Halo.Bungie.Org: There's a paragraph in a recent Popular Mechanics article that tantalizes... but could very will be due to a misunderstanding.
There are other surprises in Reach, including multiplayer modes that weren't playable in the recent public Beta, more new vehicles and a fully-featured level-editor that's so powerful, Bungie developers used it to create a few of the maps that will come with the game.
GF365: "Oftentimes, video games have characters who are antagonistic and really not very pleasant. Here are some of the friendliest characters in games where you might not otherwise expect to find them."
Talented writers can build worlds that are as wondrous as real-life. Here are the best lore-rich video games for you to get immersed in.
How'd fallout not make the list. Atleast over cyberpunk, tales , and halo. Fallout been around since what 96 98 and has 5 6 games into it. It's full of lore when you play it. I'd even add star ocean to a point.
narration is more important than lore i'd rather watch the story and characters in a more cinematic way instead of searching for notes and stuff that's why i love sony exclusive games like uncharted and gow and hate from software games
Halo’s best ever campaign mode developed by Bungie has had its most annoying feature fixed after more than a decade, making the sci-fi FPS game better than ever
Awesome news - so can we look forward to playing Halo: Infinite with no online issues circa 2033?
Well I guess 12 years is faster than most fixes. I guess this is a cheap way to "remaster" something nowadays.....by just fixing something that used to always be broken.
Halo is dead. Microsoft has other shooter franchises it cares more about now. 343 are no longer Xbox golden studio. They are likely to shift things around or even close it all together and give the IP to someone else.
343i decided to pummel the IP into the ground...and when they see it didn't quite look like Glenn's face they decided to just keep on pummeling. Not sure if Glenn is the IP or the fanbase in this case though.
“ Halo Infinite, Halo 3, or Halo: Combat Evolved. It’s hard to say which of the sci-fi FPS games offers the best experience all round.”
He lost me with Halo Infinite.
wow...imagine if thats true, a totally revamped forge mode thats basically a full on level editor...its been done, i know, but if this is true and that the forge mode in reach was the same one bungie used to make some of the lvls, then that means REACH is TRULY the biggest HALO game ever
-firefight was finally confirmed, with matchmaking and customizable gametypes (biggest announcement for myself)
-theater
-forge mode with much more options (according to this article, still skeptical)
-revamped multiplayer matchmaking
-still has 4 player online and offline (2 players per console) coop campaign
-weapons we havent seen or played with yet in the beta, and more old ones confirmed
-armor abilities we havent seen or played with yet in the beta
-character customization with 10 differing parts used in both campaign and multiplayer
BUNGIE, do i really have to wait a little under 3 months :( i want to play NOW!!!