On the promo for this week's GameTrailers TV E3 primetime special, the announcer says that a "legendary game designer" will reveal his shocking new project for the first time on the show. It airs on Friday night on Spike TV at 11 pm and will likely be online on Gametrailers.com shortly after.
Plenty of unforgettable games have completely messed up their players throughout the years, all the way back from the PS1 days to the dark recesses of the modern internet.
With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.
It was worrisome to begin with.
It's a niche genre with only a handful of hits that can stand the test of time.
Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.
Helldivers 2 manages just fine…
Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.
Make so much content that you can drip extra content for years, and the game already feels complete without them.
Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.
Nameer from eXputer: "Some exceptions aside, I don't think the battle pass is a net positive for gaming with how they're implemented in most live service titles."
I like the way Helldivers 2 does battle passes. It allows you to make purchases on each level of the battle pass and gives you the option of choosing which item to unlock first. The more purchases you make using medals the further you progress. There is no timer and you can earn medals towards purchasing stuff via personal orders and Major orders.
I haven't played much live service games that have battle passes but I remember some games that have battle passes where you progress through it linearly using an exp system. What makes it really bad is that the battle pass will have like 50 or more levels with the cooler stuff being closer to the end. They also have an in-game shop that sells exp boosters so you can reach the end of the pass before it refreshes. Everyone ilse will have to grind their way through.
battle pass in fortnite is perfect; buy one and it buys the rest for every other season as it gives you more money than the first cost. so 8.50 and season ends with you getting 13.00, it pays for the next and you have some pocket change to save up for cash shop. All of which is optional
I bet he/she isn't legendary at all.
ahhh whatever...it's just gonna be that guy that made twisted metal (please excuse me for not remembering his name at the moment) revealing his new "twisted metal replica"
Mark my words....I mean text!
Ah yes...Mr. David Jaffe thanks Dizzlek
david jaffe.
i think its hideo kojima. He said that he was working on an ip that could cause him to leave the industry if he did not feel it was properly received by the media. Thats what i think i heard anyways, and it dosent fit his style to be revealing it on gametrailers.
Who knows it could jus end up being an over exaggeration of a developer.
It sounds sooooo much like it's going to be David Jaffe for some reason... I just have this funny feeling.