Black Mesa, the recreation of the original Half-Life using the Source engine may not get out by the end of this year as they have promised, but that doesn't stop devs teasing us with videos of vortigaunts and houndeyes under going gib tests; the best kind of testing.
DSOGaming writes: "Back in February, we informed you about a new environment in Unreal Engine 4 that was inspired by Half-Life: Black Mesa Source. And today, we are presenting you the final screenshots from that project."
Black Mesa: Source announced that they are releasing a retail version of the game that supporters can purchase, though casual players still have access to the free version. Mr.WaWa talks about Half-Life and discusses briefly the game and mod's development over the years. He's gonna buy the crap out of it. Will you?
Dealspwn writes: "Though the Steam sale is looming over our wallets like the sword of Newellcles, you can easily spend the entire summer playing any number of great games without paying a single penny. To that end, here's a list of some of the most outstanding F2P games out there, along with reasons why you can save some serious money over the coming months."
LOL, gibs. I remember changing the setting to like 10,000 and seeing all the gibs fly around, like a mortle kombat fatality. But could slow down your GFX card pretty good during the time. (FYI:Original Halflife, TFC)
me too, i loved setting everything to the max but yeah it lagged for me also.
To be honest this mod is kind of pointless now.
The whole point of the mod was to bring an updated version of Half-Life with new graphics and physics. But by the time it releases, it will already be tremendously outdated. So playing it will still feel like you're playing an old, dated game. Not a refresh.
They have Half-life: Source.
You guys do realize this, right?
Valve did it themselves.