Atomic Games' Peter Tamte spoke to IncGamers about the way in which the marines have made the game the way it is, bringing in genre elements from across the board.
An excerpt: The idea of the game was always to tell the story of the soldiers, and Tamte told IncGamers that the stories and experiences of the soldiers had shaped the game into a melting pot of different genres.
"There are aspects of the survival horror genre that formed the interior combat of the game. The things like the pacing for example, and the uses of surprises, et cetera," said Tamte.
"The Seattle-based (Washington , the US) indie games publisher Victura and indie games developer Highwire Games, are today very happy and excited to announce that they have just released three new missions for their first-person tactical shooter "Six Days in Fallujah", nearly doubling the content in the game (the new missions is available right now for PC via Steam Early Access)." - Jonas Ek, TGG.
Six Days In Fallujah is a controversial military sim which just hit Early Access. Jump Dash Roll dives into the battlefield to give its first impressions on a possible rival to Call of Duty.
14 years after its original controversy-filled announcement, Six Days in Fallujah has made its way into Early Access. How does this milsim game fare?
It's always interesting to hear how the soldiers stories are told.
I wish we could get a release date for this game. Just like with the ww2 games having d-day and the like, I would like to see more modern warfare games based on real events....i.e. the new Medal of Honor and Six days in Fallujah. We are currently in a military conflict so we definately have the stories to do so, even going back and doing like bosnia or black hawk down stuff would be nice.
? Konami backed out right.
Sounds scary.
Will we even get this game in Europe? No news yet on that I don't think.