40°

Crytek Needs To Put Up or Shut Up About the Console Versions of Crysis 2

For the last couple of months, Crytek has bragged on about Crysis 2 being the best looking game on the PS3 and 360. They claimed that they "hit the graphical ceiling" on the PS3 and that the 360 and PS3 versions are identical (Which raises some eyebrows, considering that the Ps3 has been leading the graphical charge on the consoles for a while). So with all of this talk, when will Crytek show us some evidence of such?

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FangBlade5124d ago (Edited 5124d ago )

"Anyone can take advantage of PR talk.....but can you take advantage of both the Ps3's and 360's hardware?"

I think they're just using the reputation they gained after Crysis 1 to promote the consoles version. Crysis 2 will look great no doubt but not as good as Uncharted 2 and God of War 3 that's for sure.

Gradient5124d ago

Why should Crysis be any different, considering it's the game that will 'push the Ps3 to its graphical ceiling' ?

ClownBelt5124d ago

It's all talk.

Then again, anyone can max out any system just with bad programming.

Fishy Fingers5124d ago

Ah whats up, you and your blog didnt get an invite to the press event? How about read some of the hands-on that are just appearing.

HolyOrangeCows5124d ago

This article is written from a GAMER's point of view. I don't want to read some text from fanatical writers and quotes from PR, I want to see the game for myself. I want to see some clear information, too, not rough estimates from CEO/Presidents.

xXRight3yeXx5124d ago

Crysis 2 is not maxed out on the PS3. Cos if it is maxed out on PS3, 360 would not be able to handle it. Sorry to burst your bubble butthurt 360 fanboys.

If you disagree with me, reply to my comment and tell me that 360 and PS3 is equal in terms of raw power. I mean with all the talent like Epic Games, Bungie, Lionhead Studios, etc etc etc. Why haven't they had decent graphics like what PS3 exclusives have? The answer to that is plain and simple.

360 is not capable.

Shaman5124d ago

Funny because AFAIK Epic uses first next gen engine,outdated and made with PC in mind.Lionhead and Bungie both use last gen engine,thats why you dont see games like UC2 and KZ2,but you will see them,dont worry ;)

And to me it seems like you guys are ones butthurth.

http://www.examiner.com/exa...

"Though early, this build looked amazing and was already running beautifully on the Xbox 360 hardware. It's a shame we couldn't see the PS3 version in action, but if it's performing this well on the 360, then we can expect great things from the PS3 and PC version, as well. The destructible environments gave off realistic physics, all the soldiers and aliens were heavily detailed and fluid in their movements. Killzone 2 was the best looking FPS for the generation but, based on this footage, it has just been trumped.

adamant7155122d ago

Man, you underestimate the 360 way too much. While it doesn't have "teh cell1!11@23452L0" it's much more capable than you think and can make beautiful games, just like the PS3.

Every one of your comments just show how much of a bias fanboy you are.

dragonelite5124d ago

Angry blogger is angry seems more a issue about that crytek says both games look the same and bloggers doesn't like the idea of 360 equals ps 3.

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100°

The Crysis Trilogy Joins EA Access Vault

Featuring the complete nanosuit experience, The Crysis Trilogy has now joined the EA Access vault as a title that's free for those that subscribe to the EA service on Xbox One consoles.

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gamerheadquarters.com
Games1st1379d ago (Edited 1379d ago )

Just in time for those that got the month trial.

DrDeath1379d ago

Wait? There is more than one? lol

210°

Here are Star Wars The Force Unleashed, Crysis 2, RAGE & Resident Evil 2 Remake with Ray Tracing

YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.

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dsogaming.com
traumadisaster1763d ago

I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?

rashada071763d ago (Edited 1763d ago )

It is supposed to be simulating how light actually works- so yes if light is reflecting off a surface accurately it should show reflection or an effect that matches what you are looking at in the environment. Next time you play a game look at a puddle of water there may be just a "baked" in texture that if you aren't paying attention seems like it is reflecting but it isn't. I would say though if the light is reflecting more accurately I would think that would give more accurate shadows as well.
I am still not 100% sold on it- it looks okay but I can't get over the hardware price jump for better reflections..

Taz X141763d ago

While games won't look immensely better, it opens up more possibilities overall. Understandably, the price jump is huge. But, that can be said for being at the forefront for any new technology. I'm currently using a 2080ti and while I've played a few games that enable it, the gpu also plays everything else incredibly well so it's not like you're buying this tech for ONLY that option. Enthusiasts will pay top dollar to check out the newest things, but this will eventually become an everyday consumer and by then they'll have optimized and become a lot cheaper.

warriorcase1762d ago

Ray/path tracing can be used how the developer wants it to be. Tracing can be used to calculate shadows/lighting, reflection and even audio, where audio waves are calculated on the bounce off material types to simulate enviroment and echos accuratly.

Should also keep in mind that this ray/path tracing system is different and less accurate option from Nvidias RTX branded type. McFly's is a reshade that layers over the top of the game and therefor the quality will vary drastically. For example you can see nice reflection in the Star Wars demo here but it then introduces colour clipping with the light saber. On a video of GTA 5 for example it was incorrectly projecting a reflection of a red car onto the road which caused a very faint red glow on the ground around the car.

If you want to see a good example of a game developed with ray tracing reflection and lighting in mind then you could look up the youtube video of "Control - Exclusive E3 RTX GAMEPLAY Trailer".

DigitallyAfflicted1763d ago

It supposed to add more realistic light Not actually more light effects and explosions

traumadisaster1762d ago

I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.

I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.

I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.

I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.

Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.

RaidenBlack1762d ago

EA should have released the Crysis Trilogy Remaster for this gen.

FGHFGHFGH1757d ago

How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.

80°

13 Awesome Games Set In Real Places

Jum Jum from Unleashthegamer writes: We gathered the best real setting games we could think of if you’re looking for something in a familiar location to soothe your thirst for real-world games.

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unleashthegamer.com