Many people are infuriated by Apple's ongoing reluctance to integrate Flash web technology into its products – but none more than the software's developer, Flash.
Appearing online in the hours that followed Steve Jobs' iPad reveal last night, a new entry on the Adobe blog reads:
"It looks like Apple is continuing to impose restrictions on their devices that limit both content publishers and consumers".
Duuro says: "I think the idea behind the movement is cool, but on the other hand, the execution and clear limitation of the platform somewhat undermine the whole thing."
"The Wakefield-based (the UK) indie games publisher and developer Team 17 and indie games developer Ernestas Norvaišas, are today very proud and excited to announce that the full version (v1.0) of their train-led city builder “Sweet Transit”, is now available for PC via Steam and EGS." - Jonas Ek, TGG.
Disney Dreamlight Valley devs have officially teased the second part of the paid expansion titled The Spark of Imagination.
It's just apple/steve jobs being stubborn and the consumers are the ones suffering.
Hopefully someone gives him a good hard slap so he wakes up and implements it.
What possible advantage could there be to not allow or even restrict Flash on Apple devices?
edit: good point.
HTML5
nuff said
The device is bigger and has more power, so why no flash support? I have a 3 year old nokia internet tablet that's capable of flash(that can be turned on and off) and pretty cheap, so there's no excuses. May as well stick with an iPod touch/iPhone or just buy a netbook. Maybe they'll get it right next year.
With their marketing and encourage all other smartphone producers to advertise their major advantage over the iPhone and iPad. Without Flash, a good chunk of the Internet simply isn't available for use.