140°

Forza Motorsports Release New Screens of Massive 400 MP DLC

Today, Forza Motorsports 3, launched a massive add on, which includes over 10 cars from the 2009 - 2010 Auto Season. The update is in honor of the North American International Auto Show, which starts this week, the DLC is available on Xbox Live today, labled "AutoWeek Car Show Pack", the pack includes some of the coolest and fast cars release, and some cars yet to hit the streets.

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thegameheadz.com
5213d ago
ULTIMATE_REVENGE5213d ago ShowReplies(1)
yogaflame5213d ago (Edited 5213d ago )

to bad that while we are waiting forever for Gt5, while Forza 3 is already in the stage of being updated regularly, sigh... GT5 should have done this just update the game with DLC , add other elements one at a time using DLC.

ssipmraw5213d ago

look on the bright side

even with all these updates, GT5 still has more cars

Wrathman5213d ago

none are original or unique tho

5213d ago
5213d ago
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70°

Nurburgring Nordschleife Comes to Forza Motorsport in February

Turn 10 has revealed that the Nurburgring Nordschleife will be coming to Forza Motorsport a little sooner than expected, arriving in Update 5 in February.

Originally slated for its debut on the title in Spring 2024, it seems that the team has completed the track more quickly than anticipated.

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gtplanet.net
30°

Forza gets new track, Hockenheim, includes 3 layouts

Forza Motorsport update 3.0 is here!

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support.forzamotorsport.net
70°

Forza Motorsport is insistent on not adding permanent new Career events

Forza Motorsport's new update adds a wealth of new content, but none of its new championships are actually staying in the game.

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destructoid.com
dumahim130d ago

And that's a big reason why I've shelved the game already. I'm doing this FOMO crap with them anymore.

Tacoboto130d ago

I wonder if Turn 10's spent so many years building systems (rebooting Motorsport, upgrading their engine, assisting Playground on Horizon, retooling the upgraded engine to support an RPG like Fable) that they've forgotten how to build a fun gameplay loop around those systems.

To reference DF's Forza vs GT video, ignoring the aesthetics and visuals, there is a huge philosophical difference in how they approach the fundamentals of getting the player into a vehicle and onto a track, so big it's almost like Turn 10 just doesn't "get it" anymore.