"...BioShock 2 really can't compare to the excellence that was the original BioShock. But that isn't so much a detriment to BioShock 2 as it is a compliment to BioShock...Rapture has lost its scare factor, but still keeps its creepiness. A good multiplayer is hurt due to technical faults, but good graphics, another quality soundtrack, and upgraded gameplay all make this a solid entry in what will hopefully be a continued BioShock series."
One of the most popular video game franchises of all time is set to receive a Netflix film adaptation, according to an announcement on Tuesday afternoon.
Gee...can't wait to see how many things they change and stray away from, oh don't forget the miscast actors
Netflix did well with Dare Devil and the Punisher and I hear the Witcher is pretty good I know when I had Netflix at the time Stranger Things was also good. But Bioshock I love the franchise Bioshock Infinite is my favorite game I would pay the $21 Canadian just to check out Bioshock. Normally I would never renew my Netflix after they did their price hike but Bioshock would be worth it.
Love Bioshock but I'll prepare myself for the likelihood this will be both crap and a pale imitation of the source material. That covers most video game adaptations and Netflix films.
The best games are able to create a never-before-seen setting and weave a completely engaging story into its DNA. One series beats almost all others out for its environmental storytelling and narrative: BioShock.
Hurts to see the word "worst" related to Bioshock saga.
The 3 games are masterpieces.
oh great. Can’t wait to see the posts of game titles in a ranked order without context as to why.
In a podcast with Wassup Conversations, Jordan Thomas, director and the writer of BioShock 2 reveals his initial ideas for a new rapture and how they were shut down by 2K.
"My first proposal was about a little sister, it was playing as a little sister and it was much more horror-oriented pace and about vulnerability, closer to Thief frankly, but I was told no, we want it to be our Gears of War, this need to be a big shooter franchise with an emphasis on the shooter element, and so what I think of the protagonist of a shooter as is a big lumbering sort of porthole on a stick with guns sticking out in front like you’re almost a vehicle."
And he also wanted it to be above the sea or in space. What a wasted opportunity.
It's surprising the game turned out to be good with this guy at the helm. The combat mechanics were actually the biggest improvement in the sequel as much as he wouldn't want to hear that, everything else was inferior.
I think the thing that didn't necessarily ruin Bioshock 2 but really detracted from it was the fact that after playing the first game, I was absolutely expecting just some kind of other, new, mind-blowing plot twist. There were tons of moments throughout the game that were really original and cool in their own way, and I really did enjoy the story, but I feel like I just psyched myself out for it a little too much. I watched an interview a while back with 2K Marin where one of the directors was saying it "kept them up at night" trying to think of how to accomplish that same sense of awe that came with the first game. I think they ultimately just hung their hat on the empowering ability of dual-weilding and the super upgrading of plasmids, which is legitimately real sweet.