Gamervision's Coop says: "There was a massive amount of potential in Demon's Souls, but it's an experience that most people will not appreciate. It's simply uninviting, and made for such a small niche that it's impossible to know whether or not it's an experience you might enjoy without giving it a try. Comparisons to the King's Field series have been made by a few, with some going as far as to say that Demon's Souls is a spiritual successor to the series. Those comparisons aren't unfounded; both focus on immersion and realism, both have punishing difficulty and a harsh learning curve, and both are ruthless, and don't take kindly to casual gamers by any means.
Games like this are like the Finnegans Wake of gaming, so overly convoluted and wrapped up in their own complexity that they miss out on grabbing anyone who isn't already completely enamored of it before beginning. Sadly, this target audience is remarkably small, and there's no doubt that many of the people highly anticipating Demon's Souls will be more than a little disappointed once they start the game and see what they've gotten themselves into. "
You might not be able to believe this, but Dark Souls is a pretty tricky game on the PlayStation 3.
Soulsborne games are infamously difficult. But why has that difficulty been the secret sauce to success for many of these titles in the genre?
Rewarded effort feels good.
Starting out bad at something and getting better with practice makes accomplishments meaningful.
Getting through these games feels like a journey of self improvement, lol.
You only have yourself to blame if things go poorly, but in a similar way overcoming challenge is similarly a function of your own growth.
I think because the games are fair. Gamers can tell that it’s due to their own abilities and not some BS.
I've always loved the sense of adventure and wonder in these games. There's no hand holding, there are surprises and traps everywhere and you have to figure out what some items do. Beating a heide knight was like an accomplishment for me the first time and it felt good to earn that sword he dropped. I've spent hundreds of hours in souls games ever since Kings Field on PS1. The lore is incredible and it makes you think about the history of the world you're in. I can't wait for Shadow of the Erdtree.
It's the recipe of fair difficulty, presentation, boss battles and lore that attract me to these games. The From Souls games have always had a nebulous quality to them that I find fascinating. Demystifying them is a big part of the fun.
I think its the atmosphere and gameplay. Each of these games unique ways to play and unique settings/atmospheres that are in a league of its own.
There's no better way to enjoy your PS5 than with friends, so here's our picks of the best co-op games on the console.
"Games like this are like the Finnegans Wake of gaming, so overly convoluted and wrapped up in their own complexity that they miss out on grabbing anyone who isn't already completely enamored of it before beginning"
Looks like this guy thought it was too hard.
LOL it's not a causal game. 6/10 (it's too hard for me). thats why it got a six? Lame.
Let me guess the reason for the low score:
Insane difficulty
EDIT: I knew it.
good Score
then don't review it. This guy should play Viva instead.