"Here we are roughly one year after the release of Left 4 Dead, and its sequel is already out. For Valve, Left 4 Dead 2 represents an unusually speedy turnaround time considering the delays and release date fuzziness generally associated with its games, notably in the years leading up to Team Fortress 2 and the still mysterious status of Half-Life 2: Episode 3. Despite that history and the potential concerns associated with how soon this game is showing up after the first, Left 4 Dead 2 is very much a complete game, much more so than the original, and is without a doubt the better product. If you're still in the mood to group up with friends and slay packs of ravenous undead, then it doesn't get any better than this. However, if you're tired of Left 4 Dead's gameplay formula, the sequel, as good as it is, may not be enough to warrant a purchase. It's a game that's more about refinement and augmentation of existing features instead of offering something dramatically new.
"Whether or not Left 4 Dead 2 is for you really depends on your level of exposure and affinity for the style of hardcore team-focused gameplay Valve is offering here. If you're still interested in the gameplay, then you're going to enjoy every aspect of the sequel since it's improved in all areas, from available game modes to strength of character and personality to replayability and its visual style. After playing, you'll find it impossible to go back to the first game. Though plenty of other games offer co-operative gameplay against mobs of computer-controlled foes, no other game emphasizes teamwork as strongly as this, and few other games are as satisfying when you're able to pull through successfully, particularly when competing in Versus mode against four human-controlled boss zombies. If you saw the original and were always curious to try it out, then by all means get the sequel. It is, without a doubt, the better game. Yet despite all the advancements and additions, it's still very familiar, and something meant to appeal to those who are already sold on the concept. If you're someone never cared for the game, Left 4 Dead 2 isn't going to change your mind. Even so, it remains one of the most distinctive co-operative titles out there, and allows for some of the most nerve-searing team-based multiplayer gaming on the market."
- By Charles Onyett (IGN.com)
November 16, 2009
While there’s likely already a list behind closed doors, one can still speculate and offer logical suggestions for titles new and old that should find their way into the PlayStation and Switch libraries.
Some of these seem to be exclusive for lack of enthusiasm of the publisher rather than because of deals. A lot of cool indies skip ps for some reason like katana zero, el paso, elsewhere and gunbrela
They really think PlayStation fans would want to play Redfall? Pfft.
Personally nothing on that list would be any game I’d want to play.
I’d absolutely love Hellblade 2, Palworld, and Quantum Break on ps5 as I’m sure tons of others would too. There’s nothing wrong with wanting games from another console and its sad that people try to act like they aren’t interested in them.
Sunset Overdrive makes very good sense. Palworld might.
Don't know about the others. Hellblade II does make sense given the original launched on PS4 first. Quantum Break was a massive letdown for me. I absolutely hated the whole TV show thing and I don't think anyone should have to relive that on modern hardware.
Left 4 Dead lead Chet Faliszek describes the original Left 4 Dead game as "such a broken thing that nobody wanted to touch it."
And then couldn't be arsed to make a third game.
If they can add a lot more stuff to a 2nd game in just 1 year why didn't they make a third game a few years later with tons of stuff extra? Because that shows they could've.
I know Source 2 was kind of broken and was a reason they cancelled L4D3 but it seems wasteful to just toss it away.
Don't know what Valve were thinking.. it's like nobody wanted to fix the issues to get going. They certainly aren't the Valve of 2004 that released fun games with pretty cutting edge graphics.
What are they talking about? Seemed pretty alright to me at launch it just wasn't supported the way Valve promised us
They should have just worked on a revamp / massive update to the game but they didn't they jumped straight to a sequel with brand new characters despite having some sort, if small, story about where the original survivors were heading.
I didn't care for the direction they took the sequel, the original games tone and atmosphere was missing in the second game and is still unmatched. Daytime levels, more whackiness, melee weapons where you could attack a Tank with a frying pan...just wasn't the same to be honest and the new survivors just didn't hold up the originals.
Here's my speculation. I think they did a sequel because they didn't want to update a game co-developed by Turtle Rock, they wanted the franchise to be known as a Valve game only and knew if they updated the first one Turtle Rocks name would still linger on it.
Try to cope with your friend through terror with this list featuring the best horror Co-Op games you can play today.
However IGN are usually generous with big games so expect a lot of 8s for this title. blame Valve .why release a title every year when it is more of an expansion of the previous iteration
@below
look the reviewers themselves complained about it and this game is on PC too. just read gamepro's review to see how the SP mode is. The initial reviews of any game are always positive. just look for more reviews which come later . you will see where this iteration which was done in just 1 year went wrong
lol, left4bored flops once again
Suddenly, L4D2 reviews. EVERYWHERE.
Take a chill pill XDF. I'm pretty sure Iron_Sheik knows the game is also available on PC, so he isn't dissing the game, b/c it just happens to be on Xbox.
Infact, he isn't even dissing the game or crying. I don't see how he's doing either, if he is restating what the article has already said.
Jeez... I feel really bad for some of you trolls.