FPS - First person shooter. Three words, one genre and a whole host of games; it's almost the de facto style for a PC game today. That's you holding that gun, casting the spell and swinging the sword; you get to choose exactly where you look, touch and move to. It's the closest you can get to that virtual world.
Shooting games have been around since... well, if electricity was around when Noah was rebuilding after the floods, Yougamers.com bets money that they'd be playing a shooting game of some kind. Fairground attractions have offered the punter the chance to pop a cap in a duck's head for nearly a century now and there's no denying that it's the most popular activity in games (e.g. Action Man or Cowboys 'n' Indians all involve the use of guns).
This is interesting news for comic and Far Cry fans as something new in the universe for the game is always welcome. Villains from popular Far Cry games are transported into prehistoric times by the priestess Batari, who has pulled them from their lives before they've committed their most heinous crimes.
"Villains from popular Far Cry games are transported into prehistoric times by the priestess Batari"
Why do they make every f****** thing goofier and goofier
Watch Dogs become whacky, Assassins Creed jumped the shark, Ghost Recon become less serious now this
Far Cry's source code has popped up online. Entitled "Far Cry 1.34 Complete", the game's entire source code was uploade…
If you’re new to this long-running franchise, we’ve got you covered.
2 and 3, pretty much the only ones i really enjoyed. 1 was amazing for the time but aged quite poorly. 4 has the elephant gun, all i can praise from any entry after 3 lol
Ummmm 3 than stop.
Okay maybe two as well. But yeah probably 3 and then move on.
Far Cry 2. People constantly rant about games now being too easy, holding your hand, having too many unnecessary RPG-lite leveling features, etc. People specifically complain about open world games being too focused on tons of collectibles and "checkmarks" that just waste time.
Far Cry 2 is an answer to all of those complaints. It was made by Ubisoft before they fell into all the traps discussed above (and before they started inserting towers into their games to defog the map). It has respawning enemies, weapons that degrade, and the collectible diamonds are very useful in the game (which you find in a similar way to the way you find shrines in BOTW with a radar system). The map you have is an in game item you pull out while playing, not a pause menu that is unnecessarily detailed. Also the enemy AI and physics are much better than later entries in the series.
It has a mixed reputation because people at the time said it was too hard, the weapon degradation was annoying, and then respawning enemies were annoying. FC2 came out in 2008, so this was before games like Dark Souls and BOTW had come out and made it cool to like these types of features.
I agree with the this list, even though it appears to focus only PC FPS only. I still remember the first time I played Half Life and being in complete shock on how the story telling elements were put together.
Bioshock should have been in that top 10 for sure!
I don't see what is so great about FEAR...
What I noticed was:
1) Repetitive level design (very repetitive).
2) Very little variety in enemies.
3) Not scary, even though it tried hard to be (very predictable, imo).
4) Repetitive gameplay (slow motion,shoot, run into the next room, slow motion, shoot, run into the next room...).
The one good thing about the game was good AI. Perhaps someone can tell me why they found it to be such a great game?
You took the exact words rightout of my mouth. I was just about to state that those two were missing. Even though this list does focus greatly on the PC, we must remember that Halo was brought out on it and pretty much deserved a spot on that list.
Should have been there and replaced Fear. Fear is garbage, no replay value and boring as hell.