DualShockers writes:
"If you think back to this past year's E3, the biggest title (besides Uncharted 2 of course) by far had to be Infinity Ward's Call of Duty: Modern Warfare 2. A couple of weeks before the convention IW released their very 1 teaser trailer that ended with the release date of 11/10/09. Prior to the trailer there were many other titles slated for a November release as well. However, following Modern Warfare 2's showing at E3 that all would change, like a domino effect, one title after another it seemed as all had begun backpedaling into early 2010. This epidemic of delays in the gaming community would come to be known as the "modern warfare flu".
Not every title was delayed, as some managed to actually move up in the calendar. Some titles like Uncharted 2 did the right thing. Naughty Dog and Sony, had probably the most impressive showing of any title at E3, yet they still adjusted to Modern Warfare and moved up from their original November date to October 13th. This was done in order to make sure it wouldn't get caught in the holiday release shuffle (*cough* and avoid Modern Warfare *cough*). While Uncharted 2, was making moves in the right direction, other titles we doing the absolute worse thing (besides cancel the game of course) they could have done by slipping into 2010..."
A gorgeous real-world Miraidon from Pokemon Scarlet and Violet has been created in Japan by the Toyota Engineering Society.
JDR thinks the gaming industry needs more licensed IPs. It's basically a cry for Firefly: The Game, and why not? JDR delves deeper into why more isn't adapted for the interactive screen.
Nah. Video games are their own thing they wouldn't be improved by leeching off Hollywood more.
Read the article and it gives no mention of the many problems prevalent with licensed IPs, such as games and dlc being delisted when their licenses expire, Adult Swim games being the most recent example.
Only if they're good, if its going to be a 2D sprite art game, you can get away with a small team and small budget. But if you're going to make it a 3D polygonal game, you're going to need a large team with a large budget, and often times these licensed games are quickly pushed out the door, unpolished, rough, boring, bland, snorefest at best, and downright broken at worst.
We have an Indiana Jones and James Bond game currently being developed by two veteran teams with I assume fairly sizeable budgets. Let's hope they turn out to be worthwhile.
A new Mad Max game to coincide with the upcoming film would have been awesome. I loved the first game, I'm guessing it didn't sell too well as they never bothered following it up.
"The Game Music Foundation are today very proud and pleased to announce an additional concert, circling back to the roots of Game Muisic Festival in Poland. On April 28th, 2024, the National Forum of Music in Wroclaw will once again become a place to celebrate the art of video game music, featuring scores from The Last of Us and The Last of Us Part II." - The Game Music Foundation.
I'm going to be so broke in January because of these delays!
Delaying to 2010, will only delay the inevitable! Getting crushed by MW2!
Meh, out of that list of the 7 being delayed, only 4 interest me. So, I'm not really upset at the push. Companies aren't stupid to go and compete against MW2. They saw what COD4 did and they're well aware of what it's going to do this time around with the community it has developed. Out of that list, I can probably list 4 or 5 games that gamers would have definitely gotten if it were released this holiday season.
For me, it doesn't really matter when a game comes out, I'll be buying the same games next year as I would have if they released this holiday season. On the same thought, clearing market space out isn't going to get me to buy a game I wouldn't have bought anyway. Unfortunately, I have little interest in MW2, and even less interest in buying it or playing it immediately.
Plus, there's a bit of the "WoW syndrome" too. Just because another title doesn't do as good as MW2 doesn't make it a bad or unsuccessful game by any means.