Back in 1996, I was presented with a revolutionary game. A game designed by a team called Core Design based in Derby. Then their gargantuan story began at that very moment...
Tomb Raider 1 exploded onto the PC and consoles and the main protagonist of the game Lara Croft, became a mascot. Some of us may remember the brand name, Larazade? Yes, Tomb Raider 1 really did spice up the gaming industry from that point onwards.
Tomb Raider 2 soon followed, which was also a critical success and slowly we had many other sequels following. However, by the time it reached the fourth sequel The Last Revelation, it was clear that this was the end of Lara Croft and she was going off with a bang.
But Eidos had other plans, they saw Tomb Raider as being a big money maker and so made the decision to carry on the Tomb Raider series and now I just feel that the franchise has been butchered to death by re-birth upon re-birth upon re-birth.
Lara is nothing like I used to remember her as. She's a symbol of how awesome gaming was back in the PlayStation 1 generation and I feel that this adaption to accommodate the needs of this new generation of gaming has been awkward and poor. That's not to say that Crystal Dynamics have not done a good job; I believe that the Tomb Raider games they have developed have been ok, but they do not capture the sense of enjoyment and excitement that the original Tomb Raider games did.
For me, Tomb Raider should of ended at The Last Revelation, it would of been the perfect finish.
I invite anyone to discuss their memories of this iconic game character and what they remember her for.
The friendly folks over at Razer recently sent us their full size Kishi Ultra mobile gaming controller, and this thing didn't disappoint.
VGChartz's Mark Nielsen: "Upon finally finishing Devil May Cry 5 recently - after it spent several years on my “I’ll play that soon” list - I considered giving it a fittingly-named Late Look article. However, considering that this was indeed the final piece I was missing in the DMC puzzle, I decided to instead take this opportunity to take a look back at the entirety of this genre-defining series and rank the entries. What also made this a particularly tempting notion was that while most high-profile series have developed fairly evenly over time, with a few bumps on the road, the history of Devil May Cry has, at least in my eyes, been an absolute roller coaster, with everything from total disasters to action game gold."
3,1,4,5 to me, never played 2. 5 gameplay is amazing but level design was really disappointing to me, just a bunch of plain arenas, the story felt like a worse written rehash of the 3rd and the charater models looked weird ( specially the ladies ). Another problem with 5 was that there was not enough content for 3 charaters so I could never really familiarize with any of them
2.
Dmc.
4.
5.
1.
3.
God DMC2 was an awful game.
And in case this isn't obvious it goes worst to best
Order changes depending on your focus. I tend to focus on gameplay/fun factor, so...
5, 3, 1, 4, 2.
I really didn't like 4 but commend Dante's weapon diversity. The retreading of old ground was pretty unacceptable to me.
But even then... Still more enjoyable than 2 for me
TSA go hands on with the beta for Inazuma Eleven: Victory Road, but how is the game transitioning to the post-stylus era?
The thing I mess the most about old PSone TR is the challenged they offered, the not so accessible to everyone yet very effective and fun controls, the sometimes frustratingly hard puzzles and confusing level layout which allowed much room for thinking and exploration, the strong enemies you face where, in a lot of cases, a single mistake could lead to Lara's death. Completing those games make for an unforgettable experience, unlike recent TR games, which I can hardly remember playing... Even though I did.
Enough of this, nostalgia make me sad. :(
No one likes Legend or Underworld? For shame.
Core closed, Crystal Dynamics took over IP. Saying that TR never really bothered me anyway, I just found the games pretty over complicated back then.
an IP very rarely stays the same when someone takes over.
Tomb Raider is one of those games that was a revolution back in the day, but if you compare it to today's games it's actually pretty crap. I mean, even in the third game you had to use left and right to turn to face a direction before moving. Very cumbersome controls. Not actually that fun if you go back to it.
So it's not that the developers were doing a bad job in creating all the sequels; it's just that they couldn't live up to the first in terms of impact, even if the games themselves were 10x better than the originals. And we have to face facts - the most recent Tomb Raider game might not be the best game available, but it IS more fun than the original Tomb Raider if you played it now. That's one of the reasons they remade the first game - give you the nostalgia as well as a fun game to play.