everyone. It's still VERY early on. Twisted Metal will look good, plus YES gameplay is everything.

-Alpha5046d ago (Edited 5046d ago )

Exactly, this article just is plain wrong. Why are people judging the graphics THIS early on? This article completely misses the boat when saying "well graphics don't matter".

They aren't even finalized! I'm so confused as to how the talk of Twisted Metal has gravitated towards the graphics. I would think people with some common sense in the "gaming industry" would understand why the graphics are the way they are. The fact that Jaffe had to address and ensure people that "the disappearing house glitch will be fixed in the final game" just goes to show how stupidly people can judge a game. Did people miss the gameplay? The online? Wasn't that the focus? Wasn't that what Jaffe was going on about? I'm still in shock at the fact that the game has been produced to the level it has without it leaking onto the websites.

Second, if people are suddenly saying graphics don't matter it's not only damage control (to a game that is coming out NEXT YEAR) but hypocritical. I've said it countless times that graphics shouldn't be the be-all and end-all, but I can't count how many times games, especially on the 360, and especially SMG2 have been knocked down because of graphics. If Twisted Metal is what it takes to show "graphics really aren't that important" then people who believe that are either slow or being hypocrites. I still can't tell if the title is a jab at PS3 fanboys or if it's actually serious.

Edit: To be fair the article makes some good points, but I don't see how people can be disappointed with the graphics this early on. Why does everything have to look like Uncharted 2 to some people? The title makes it sound as if Twisted Metal compensates graphics for gameplay, and I've seen Twisted Metal come under some weird criticism for graphics.

WrAiTh Sp3cTr35046d ago (Edited 5046d ago )

The "hypocritical" point is a good lesson learned to not be a fan boy. It seriously has to hurt people's ego and self esteem to have egg all over their faces. Its hard to avoid it though, I'm sure, especially if someone is disrespecting something you really like. People get all defensive when it comes to their "whatever" of choice. But as it stands, only time will tell if these "egg on face" moments will keep the fanboyism at bay.

Btw...6 bubbles? You're on a roll aren't ya, lol?!?!?

whothedog5046d ago

haha well said. I give you a bubble for "Well said"

WildArmed5046d ago (Edited 5046d ago )

lol exactly.
I get what the author is trying to say, but he chooses the wrong way to go about it.

There are alot of games already have been loved and they don't have amazing graphics like GoW3, for example, my fav. action RPG of all time, Demons Souls.
Yet it was perceived nicely, from critics and ps3 owners.

Now, in NO way am I saying that these games have bad graphics.
Because honestly, most games look really good to me.
If you've been gaming as long as I have, I bet you'd agree. 8-bit gaming/Atari was just as fun, but not as pretty xD

I think everyone understood that some games have to sacrifice gfx for gameplay such as in MAG, Resistance, Resonance of fate.. etc etc.

But picking on a game that isn't completed is quite immature.
It's just as bad as all those halo reach pre-alpha comparisions =/

PS: Dexter's back! lol +1 bubb.
Finally got on Season 4, it's pretty good

-Alpha5046d ago (Edited 5046d ago )

Yeah, Dexter's back :)

One serial killer after the other lol.

Demon's Souls was my favorite game last gen (alongside UC2), but the LAST thing I cared for was graphics. It was deeper than Uncharted 2 in terms of gameplay and was such a well crafted game. Unfortunately, graphics are the easiest way to sell a game in the industry. It's one of the problems with this gen. Now, props to Naughty Dog because they were able to make a game that had a lot of focus on graphics, but they delivered on gameplay, story, and dialogue, too.

Games look pretty, but lack content. Games have online, but single player is ignored. Online and graphics, as great as they can be, tend to hurt some developers. And it also warps the perception and expectations for gamers. People demand great graphics and online, developers focus on in because it's what the masses want, and sometimes they end up making sacrifices.

I don't see why Twisted Metal should be the sudden revelation that graphics aren't the most important thing in a game. And I feel that people who try to defend that needed to wake up to this fact a long time ago.

FangBlade5046d ago

"Demon's Souls was my favorite game last gen (alongside UC2)"

What do you mean by "last gen"?

callahan095046d ago

@FangBlade: I think he meant "last year."

Sanzee5046d ago

Response 1: This article is just plain wrong.
Response 2: This article makes some good points.

I R CONFUSED

NecrumSlavery5046d ago

Graphics are going to be judged bad in the end. Regardless of how good this game ends up.

Kahvipannu5046d ago

A-M22, well sayed, bubbles

exnihilonihilfit5046d ago (Edited 5046d ago )

What's so bad about the graphics now? Sure they aren't GT5 graphics, but they're much better than a lot of games out now, no worse than GTAIV or its DLC.

Spydiggity5046d ago

there are tons of great 360 games that get slammed day in and day out by ps3 fanboys cuz the graphics "aren't as good as UC2."

THAT is hypocritical

what's unjustifiably arrogant is that the very same ppl are now giving credit to a game that looks, in every way, worse than many games i've seen last gen for showing us that graphics aren't the most important factor.

i don't know too many gamers that think graphics are the most important thing. BUT, most of us probably would agree (if we're being unbiased), that there is a graphical line that we draw to consider a game current gen (especially if it's full retail) and TM simply doesn't come close to that line. ...yet, anyway

kancerkid5046d ago

Honestly, how much better do you think the graphics can get at this point? It takes a lot of work to overhaul a game with big locales such as it seems this Twisted Metal has, and it would take a hell of a lot more work to make them great, compared to what has been shown.

Do you people think the developers just load up some "bettah graphx" program and they will all of the sudden be good? No, they have to specifically make them, which takes a lot of time and hard work, which just won't happen.

When RAGE was first shown in 2007, it had graphics that are almost exactly like those in the recent E3 vidz. But once the graphical foundation is set, they start working on performance and gameplay.

Don't hold your breath that the graphics will get better, just be happy the IP is being rebooted and hope it gets some good gameplay.

+ Show (9) more repliesLast reply 5046d ago
-MD-5046d ago

Jaffe already said the graphics will get a 10-30% bump from now to launch so don't expect anything amazing like Uncharted.

Twisted Metal was about gameplay not graphics. If you want graphics you're playing the wrong game.

nveenio5046d ago

That's obvious from what we've seen. The Twisted Metal demo we saw at E3 really just looked like "Calling all Cars" with a new skin.

nycredude5046d ago

Are you serious invenio?

Calling all cars? I just played it the other for a quick fun session and let me tell you Twisted Metal does NOT look like calling all cars.

UnwanteDreamz5046d ago (Edited 5046d ago )

I agree but I wont give them a pass on graphics. I expect to see a certain ammount of polish in these games and I will hold Twisted Metal to that standard.

I don't believe they will have a problem meeting my expectations though.

raztad5046d ago

Dont expect such a big/fast paced game with destructible environments to look like UC2. Even if that can be done, Eat Sleep and Play is a small studio so probably is out of their reach.

Jaffe himself explained there are some trade off they had to make in order to have the game running at the highest possible framerate, with NO popins and NO tearing.

BTW, I dont quite understand, even in the current state TM looks quite acceptable. It will obviously look better.

ThanatosDMC5046d ago

He needs to include Burnout/Motorstorm type of vehicular destruction.

+ Show (2) more repliesLast reply 5046d ago
thereapersson5046d ago (Edited 5046d ago )

The game is still early in its lifecycle, with it JUST being announced at E3. It's got a long way to go before it's even near ready for gold status. And bringing up Lair and assuming that the game might not be an AAA title when one: see the point about it being at this stage in its development, and two: IT'S GODDAMN TWISTED METAL!

Then he mentions Lair and Sony fans as if PS3 owners can't have their cake and eat it too when it comes to both graphics AND game play. Killzone 2, inFAMOUS, Wipeout HD and numerous other PS3 titles HAVE proven that it's possible!

Stealth trolling in the guise of an article for hits to your website on N4G is really pathetic.

@ Murderdolls

You're pretty much spot-on, although I do believe that we'll still have a bit more graphical fidelity with this than we did with Twisted Metal: Black, which to be honest was still a great-looking title (it's just the dreary art direction put some people off).

Besides, running at 60 frames per second, with massive, destructible levels, and having so much going on with the environment at once (other cars, opponents, explosions, etc.), AND having the game look even somewhat decent at this point in time is a pretty impressive feat IMO.

thereapersson5046d ago

my comment must've touched the nerve of a lot of lurking trolls!

Davoh5046d ago

As long as the game has graphics equal to or better then the games during the later years of the PS2 I wouldn't care. I'll be happy with just the usual twisted metal gameplay.

kesvalk5046d ago

twisted metal aways had bad graphics, don't get your hopes up...

you can hype all you want, but TM is a not a big budget game...

shoddy5046d ago

Well a game need at least one or the other to be decent.
Most ps3 games have both.

FangBlade5046d ago

"Demon's Souls was my favorite game last gen (alongside UC2)"

What do you mean by "last gen"?

Rip-Ridah5046d ago

I'm sure he meant to say "last year."

Inside_out5046d ago (Edited 5046d ago )

The game is not the best looking game this gen. Everybody knows that. I think the game play will have to be twice as good for this game to be received well. Right now, maybe they should of just released a trailer and let everybody know the game will be out next year. By showing an in game trailer this early has left the game open to criticism. From what I saw, it has more problems than just graphics. The entire environment looks sparse.

There have been many great games with great graphics. I think gamers expect the most for there dollars. GT, F1 2010, NFS, Blur, etc...all are making an appearance this year and all have outstanding graphics for there genre's. David Jaffe needs to concentrate on his game and get busy. He's a couple of comments away from sinking this ship before it launches.

iceman065046d ago

You can't really compare TM franchise to racers like GT, F1, NFS, or even Blur. It is more akin to Just Cause 2 or any other open world game. There are no pre-determined tracks, just maps. Sure, a pre-alpha build is going to have issues with graphics, detail, and even physics. But, there is still quite a bit of development time. Playstation fans have been very vocal about their want for a new TM and Jaffe is answering the call. I have total faith that he will take great care of his "baby" and give us the fun that we fondly remember...regardless of graphical fidelity!

xJxdOggyStYLe5046d ago

if gameplay is now everything ...then i guess killzone 2....is the worst game i have ever played.

+ Show (6) more repliesLast reply 5046d ago
HighDefinition5046d ago

Twisted Metal will be fun and the graphics look good.

gtamike5046d ago

The graphics looks better than Twisted Metal Black PS2 plu in HD so im happy. Just be pleased that we get a Twisted Metal Game for PS3 only. :D Oh and game is not at final yet, we are lucky we saw something.

gtamike5046d ago

At least the game don't have Crackdown 2 graphics that would be bad LOLOL!!!

Deathracer5046d ago (Edited 5046d ago )

I don't understand PS3 only users. I see them always bragging about how good their graphics are on their games, yet when one game has average graphics with amazing gameplay, you get the above comment. If you look at the Crackdown 2 articles you will see the hate on the graphics (even though they are an art style similar to Borderlands) when Crackdown is all about gameplay, same as Twisted Metal is. Little contradicted ey? Not saying you personally but some of the users on this site.

Personally I would love amazing gameplay over graphics, in this case TM. While U2 has some beautiful graphics the gameplay was pretty average which is why I really didn't enjoy the game that much. I always get more entertainment out of games with not as high quality graphics than I do with amazing graphic quality. With the exception of Killzone 2, that game was just beautiful and had amazing gameplay.

Downtown boogey5046d ago

I think the graphics look good! I don't understand what we need this damages control for... Maybe it's STEALTH TROLLING!

Unicron5046d ago

And I always see 360 fanboys playing the sales card and acting like victims.

Please don't generalize. Fanboys are stupid by nature.

Deathracer5046d ago

I'm not saying the graphics are bad, they are good just not as good as other PS3 exclusives. Which is where PS3 graphics shine, in the exclusives. Yet no one has a problem with it.

games4fun5046d ago (Edited 5046d ago )

first off its not just ps3 only users. Its pc users,its 360 users and even wii users will comment on how good their games are graphically for their consoles, example look at monster hunter comments and graphics, zelda, even mayamoto knows they matter.

Graphics matter, that's right i said it. Do they matter so much you can't enjoy a game? No. Do they matter so much that if two similar games are next to each other and one looks better you'll buy that instead? yes.

Graphics have a misconception anyway. Graphics arguments are really arguments over a consoles power. Because people are talking framerate how it looks and if its open world or not. That's a lot of stuff.

I like games that are more "Advanced" meaning great physics, number and variety of enemies without just endlessly spawning them, and how great it looks along with Art direction. Stuff happening on screen, particle effects, how the character interacts and animations. (this is why uncharted is awesome i'm blown away by the number of animations for hundreds of tasks and how they vary.) But the game needs to be fun first before anything else.

Lets also talk about twisted metal, are those really bad graphics? Sure they might not be the greatest ever, but they are still great graphics wise, its not like they look like ps2 cars or anything, so what are they talking about, the graphics are acceptable and the game is fun to play.

So really graphics do matter, the game just has to be fun first before anything else. Is it so hard to understand?

Half of the fun can be the graphics so just stop. Graphics and gameplay are intertwined why do you think each generation we improve them?

Do you think sony wanted to make a ps3 if graphics didn't matter? Why didn't the gamecube just get a wiimote add-on.

They matter, they add immersion for most games, it's just a fact, it's not like we're throwing fun gaming under a bus they are trying to make gaming more sophisticated with each new generation.

maddhatter1235046d ago

http://www.ps3blog.de/wp-co...

http://ps3.ign.com/dor/obje...
http://ps3.ign.com/dor/obje...

http://www.neogaf.com/forum...

no one cares because ps3 exclusives almost all have huge improvements over time(remeber all the people who said gow3 looked like crap when it was first shown? and look how that turned out) and this game still has plenty of time to get better. also the game doesn't even look bad, it just doesn't look up to ps3 standards it would be considered good looking on any other console. so unlike everyone else jumping to conclusions we are just going to let history repeat itself and laugh when they start back tracking.

+ Show (2) more repliesLast reply 5046d ago
theonlylolking5046d ago (Edited 5046d ago )

Graphics are just as important as gameplay. Would Heavy Rain be as immersive if it didnt have those graphics? Just think about that game with call of duty wii graphics or call of duty 4? It wont draw you into the game as well. Same with killzone 2 just think about playing it with halo 3 graphics. It would not feel like the same game.

tdrules5046d ago

if a game isn't as good with bad graphics it is a very shallow game

games4fun5046d ago (Edited 5046d ago )

would you play super mario bros. 2 if the crisp blocky graphics were blurred and you couldn't judge distances and where the platforms begin or does this argument only pertain to current gen games?

or how about if the game just looked bad with green and turd coloring and non pleasing to the eye color schemes. Would you really play that for hours on end.

tdrules5046d ago

well a game is broken if you can't judge distances.
But yeah I would, Killzone 2 was brown/orange/blue and I completed that just fine (tender spot?)

vgchica5046d ago

Day one for our house. Hubby knows whats good for him. *_*

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies11d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken11d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga11d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken11d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6411d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long11d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197211d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic11d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 11d ago
DivineHand12511d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91311d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer11d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit11d ago (Edited 11d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91310d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit10d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 10d ago
Christopher11d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6910d ago (Edited 10d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit10d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal11d ago (Edited 11d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher11d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken11d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197211d ago (Edited 11d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic11d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2311d ago

Correction, they have no issue playing good live service games

shinoff218311d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit10d ago (Edited 10d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder11d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts11d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades17d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken17d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades17d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken17d ago (Edited 17d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii17d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

Read Full Story >>
gamesindustry.biz
S2Killinit19d ago

Big victory for Sony. And a long time coming.

DarXyde19d ago (Edited 19d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

19d ago
Profchaos19d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9519d ago

Patents suck. Most of them are complete garbage.

Knightofelemia19d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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