Capcom's "bitching" (and subsequent back-track) about poor sales of Resident Evil: Darkside Chronicles was ill-aimed, WiiWare developer Bloober Team has told Eurogamer.
"With such a strong install base it's hard to believe that there's not enough people to appreciate mature, core content," said executive producer Marcin Kawa. "It's all about games and quality. I'm not surprised that another shooter on rails doesn't sell well. You don't need to be a rocket scientist to figure out that people expect something more than that..."
Game Rant chats with the creator of No More Heroes about who he would like to see play the role of Travis Touchdown in a live-action adaptation.
Actually Ryan Gosling makes a ton of sense.
Edit: If this can be done in a Scott Pilgrim movie kind of way that would be dope.
XSEED is one of a few publishers running a new Switch eShop sale for Black Friday 2023, and it includes the lowest prices ever for No More Heroes 1 and 2. The same goes for Senran Kagura Peach Ball, Trinity Trigger, and more.
With Wo Long: Fallen Dynasty coming soon, it's time to look back at the developer's greatest triumphs...and one oddball favorite.
Mad World is an amazing Wii game from what I heard. How did that game sold again? Oh right, it sold like crap.
that was only a niche game. 4 or 5 hours of playtime and no re-playability. and it was very repetitive.
it sold a good amount for what it is. also the dev was talking about a sequel to it. so it did well enough for them
btw i have the game if you might insist that i dont
not a very bad game but not a very great game either.
Y'know, I sympathize with Kawa...but he's only half right. Sometimes mediocre (to put it nicely) games sell really well. For instance:
http://www.vgchartz.com/gam...
But other times? Not so much. Capcom lucked out once with Umbrella Chronicles. They should've looked at the sales for RE rail shooters like Dead Aim and Survivor 2 before deciding to dip into that well again.
Too bad they couldn't reproduce their Clover days this gen. Kind of like how Squaresoft started making flops when they became Square-Enix. Looks like the same thing is happening to Platinum Games now.