"Memories are flooding our mind. A quiet, gray afternoon in the park with our son. A knock-out, drag-out brawl in the kitchen of a hooker's seedy apartment. A panicked chase across the rooftops. A gunfight in an obscenely opulent mansion. A helpless child, trapped. A muddy crime scene with a body nestled under a makeshift tent. A dingy room with hundreds of crucifixes covering the walls. A bloody axe. A cemetery. An orchid. A kiss.
"We've just finished Heavy Rain, and we can't get it out of our head.
"Without spoiling anything, we'll simply say that before the opening credits finished rolling we quite literally had to pause the game and step away to catch our breath, such was the power of the first 20 minutes of Heavy Rain. We were taken from the heights of effortless bliss to the depths of total loss, all with an impact and emotional engagement that's rare from a game, rivaling the best movies and contemporary fiction. With Heavy Rain, gaming has matured.
"Yes, we often forgot that we were controlling various characters using our DualShock-and yet there we were, making choices, pushing buttons, directly moving the narrative along with our efforts. And yes, we experienced a story delivered with more poise and maturity than we often get from our games. But we also saw some of the coolest gaming moments of this consoles generation. ... These, along with all the subtler moments, all come together to remind that no matter what, we're still playing Heavy Rain and-despite the overwhelmingly dark story-enjoying it immensely."
- Gary Steinman, Editor in Chief of PTOM (FEBRUARY 2010)
"Many video games catch not only great commercial attention but remarkable critical attention as well. We have seen games like Heavy Rain, The Last of Us Part II, and even entries in the Metal Gear series described as fantastic interactive experiences, even heralded in the same way as Hollywood's greatest films.
I would suggest that not only is this an unfair comparison but also a harmful one. Video games, by their very nature, are an intricately different medium and should be weighed against one another rather than another form of media," Phillip writes for GF365.
I think Hollywood films will becoming increasingly more like video games in the future, especially as the world embraces the "new normal" from the pandemic. It makes sense, as games like Spider-Man: Miles Morales showcase just how realistically we're reaching in graphical capabilities, as well as showcase extreme action sequences in spectacular ways. And as time goes by, it'll get easier and cheaper to produce such "art", as well as create new star "actors" that never age, never die, never complain, never gets involved in scandals, etc. Technology is amazing and we're only just getting a taste of what it'll eventually be.
No. For the money spent, a quality game provides far more entertainment value than a quality movie. Especially when looking at what is going on in the world, and how a studio can attempt to pilfer from consumers by charging 30 dollars for Mulan via streaming. Ridiculous. There is no comparison....games all day.
What exactly is the David Cage experience, and is it of value? We examine two classics, Fahrenheit and Heavy Rain, to find the answer.
Quantic Dream has announced a new video series to celebrate the 10-year anniversary of Heavy Rain. Check out the first part here.
Wow, 10 years...and yet, still one of the best/most emotional/thrilling gaming experiences I’ve ever had.
So grateful to Sony for believing in Quantic Dream’s vision for this game, and giving them a chance. I’ll never forget David Cage saying “We want to challenge the player, but not with the controller, but mentally, with their decisions of “How far would you go to save someone you love” Well, they broke my emotional gamer heart lol.
My teenage son refuses to play this game, because I’ve told him in little detail the emotional impact it had on me all those years ago. Maybe one day he will.
Still have my origami crane they teach you how to make when you're installing for the first time.
it's been 10 years? wow, that was so fast, I feel like this console gen went fast as well although it hasn't. I really look forward to the PS5 this holiday season though.
& in other news, they also won a wad of cash and endorsments from Sony world wide studios.
An equally deserving award for an incredibly ambitious game. February 23rd cannot come soon enough. This is exactly what I wanted to hear, and if everything PtOM says is to be believed, than I think we have yet another defining game for our generation. Congratulations Cage! I wish you well in your future.
This is only the beginning. DLC/ Episodes will be coming up soon, and I can't wait to see what writers can do with the Heavy Rain engine.
Btw, for those that say Sony an't advertising, check out the attached image (in Germany).
And why this story is not on the main page?!
How some gamers are not appreciating heavy rain, When the game is unique and a break from the standard of gaming rpgs,first-person shooters,and third-person shooters. But i like games that take risks because if games dont take risks then gaming would feel repeatative.