IGN UK writes: "For all Quantic Dreams' talk of action and consequence, it's probably Heavy Rain's least impressive achievement. Much like last year's Uncharted 2, it's the game's astonishing presentation and assured sense of narrative that captivates most. Unlike Uncharted though, it's idiosyncratic, unfamiliar - not to mention utterly pessimistic - and a much tougher recommendation as a result. Despite that, Heavy Rain's undoubtedly a sophisticated, fearless and often remarkable piece of entertainment. As a game it's not always successful but, as an experience, it's absolutely unforgettable".
"Many video games catch not only great commercial attention but remarkable critical attention as well. We have seen games like Heavy Rain, The Last of Us Part II, and even entries in the Metal Gear series described as fantastic interactive experiences, even heralded in the same way as Hollywood's greatest films.
I would suggest that not only is this an unfair comparison but also a harmful one. Video games, by their very nature, are an intricately different medium and should be weighed against one another rather than another form of media," Phillip writes for GF365.
I think Hollywood films will becoming increasingly more like video games in the future, especially as the world embraces the "new normal" from the pandemic. It makes sense, as games like Spider-Man: Miles Morales showcase just how realistically we're reaching in graphical capabilities, as well as showcase extreme action sequences in spectacular ways. And as time goes by, it'll get easier and cheaper to produce such "art", as well as create new star "actors" that never age, never die, never complain, never gets involved in scandals, etc. Technology is amazing and we're only just getting a taste of what it'll eventually be.
No. For the money spent, a quality game provides far more entertainment value than a quality movie. Especially when looking at what is going on in the world, and how a studio can attempt to pilfer from consumers by charging 30 dollars for Mulan via streaming. Ridiculous. There is no comparison....games all day.
What exactly is the David Cage experience, and is it of value? We examine two classics, Fahrenheit and Heavy Rain, to find the answer.
Quantic Dream has announced a new video series to celebrate the 10-year anniversary of Heavy Rain. Check out the first part here.
Wow, 10 years...and yet, still one of the best/most emotional/thrilling gaming experiences I’ve ever had.
So grateful to Sony for believing in Quantic Dream’s vision for this game, and giving them a chance. I’ll never forget David Cage saying “We want to challenge the player, but not with the controller, but mentally, with their decisions of “How far would you go to save someone you love” Well, they broke my emotional gamer heart lol.
My teenage son refuses to play this game, because I’ve told him in little detail the emotional impact it had on me all those years ago. Maybe one day he will.
Still have my origami crane they teach you how to make when you're installing for the first time.
it's been 10 years? wow, that was so fast, I feel like this console gen went fast as well although it hasn't. I really look forward to the PS5 this holiday season though.
Heavy Rain is gonna kick ass day 1 purchase confirmed :-)
he actually said in a blog BEFORE he even played heavy rain that he will give it below an 8 yet he was still allowed to review the game? destructoid are toilet
on topic good score FDP
Hopefully, Heavy Rain retains what we call a AAA rating on Metacritic. Not that I care, because I've decided to purchase the game already, but I am aware that the 360 fanboys are going to chime in that none of the PS3 exclusives so far are AAA whereas Mass Effect 2 (not an exclusive) is. Again, not that I care, but I just don't want to have to read those comments on N4G.
"Quantic Dream crafted the top game of 2010, thus far. It'll be hard to be interested in a game's story again after experiencing this gem."
10/10
- Examiner.com
I say day friken 1 biatches.
Impressive score, I think IGN UK tends to be kind of harsh most of the time.