Sony's senior VP of marketing and PSN boss Peter Dille says they're closing in fast on Microsoft and the Xbox 360; won't need 10 years.
While not predicting anything, says Dille, "we'll pass them" and adds Microsoft missed their opportunity to "sprint as far ahead" as possible.
Plenty of unforgettable games have completely messed up their players throughout the years, all the way back from the PS1 days to the dark recesses of the modern internet.
With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.
It was worrisome to begin with.
It's a niche genre with only a handful of hits that can stand the test of time.
Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.
Helldivers 2 manages just fine…
Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.
Make so much content that you can drip extra content for years, and the game already feels complete without them.
Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.
Nameer from eXputer: "Some exceptions aside, I don't think the battle pass is a net positive for gaming with how they're implemented in most live service titles."
I like the way Helldivers 2 does battle passes. It allows you to make purchases on each level of the battle pass and gives you the option of choosing which item to unlock first. The more purchases you make using medals the further you progress. There is no timer and you can earn medals towards purchasing stuff via personal orders and Major orders.
I haven't played much live service games that have battle passes but I remember some games that have battle passes where you progress through it linearly using an exp system. What makes it really bad is that the battle pass will have like 50 or more levels with the cooler stuff being closer to the end. They also have an in-game shop that sells exp boosters so you can reach the end of the pass before it refreshes. Everyone ilse will have to grind their way through.
battle pass in fortnite is perfect; buy one and it buys the rest for every other season as it gives you more money than the first cost. so 8.50 and season ends with you getting 13.00, it pays for the next and you have some pocket change to save up for cash shop. All of which is optional
Considering the PS3 has been outselling the 360 since it launched (remember, the 360 launched a year before the PS3), I wouldn't be the least bit surprised.
good to see sony is doing well
M$ really screwed themselves up with the RROD
at least wait till you get out from last place be4 talking trash
last place 4 life ,baby.
i only read the tittle but it just made me think of someone breathing down my neck watching me play my handheld
it happens
"I mean, we've got 31 million worldwide right now -- they've got 39 million. I don't even need to go out 10 years."
Wow Sony themselves have actually ADMITTED to being 8ml units behind, when did the gap widen so much.