1020°

8 Games So Powerful They Pushed Consoles to their Limits - Or So They said

There's always a lot of talk in games about developers pushing things to the limit. About forcing every last drop of amazing from processors and engines and other things. Several not-yet-released games are promising that the pushing of limits will be taken to their very limits. And possibly beyond into a hitherto unexplored dimension of limits.

But what about games that promised much limit pushing that have been released? These are 8 games that all modestly claimed to be spanking consoles to breaking point. Was the big talk justified? Let's find out.

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gamesradar.com
qface645066d ago

or so they said is right i can't see how some if not most of those games push anything to their limits

N4BmpS5066d ago (Edited 5066d ago )

The list was cool, he's mostly referring to the games that didn't actually push the said consoles to their limits like the developers claimed. Obviously Uncharted 2 and KZ2 are top dogs so they don't need to be on this list.

Woops I posted this in the wrong place

ShinMaster5066d ago (Edited 5066d ago )

[They said: "We pushed the 360 to its limits."

Justified?: Hang on. Isn't Gears of War 3 also pushing Xbox 360 limits to ensure that it is even better than Gears of War 2, which itself pushed limits to ensure that it was better than the original Gears of War?]

It all was PR bull. Same with Fracture, SC:Conviction and even the Echochrome statement was silly.

Lou-Cipher5066d ago

The only one that MIGHT have pushed the 360 to its limit is Gears of War. The reason I say that is because we still haven't seen a game on the 360 that looks better than the first Gears game.

They said Gears 2 would look better, they said Alan Wake would look better, they said Splinter Cell Conviction would look better, but nobody has made a game that looks better than Gears 1 on the 360.

There is absolutely more power to be revealed from the PS3/Wii/PC, but since we haven't seen a game improve visually on the 360 in nearly 4 years, I think it is fair to say we probably wont see Gears 1 visuals topped on the 360.

mikepmcc5066d ago

THANK YOU for explaining the article, for those that don't even take the time to read. Some of these commenters shouldn't even be allowed access to the internet...Christ.

+ Show (1) more replyLast reply 5066d ago
El Botto5066d ago (Edited 5066d ago )

But lol @ splinter cell and fracture making the list but not Uncharted 2 and Killzone 2.

What a joke.

RatFuker5066d ago

agreed, killzone 2 and uncharted 2 are untouchable console games this whole gen, be it in the graphics department, gameplay department or storytelling.

Wrathman5066d ago

i dont doubt SCC pushed the xbox.if you fanboys played the game you would know that they gave up a lot of the features the first couple had.and with that i can only assume it was because they were limited by the 360 power.

Sm0k3y_Bac0n5066d ago

Storytelling wise Killzone and Uncharted are definately not top. MGS4 and Bioschock have much better stories

mikepmcc5066d ago

Did you even read the article? I'm not going to waste my time explaining it to you, just refer to N4BmpS's comment above.

RememberThe3575066d ago (Edited 5066d ago )

lol Hey someone figured it out! Have a cookie :)

Kleptic5065d ago

smokey bacon...Uncharted 1 and 2 have some of the best story telling, voice acting, and scripts of any game to date...I agree that killzone 2 fails in this area though...

I also agree MSG4 is the best, but Uncharted 1 and 2 definitely hold their own against everything else...

Inside_out5065d ago (Edited 5065d ago )

Funny list...Where is UC?...GOW?...5 year in the making KZ2...not WORTH mentioning...I guess their not pushing ANYTHING except cut scenes...lol...

Sony recently said NOBODY had maxed out the ps3...REALLY...BUT ND said that UC 1 used 30%...then they said that UC2 used 100%...ND...are you LYING...must be exclusive to Sony...It's on the special features in UC2 kids...Sony...we lie about everything...

Sony's super computer has been embarrassed over and over...lil 360 keeps getting it done...Where's the 1080p, 60fps, 100 AI and 50 hr long games Sony...This gen is coming to an end....nothing???

ShinMaster5065d ago (Edited 5065d ago )

Cool story bro!

But in all seriousness now. When was the last time your 360 pushed 1080p @ 60fps? Exactly, so stfu and stop being a hypocrite.
Last time I checked, the PS3 has been pushing higher quality graphics than 360 on exclusive games.

So what do you care what the PS3 does or doesn't do? It's still doing more and better than you know what.

+ Show (5) more repliesLast reply 5065d ago
Leio5066d ago

Some of the games said to be using everything a console have but yet looks average is pushing the limit ?
Im programming world we call it bad coding.

kwicksandz5066d ago

Sub-HD MGS4... Really?

the only limits it pushed was your patience on the frequent install screens

5065d ago
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BeaArthur5066d ago

I doubt any of those titles pushed the PS3 to its limits.

-Alpha5066d ago

Yeah most of its hype and cleverly worded language structure. Games will continue to push the consoles in their own ways.

BeaArthur5066d ago

On a side note, are you definitely picking up Reach and how do you like it compared to 3? Haven't seen you on lately (on either one).

Back on topic, I don't even know if there is away to figure out if a game has pushed the PS3 to its limits.

-Alpha5066d ago

My XBL ran out June 1st, and I've been playing UC2 and a lot of the PS3 lately. I want to get back on Halo 3, I loved Reach, but I need to buy Gold -_-

Will be back eventually though, perhaps by this week.

BeaArthur5066d ago

Sounds good, I've been playing a lot of RDR on PS3.

BakedGoods5066d ago

I agree. It's impossible to imagine a multi-platform game maxing the PS3 out. MGS4 was done early in the PS3's life, so I'm willing to bet that didn't take advantage of all the PS3 architecture either.

nycredude5066d ago

MGS4 didn't take advantage of good streaming tech but even by today's standards the games looks really really good and the tech was impressive.

MikeTyson5066d ago

MGS4 still looks damn good.

bangoskank5066d ago

If GOWIII or UCII didn't push the the PS3 MGS4 definitely did not.

knight6265066d ago

its not that MGS4 push the ps3 to its limits but it did push the blu-ray to its limits

kancerkid5066d ago (Edited 5066d ago )

A multiplat can't max out the PS3? Oh really? Well some multiplaat devs would have to disagree.

From a very recent interview on Digital Foundary:
"Digital Foundry: Conversely, where does this leave 360? Is it a literally a case - as many have said - that the advantages of the SPUs are matched by the more advanced GPU you have available in the Microsoft console?

Steven Tovey: The GPU in the 360 packs more punch than the RSX; this is well-documented, on the other hand though the SPUs in the PS3 are astoundingly powerful. I think there are certain techniques, such as God of War 3's MLAA that are just unfeasible on 360, but it works both ways, the 10MB of EDRAM in 360 makes 4x MSAA feasible.

For a cross-platform title like Blur it's really just a balancing act, we need to be mindful of the strengths of both platforms and play to them in order produce the same final frame on both platforms.

The really fun thing for us as a cross-platform developer is that the underlying techniques used to synthesise that image can be worlds apart depending on the platform, but look exactly the same to the player. For example, the 360 version of Blur performs the lighting on the GPU in a much more "standard" way, whereas the PS3 uses the SPUs.

In practice this means the PS3 version of Blur could push more lights than the 360, but it loses out in other areas such as the prohibitive memory footprint required for 4x MSAA. Basically any rendering tasks that are not implicitly tied to the rasterizer such as lighting and post-processing are going to benefit from the SPUs, but there are trade-offs to be made in other areas to get those benefits."

Hence, Blur quite easily maxed out the GPU of PS3 whereas the GPU could handle a little more. And where the PS3 has the RSX, the Xbox has that extra 10 MB of EDRAM.

Hmmm. Fanboys can learn?
link: http://www.eurogamer.net/ar...

PaLaK-5066d ago

I think MGS5 will push PS3 to its limits, MGS4 in 2008 was mindblowing enough, if MGS5 turns out to be one of the last releases before PS4 then it would be fitting and most of us know Kojima would do as good a job as anyone maxing it out!

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Sevir045066d ago

and you kinda dont want to pay for it but you still poney up and do it anyway.... I feel the same way about Game Informer sometimes.

Fishy Fingers5066d ago

If it hit 100% CPU/GPU then its was technically using 100% of the console.

Although with some s*** programming you could do that with Pac Man.

Kleptic5065d ago

thats the point...Any title that has frame rate hiccups is technically exceeding the max available rendering bandwidth of either console...and those are EVERYWHERE...its optimization that makes the difference between what the games look and run like...

Rainbow Six Vegas stuttered on both machines using UE3 back in the day...and it looked like dump...but it very much was using all the power it could...it was just a poorly implemented rendering engine at the time (at that point the only company that could get it right was Epic...and they built it in the first place)...

Double Toasted5066d ago

An engine can be tweaked(optimized), console hardware...not so much.

waterboy5066d ago

then maybe this article would have revelence

nunley335057d ago

totally agree, bubbles up buddy. MGS4 still looks better than most 360 games

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350°

PlayStation 3 Games That Desperately Need a PS5 Remaster

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.

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wealthofgeeks.com
OtterX38d ago (Edited 38d ago )

Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!

Rude-ro38d ago

I played killzone 3 in 3d and it really changed the game per being immersive.
In vr, that would be even more awesome.

darthv7238d ago

Funny you mention that... my son wanted to play some PS3 games in 3d on my PS tv and he was blown away by how good KZ3 was. It really was a great addition to the game. Im surprised there have not been more 3d games from that era being ported to the PSVR/VR2.

_SilverHawk_38d ago

resistance 1-3, killzone 1-3, uncharted 1-3, uncharted golden abyss, folklore, socom 4 , motorstorm, twisted metal, MAG, heavenly sword

Cacabunga38d ago

Killzone 2+3
Sly Thieves in Time
Crack in Time
God of War Ascension
Motorstorm
Modnation racer
Infamous 1+2

Profchaos38d ago (Edited 38d ago )

Killzone trilogy in VR would be amazing bonus points if they offer shadow fall.

There was a psvr1 Killzone project that supermassive was working on at one stage which wasn't up to scratch and Sony brand it back in house I was hoping we would see that on psvr2 eventually.

Personally I'd love to see some more love or acknowledgement of psvr2 from Sony in general it was a expensive headset and Sony barely acknowledge it's existence

seanpitt2338d ago

The amount of work needed to remaster these games wouldn't be beneficial on a financial and business sense.. MGS4 would probably be the best bet as it would need the least amount of work!

Iceball200038d ago

YEAAASSSSS! I miss this franchise and wanna play it so bad again.

Father__Merrin38d ago

The time is perfect for a resistance fall of man game campaign coop multiplayer

InUrFoxHole38d ago

The resistance series is str8 trash to me. Socom 3 I would welcome. Or killzone MP.

Marcus Fenix38d ago

A Resistance reboot will be awesome

Michiel198938d ago

That's what Bungie should make, Ill keep saying it until it happens

1Victor38d ago (Edited 38d ago )

Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱

38d ago
Michiel198938d ago

Resistance was the best co-op fps I ever played after L4D2

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70°

The 7 Best Final Fantasy Characters: Unveiling the Legends

While FFVII ranks highly, there's more to the series than one game. Here's Chit Hot's picks for the seven best Final Fantasy characters.

90°

Rumored Gears of War Collection is at the top of my 2024 Xbox wishlist

As the long-rumored Gears of War Collection looks like it may finally materialize on Xbox, the timing could not be better as Gears 6 and movie news swirls.

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theloadout.com
1Victor90d ago (Edited 90d ago )

(Insert “It should be multi platform if Microsoft investors wants more money” JK here)
All jokes aside congratulations to all the gears fans it will be a blast I remember having fun on the first one on my 360 elite till got RROD and quit Xbox all together but that’s a story for another day.
Congratulations 🎊 🍾 🎉 🎈 🎉 🙏

Wyesvin90d ago

I'm excited for this just aslong is on the pc also cause I don't have the newest xbox console.

shinoff218390d ago

I enjoyed the tactical one. I can't remember the actual name but it was fun.